Player Matchup

Cernunnos
Cernunnos
JIMMYCHONG20
Cernunnos
Level 85
God Stats
42W - 40L
1,433 SR
Queue Stats
265W - 292L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
MeisterSocke505
Zhong Kui
Level 35
God Stats
32W - 24L
1,512 SR
Queue Stats
144W - 155L
1,326 Elo+
Party 1
Ymir
Ymir
MeisterTazu
Ymir
Level 62
God Stats
29W - 25L
1,483 SR
Queue Stats
154W - 195L
1,299 Elo+
Party 1
Chaac
Chaac
XxZbrashotxX
Chaac
Level 42
God Stats
16W - 10L
1,491 SR
Queue Stats
134W - 136L
1,363 Elo+
Party 1
Loki
Loki
haze_buster1992
Loki
Level 105
God Stats
25W - 35L
1,512 SR
Queue Stats
314W - 365L
1,359 Elo+
Solo
Team Averages
Level 66
1,486 SR
1,349 Elo+

VS

Team Averages
Level 51
1,416 SR
1,368 Elo+
Ra
Ra
I_Devil_Queen_I
Ra
Level 65
God Stats
2W - 1L
1,786 SR
Queue Stats
2W - 2L
1,662 Elo+
Solo
Hel
Hel
Lolonciofox
Hel
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 179L
1,398 Elo+
Party 2
Skadi
Skadi
VelJDM
Skadi
Level 66
God Stats
1W - 4L
1,133 SR
Queue Stats
82W - 59L
1,248 Elo+
Solo
King Arthur
King Arthur
franuwu45
King Arthur
Level 5
God Stats
1W - 2L
1,159 SR
Queue Stats
15W - 11L
1,119 Elo+
Party 2
Ne Zha
Ne Zha
ro2017ps
Ne Zha
Level 53
God Stats
6W - 5L
1,500 SR
Queue Stats
217W - 247L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JIMMYCHONG20
Cernunnos
20
5 / 4 / 13
13,291
554
17,227
21,887
10,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
MeisterSocke505
Zhong Kui
20
13 / 5 / 11
13,931
580
28,295
20,336
16,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 23
11,893
496
11,652
32,097
39,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 4 / 17
13,429
560
26,154
25,929
30,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 7 / 8
13,368
557
10,624
20,264
9,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 7
10,501
438
15,607
19,782
9,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 5 / 9
10,091
420
16,383
25,982
29,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
VelJDM
Skadi
17
8 / 8 / 5
11,194
466
27,824
19,163
6,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
franuwu45
King Arthur
15
2 / 7 / 6
9,679
403
13,098
28,199
25,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
ro2017ps
Ne Zha
15
4 / 8 / 5
10,038
418
14,586
22,417
10,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
55
35
Kills
23
23
Deaths
35
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
W
Cernunnos
JIMMYCHONG20
Cernunnos
5
4
13
2.88
L
5
5
9
1.9
W
Zhong Kui
MeisterSocke505
Zhong Kui
13
5
11
3.7
W
1
3
23
4.17
L
Skadi
VelJDM
Skadi
8
8
5
1.31
W
8
4
17
4.13
L
King Arthur
franuwu45
King Arthur
2
7
6
0.71
W
8
7
8
1.71
L
Ne Zha
ro2017ps
Ne Zha
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,952
Damage
87,498
120,513
Taken
115,543
105,466
Mitigated
82,675
48,239
Healing
30,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,607
1,061
2,190
6,175
19,782
9,640
51
8,087
11,695
78,245
0
W
Cernunnos
JIMMYCHONG20
Cernunnos
17,227
8,711
0
12,134
21,887
10,194
3,207
4,129
17,318
0
93,494
L
16,383
1,721
7,845
7,785
25,982
29,824
580
12,041
13,941
35,794
84
W
Zhong Kui
MeisterSocke505
Zhong Kui
28,295
3,342
863
7,040
20,336
16,202
3,405
7,714
12,046
70,363
4,104
W
11,652
1,206
0
9,341
32,097
39,640
559
11,298
19,853
30,836
0
L
Skadi
VelJDM
Skadi
27,824
12,004
0
1,189
19,163
6,967
1,962
6,732
12,431
0
69,957
W
26,154
2,695
0
10,055
25,929
30,102
2,285
7,964
17,350
12,033
74,619
L
King Arthur
franuwu45
King Arthur
13,098
956
0
250
28,199
25,688
32
10,004
18,195
8,442
40,600
W
10,624
4,667
777
8,029
20,264
9,328
6,316
5,181
14,747
0
73,864
L
Ne Zha
ro2017ps
Ne Zha
14,586
4,535
0
5,195
22,417
10,556
0
6,700
15,717
0
56,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,912
Gold Earned
51,503
523
Minions Killed
443
0
Camps Cleared
0
2,138,654
Distance Traveled
2,014,236
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,501
438
141
6
0
395,266
4
W
Cernunnos
13,291
554
147
6
0
414,132
7
L
Hel
10,091
420
44
2
0
426,828
0
W
Zhong Kui
13,931
580
78
3
0
424,288
4
W
Ymir
11,893
496
42
2
0
432,081
2
L
Skadi
11,194
466
98
4
0
355,180
2
W
Chaac
13,429
560
145
6
0
453,810
0
L
King Arthur
9,679
403
77
3
0
414,580
3
W
Loki
13,368
557
111
5
0
414,343
3
L
Ne Zha
10,038
418
83
3
0
422,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role