Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CrypticAnomaly
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo
Bellona
Bellona
Decital
Bellona
Level 157
God Stats
8W - 5L
1,752 SR
Queue Stats
518W - 514L
1,545 Elo+
Solo
Nox
Nox
Pollytogus
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 90L
1,677 Elo+
Solo
Team Averages
Level 138
1,550 SR
1,545 Elo+

VS

Team Averages
Level 115
1,459 SR
1,513 Elo+
Chaac
Chaac
JamesOfGod
Chaac
Level 89
God Stats
1W - 1L
1,296 SR
Queue Stats
11W - 11L
1,533 Elo+
Party 2
Discordia
Discordia
Landerz
Discordia
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 28L
1,430 Elo+
Party 1
Artemis
Artemis
SUOMI
Artemis
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 64L
1,578 Elo+
Party 1
Tiamat
Tiamat
Strunkle644
Tiamat
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 195L
1,488 Elo+
Solo
Cupid
Cupid
deadskillz69
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 4 / 4
7,715
772
6,143
11,031
13,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
 
Skadi
13
2 / 3 / 3
7,409
741
11,325
9,302
3,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 4 / 5
6,407
641
2,310
11,006
13,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Decital
Bellona
13
2 / 4 / 2
6,929
693
7,980
17,741
10,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 4
7,028
703
7,520
8,145
3,457
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 2 / 14
8,286
829
9,647
12,897
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Landerz
Discordia
16
5 / 1 / 15
9,091
909
15,985
7,216
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SUOMI
Artemis
15
6 / 1 / 10
8,736
874
12,380
7,045
3,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
3 / 2 / 12
8,193
819
7,017
10,773
6,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 11
8,410
841
8,228
6,988
2,924
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
8
Kills
20
20
Deaths
8
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
4
1.25
L
Skadi
 
Skadi
2
3
3
1.17
L
0
4
5
0.63
L
Bellona
Decital
Bellona
2
4
2
0.75
W
Chaac
2
2
14
4.5
W
Discordia
Landerz
Discordia
5
1
15
12.5
L
1
5
4
0.6
W
Artemis
SUOMI
Artemis
6
1
10
11
W
Tiamat
3
2
12
4.5
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,278
Damage
53,257
57,225
Taken
44,919
44,752
Mitigated
25,687
14,106
Healing
27,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,143
40
3,311
3,662
11,031
13,379
0
4,611
6,252
16,074
0
L
Skadi
 
Skadi
11,325
3,093
671
1,654
9,302
3,981
0
4,701
4,572
0
21,973
L
2,310
269
323
434
11,006
13,035
0
3,737
7,028
4,879
0
L
Bellona
Decital
Bellona
7,980
1,060
0
3,674
17,741
10,900
0
6,739
10,694
0
14,609
W
Chaac
9,647
659
2,445
5,490
12,897
10,733
0
2,921
9,888
0
17,216
W
Discordia
Landerz
Discordia
15,985
149
1,677
2,904
7,216
2,738
618
2,526
4,640
27,673
0
L
7,520
567
215
162
8,145
3,457
0
3,214
4,868
15,513
0
W
Artemis
SUOMI
Artemis
12,380
5,422
1,143
3,207
7,045
3,226
1,122
3,079
3,930
0
22,170
W
Tiamat
7,017
629
842
3,568
10,773
6,066
359
4,260
6,456
13,855
0
W
8,228
2,886
4,292
1,770
6,988
2,924
1,623
2,876
4,032
0
16,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
42,716
87
Minions Killed
102
0
Camps Cleared
0
813,416
Distance Traveled
1,041,525
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,715
772
9
1
0
173,880
0
L
Skadi
7,409
741
35
4
0
158,750
3
L
Tiamat
6,407
641
2
0
0
143,293
0
L
Bellona
6,929
693
18
2
0
167,271
0
W
Chaac
8,286
829
8
1
0
237,009
2
W
Discordia
9,091
909
24
2
0
204,265
4
L
Nox
7,028
703
23
2
0
170,222
0
W
Artemis
8,736
874
34
3
0
194,575
0
W
Tiamat
8,193
819
8
1
0
200,639
0
W
Cupid
8,410
841
28
3
0
205,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role