Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
Bd0tbullot
Mercury
Gold IV
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 81L
1,820 MMR
Solo
Tiamat
Tiamat
Gold I
Epirgo
Tiamat
Gold I
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
120W - 89L
1,854 MMR
Party 1
Yemoja
Yemoja
Gold II
soryege
Yemoja
Gold II
Level 148
God Stats
4W - 9L
1,492 SR
Queue Stats
64W - 50L
1,752 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,498 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,662 SR
1,704 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
KiraTheSlaayer
Poseidon
Gold I
Level 157
God Stats
27W - 29L
1,590 SR
Queue Stats
76W - 84L
1,765 MMR
Solo
Horus
Horus
Gold II
LeBuds
Horus
Gold II
Level 68
God Stats
21W - 11L
1,711 SR
Queue Stats
138W - 119L
1,698 MMR
Solo
Osiris
Osiris
Gold I
OneLittleFool
Osiris
Gold I
Level 86
God Stats
4W - 1L
1,771 SR
Queue Stats
170W - 152L
1,766 MMR
Solo
Hachiman
Hachiman
Platinum V
TRdraW
Hachiman
Platinum V
Level 148
God Stats
1W - 1L
1,737 SR
Queue Stats
73W - 67L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
7 / 2 / 2
10,911
779
11,330
13,636
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
 
Amaterasu
14
1 / 2 / 0
8,327
595
4,415
11,296
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Bd0tbullot
Mercury
17
4 / 2 / 4
9,565
683
6,884
10,180
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Epirgo
Tiamat
14
7 / 3 / 3
8,927
638
15,997
9,760
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
soryege
Yemoja
13
2 / 0 / 11
8,473
605
4,837
6,955
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
LokiCamazotzAthenaFenrir

VS

Bans
ArtioGebSolBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 7 / 3
6,794
485
7,184
10,239
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
13
4 / 4 / 1
7,657
547
6,604
11,419
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
LeBuds
Horus
11
3 / 6 / 2
7,349
525
6,110
16,715
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 0 / 1
8,110
579
7,917
9,232
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TRdraW
Hachiman
14
1 / 4 / 1
8,223
587
4,544
9,340
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
9
9
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
2
2
4
W
Amaterasu
 
Amaterasu
1
2
0
0.5
L
Janus
 
Janus
0
7
3
0.21
W
Mercury
Bd0tbullot
Mercury
4
2
4
3
W
Tiamat
Epirgo
Tiamat
7
3
3
2.83
L
Poseidon
4
4
1
1.13
L
Horus
LeBuds
Horus
3
6
2
0.67
L
1
0
1
1.5
L
Hachiman
TRdraW
Hachiman
1
4
1
0.38
W
Yemoja
soryege
Yemoja
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
32,359
51,827
Taken
56,945
26,922
Mitigated
23,556
23,642
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,330
6,606
0
8,618
13,636
4,555
0
3,552
10,064
0
85,863
W
Amaterasu
 
Amaterasu
4,415
2,338
0
5,865
11,296
8,045
1,200
918
10,378
0
46,206
L
Janus
 
Janus
7,184
494
0
1,141
10,239
2,598
0
5,023
5,216
47,791
0
W
Mercury
Bd0tbullot
Mercury
6,884
2,944
0
480
10,180
3,702
0
2,956
7,130
0
89,757
W
Tiamat
Epirgo
Tiamat
15,997
3,574
0
2,619
9,760
5,335
14
4,416
5,124
62,876
0
L
Poseidon
6,604
1,092
0
3,004
11,419
3,033
0
4,162
7,257
49,795
0
L
Horus
LeBuds
Horus
6,110
3,188
871
5,121
16,715
8,621
0
9,740
6,975
0
18,491
L
7,917
4,058
0
5,230
9,232
6,568
0
1,284
7,948
3,569
50,880
L
Hachiman
TRdraW
Hachiman
4,544
3,140
0
3,663
9,340
2,736
0
625
8,715
0
64,235
W
Yemoja
soryege
Yemoja
4,837
2,301
2,854
3,206
6,955
5,285
0
1,712
5,189
16,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,203
Gold Earned
38,133
544
Minions Killed
481
0
Camps Cleared
0
1,442,287
Distance Traveled
1,343,276
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,911
779
169
12
0
293,338
0
W
Amaterasu
8,327
595
96
7
0
285,756
7
L
Janus
6,794
485
91
7
0
273,990
5
W
Mercury
9,565
683
153
11
0
343,932
2
W
Tiamat
8,927
638
106
8
0
281,886
1
L
Poseidon
7,657
547
103
7
0
294,508
3
L
Horus
7,349
525
42
3
0
265,059
3
L
Osiris
8,110
579
106
8
0
264,476
3
L
Hachiman
8,223
587
139
10
0
245,243
2
W
Yemoja
8,473
605
20
1
0
237,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role