Player Matchup

Ah Puch
Ah Puch
Gold III
 
Ah Puch
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
Boudda_Sec
Artio
Gold IV
Level 135
God Stats
12W - 10L
1,593 SR
Queue Stats
66W - 77L
1,495 MMR
Solo
Medusa
Medusa
Silver I
CubanTheGod
Medusa
Silver I
Level 151
God Stats
17W - 21L
1,675 SR
Queue Stats
86W - 88L
1,497 MMR
Solo
Ne Zha
Ne Zha
Bronze III
HossHog
Ne Zha
Bronze III
Level 160
God Stats
3W - 1L
1,823 SR
Queue Stats
33W - 19L
1,499 MMR
Solo
Fenrir
Fenrir
Gold IV
younvme123
Fenrir
Gold IV
Level 57
God Stats
19W - 12L
1,617 SR
Queue Stats
42W - 41L
1,496 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,642 SR
1,497 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,466 SR
1,497 MMR
Hachiman
Hachiman
Bronze III
Kristhofer507
Hachiman
Bronze III
Level 103
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Loki
Loki
Bronze IV
Michaelo2525
Loki
Bronze IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Khepri
Khepri
Silver II
ShadowsInSun
Khepri
Silver II
Level 81
God Stats
3W - 5L
1,627 SR
Queue Stats
4W - 10L
1,500 MMR
Solo
Achilles
Achilles
Gold V
god O war 01
Achilles
Gold V
Level 81
God Stats
4W - 14L
1,322 SR
Queue Stats
169W - 169L
1,498 MMR
Solo
Chronos
Chronos
Gold V
tempcon45
Chronos
Gold V
Level 129
God Stats
7W - 7L
1,597 SR
Queue Stats
452W - 460L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 1 / 8
9,750
542
14,150
8,749
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
15
3 / 3 / 7
9,724
540
11,170
21,498
23,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
19
15 / 2 / 6
12,489
694
24,854
13,432
6,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
HossHog
Ne Zha
16
5 / 2 / 8
10,245
569
13,145
14,808
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
younvme123
Fenrir
15
4 / 2 / 13
10,115
562
5,577
15,545
16,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
BastetAtlasGaneshaGilgamesh

VS

Bans
CliodhnaKaliGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kristhofer507
Hachiman
12
1 / 8 / 2
7,144
397
4,363
11,950
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 7 / 1
9,924
551
12,552
17,531
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Khepri
10
0 / 5 / 2
6,725
374
4,729
17,083
14,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
god O war 01
Achilles
12
1 / 5 / 2
7,640
424
8,907
16,203
13,267
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
tempcon45
Chronos
14
1 / 5 / 1
8,251
458
7,433
18,035
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
29
Kills
10
10
Deaths
30
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
8
6
W
Artio
3
3
7
2.17
W
Medusa
15
2
6
9
W
Ne Zha
HossHog
Ne Zha
5
2
8
4.5
L
Hachiman
Kristhofer507
Hachiman
1
8
2
0.25
L
7
7
1
1.07
L
Khepri
0
5
2
0.2
L
Achilles
god O war 01
Achilles
1
5
2
0.4
L
Chronos
tempcon45
Chronos
1
5
1
0.3
W
Fenrir
younvme123
Fenrir
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,896
Damage
37,984
74,032
Taken
80,802
56,184
Mitigated
44,254
23,854
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,150
148
0
3,060
8,749
3,171
1,143
692
8,057
65,064
0
W
Artio
11,170
244
2,228
10,299
21,498
23,989
306
1,980
19,518
50,542
0
W
Medusa
24,854
10,974
0
1,045
13,432
6,154
4,384
3,804
9,628
0
104,050
W
Ne Zha
HossHog
Ne Zha
13,145
5,138
0
3,834
14,808
6,027
3,596
2,333
12,475
0
86,741
L
Hachiman
Kristhofer507
Hachiman
4,363
1,486
0
1,727
11,950
2,728
0
1,832
10,055
0
25,038
L
12,552
2,698
0
3,197
17,531
6,284
0
4,099
13,120
0
53,656
L
Khepri
4,729
216
520
2,390
17,083
14,408
0
3,202
13,622
19,092
0
L
Achilles
god O war 01
Achilles
8,907
1,559
0
1,950
16,203
13,267
0
7,529
7,783
0
39,129
L
Chronos
tempcon45
Chronos
7,433
1,758
0
3,190
18,035
7,567
0
6,532
10,902
63,497
0
W
Fenrir
younvme123
Fenrir
5,577
1,112
612
2,776
15,545
16,843
191
3,353
12,192
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,323
Gold Earned
39,684
523
Minions Killed
335
0
Camps Cleared
0
1,803,149
Distance Traveled
1,678,978
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,750
542
115
6
0
341,019
3
W
Artio
9,724
540
96
5
0
350,490
1
W
Medusa
12,489
694
158
9
0
333,692
3
W
Ne Zha
10,245
569
119
7
0
409,503
2
L
Hachiman
7,144
397
35
2
0
349,028
0
L
Loki
9,924
551
102
6
0
328,303
2
L
Khepri
6,725
374
23
1
0
336,347
4
L
Achilles
7,640
424
64
4
0
334,837
1
L
Chronos
8,251
458
111
6
0
330,463
2
W
Fenrir
10,115
562
35
2
0
368,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role