Player Matchup

Charybdis
Charybdis
Gold II
CyraxGG
Charybdis
Gold II
Level 158
God Stats
2W - 5L
1,533 SR
Queue Stats
51W - 52L
1,423 MMR
Solo
Athena
Athena
Bronze IV
MATAJARE-80
Athena
Bronze IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,408 MMR
Solo
Tiamat
Tiamat
Bronze III
PowerPANDA26
Tiamat
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 110L
1,408 MMR
Solo
Serqet
Serqet
Silver V
SevenLemon_
Serqet
Silver V
Level 131
God Stats
3W - 4L
1,672 SR
Queue Stats
43W - 54L
1,407 MMR
Solo
Fenrir
Fenrir
Silver III
Stelio-Kontos11
Fenrir
Silver III
Level 139
God Stats
2W - 5L
1,480 SR
Queue Stats
47W - 46L
1,430 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,537 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,666 SR
1,415 MMR
Kukulkan
Kukulkan
Gold III
Gabrilele777
Kukulkan
Gold III
Level 107
God Stats
13W - 12L
1,717 SR
Queue Stats
299W - 291L
1,475 MMR
Party 2
Cerberus
Cerberus
Silver III
TraumatiC119
Cerberus
Silver III
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 35L
1,452 MMR
Solo
Arachne
Arachne
Gold IV
bblizzybaby
Arachne
Gold IV
Level 119
God Stats
74W - 56L
1,711 SR
Queue Stats
616W - 623L
1,368 MMR
Party 1
Medusa
Medusa
Gold V
mosa14
Medusa
Gold V
Level 79
God Stats
22W - 26L
1,599 SR
Queue Stats
231W - 244L
1,401 MMR
Party 1
Achilles
Achilles
Platinum V
saimonlebon_
Achilles
Platinum V
Level 155
God Stats
12W - 13L
1,804 SR
Queue Stats
516W - 514L
1,380 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CyraxGG
Charybdis
18
2 / 4 / 4
10,515
553
8,588
11,776
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
2 / 1 / 6
8,984
473
4,543
10,383
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
12
0 / 6 / 2
7,681
404
5,434
9,548
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
11
2 / 7 / 1
7,851
413
4,358
11,995
5,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 3 / 1
9,840
518
4,876
11,221
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
AtlasGebBastetGilgamesh

VS

Bans
DanzaburouKaliSolCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gabrilele777
Kukulkan
17
2 / 4 / 3
10,697
563
9,258
8,764
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TraumatiC119
Cerberus
14
0 / 3 / 5
9,207
485
1,833
12,339
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
bblizzybaby
Arachne
18
10 / 1 / 2
11,840
623
8,744
16,283
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
mosa14
Medusa
16
1 / 3 / 4
9,956
524
4,527
10,319
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
saimonlebon_
Achilles
17
8 / 3 / 4
11,709
616
13,401
20,786
18,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
21
21
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CyraxGG
Charybdis
2
4
4
1
W
Kukulkan
Gabrilele777
Kukulkan
2
4
3
0.88
L
Athena
2
1
6
5
L
Tiamat
0
6
2
0.17
L
Serqet
2
7
1
0.36
L
5
3
1
1.83
W
Cerberus
TraumatiC119
Cerberus
0
3
5
0.83
W
Arachne
bblizzybaby
Arachne
10
1
2
11
W
Medusa
mosa14
Medusa
1
3
4
1
W
Achilles
saimonlebon_
Achilles
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
37,763
54,923
Taken
68,491
31,604
Mitigated
40,434
13,069
Healing
25,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CyraxGG
Charybdis
8,588
4,958
0
4,356
11,776
4,706
1,006
1,319
10,457
0
93,358
W
Kukulkan
Gabrilele777
Kukulkan
9,258
463
0
1,239
8,764
3,511
2,536
2,153
6,611
82,691
507
L
Athena
4,543
1,153
0
939
10,383
10,908
24
3,718
6,665
33,411
0
L
Tiamat
5,434
108
0
1,044
9,548
5,454
0
3,203
6,345
36,592
0
L
Serqet
4,358
739
0
2,375
11,995
5,459
889
943
11,052
0
29,167
L
4,876
1,178
0
4,355
11,221
5,077
0
2,896
8,325
0
62,836
W
Cerberus
TraumatiC119
Cerberus
1,833
148
499
3,625
12,339
8,770
1,437
2,628
9,711
25,282
0
W
Arachne
bblizzybaby
Arachne
8,744
6,251
0
8,406
16,283
7,184
2,206
3,678
12,605
0
93,447
W
Medusa
mosa14
Medusa
4,527
1,720
0
4,155
10,319
2,917
1,608
1,436
8,883
0
73,677
W
Achilles
saimonlebon_
Achilles
13,401
4,689
0
7,236
20,786
18,052
310
2,995
17,371
5,566
59,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
53,409
478
Minions Killed
597
0
Camps Cleared
0
1,641,861
Distance Traveled
1,861,376
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,515
553
179
9
0
304,960
6
W
Kukulkan
10,697
563
140
7
0
363,175
6
L
Athena
8,984
473
46
2
0
370,191
6
L
Tiamat
7,681
404
72
4
0
302,246
5
L
Serqet
7,851
413
61
3
0
282,454
5
L
Fenrir
9,840
518
120
6
0
382,010
3
W
Cerberus
9,207
485
91
5
0
348,276
4
W
Arachne
11,840
623
129
7
0
424,916
6
W
Medusa
9,956
524
117
6
0
330,992
5
W
Achilles
11,709
616
120
6
0
394,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role