Player Matchup

Thor
Thor
 
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DarkFruitGod
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,164 Elo+
Party 2
Chiron
Chiron
Daveyiscool007
Chiron
Level 144
God Stats
4W - 3L
1,621 SR
Queue Stats
170W - 105L
1,837 Elo+
Party 3
Zeus
Zeus
Succoolant
Zeus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,271 Elo+
Party 2
Athena
Athena
Turtledoes
Athena
Level 159
God Stats
6W - 10L
1,636 SR
Queue Stats
345W - 301L
1,623 Elo+
Party 3
Team Averages
Level 90
1,551 SR
1,479 Elo+

VS

Team Averages
Level 25
1,656 SR
1,588 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
PitiOnLine75
Tiamat
Level 24
God Stats
14W - 7L
1,768 SR
Queue Stats
51W - 39L
1,664 Elo+
Solo
Vulcan
Vulcan
ProfesseurChoron
Vulcan
Level 15
God Stats
3W - 2L
1,740 SR
Queue Stats
10W - 8L
1,641 Elo+
Party 1
Geb
Geb
davidasfaux
Geb
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
eRaze_Immunity
Sun Wukong
Level 44
God Stats
2W - 1L
1,772 SR
Queue Stats
14W - 17L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 0 / 6
8,256
826
7,886
6,156
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 6
7,573
757
4,894
6,259
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 8
8,519
852
8,072
8,067
2,685
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 2 / 7
8,619
862
11,548
5,838
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Turtledoes
Athena
14
3 / 1 / 11
8,709
871
6,082
11,336
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 6 / 3
7,169
717
3,846
8,110
2,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
13
2 / 6 / 3
7,530
753
7,241
9,405
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 1
7,385
739
8,174
7,545
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 3
7,264
726
3,203
7,743
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
eRaze_Immunity
Sun Wukong
14
1 / 4 / 4
7,678
768
6,863
10,644
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
20
Kills
8
8
Deaths
20
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
6
8
L
Danzaburou
 
Danzaburou
1
6
3
0.42
W
2
3
6
1.67
W
4
2
8
4
L
Tiamat
2
6
3
0.58
L
3
3
1
1.17
W
6
2
7
4.75
W
Athena
Turtledoes
Athena
3
1
11
8.5
L
1
1
3
2.5
L
Sun Wukong
eRaze_Immunity
Sun Wukong
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,482
Damage
29,327
37,656
Taken
43,447
20,057
Mitigated
25,447
10,115
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,886
1,792
0
1,114
6,156
3,131
144
2,182
3,615
0
26,689
L
Danzaburou
 
Danzaburou
3,846
1,303
0
281
8,110
2,619
87
3,082
4,880
0
11,593
W
4,894
445
851
415
6,259
2,148
292
3,110
3,007
24,921
0
W
8,072
3,310
285
3,339
8,067
2,685
1,046
3,867
3,937
0
32,587
L
Tiamat
7,241
459
76
1,004
9,405
5,653
0
4,567
4,649
27,429
0
L
8,174
2,004
63
1,926
7,545
2,563
0
3,819
3,560
20,870
0
W
11,548
810
0
180
5,838
1,973
394
2,925
2,762
32,686
0
W
Athena
Turtledoes
Athena
6,082
1,226
684
3,247
11,336
10,120
191
5,921
5,090
11,233
0
L
3,203
398
0
1,088
7,743
6,468
0
5,033
2,568
7,795
0
L
Sun Wukong
eRaze_Immunity
Sun Wukong
6,863
1,239
177
1,446
10,644
8,144
0
5,376
4,845
0
23,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
37,026
233
Minions Killed
151
0
Camps Cleared
0
1,131,826
Distance Traveled
1,063,840
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,256
826
53
5
0
238,203
1
L
Danzaburou
7,169
717
27
3
0
191,825
1
W
Ra
7,573
757
54
5
0
205,531
0
W
Chiron
8,519
852
65
7
0
228,613
1
L
Tiamat
7,530
753
49
5
0
209,480
2
L
Vulcan
7,385
739
28
3
0
226,102
3
W
Zeus
8,619
862
48
5
0
219,244
2
W
Athena
8,709
871
13
1
0
240,235
5
L
Geb
7,264
726
5
1
0
225,300
3
L
Sun Wukong
7,678
768
42
4
0
211,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role