Player Matchup

Anhur
Anhur
F34RBigRed58
Anhur
Level 110
God Stats
9W - 6L
1,500 SR
Queue Stats
221W - 297L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
GR0FF DADDY82
Kuzenbo
Level 146
God Stats
3W - 2L
1,589 SR
Queue Stats
17W - 10L
1,574 Elo+
Solo
Poseidon
Poseidon
Jia001
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 271L
1,417 Elo+
Party 1
Bastet
Bastet
Speedysumo98
Bastet
Level 29
God Stats
10W - 15L
1,528 SR
Queue Stats
60W - 114L
1,464 Elo+
Party 1
Atlas
Atlas
glitzy_chin6
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,455 Elo+
Party 1
Team Averages
Level 86
1,523 SR
1,473 Elo+

VS

Team Averages
Level 89
1,447 SR
1,532 Elo+
Danzaburou
Danzaburou
DamselStorm
Danzaburou
Level 81
God Stats
23W - 25L
1,343 SR
Queue Stats
58W - 54L
920 Elo+
Solo
Achilles
Achilles
Didacted
Achilles
Level 18
God Stats
11W - 6L
1,760 SR
Queue Stats
247W - 57L
2,001 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Maeivsträsa
Morgan Le Fay
Level 160
God Stats
5W - 1L
1,450 SR
Queue Stats
77W - 14L
1,904 Elo+
Party 2
Nemesis
Nemesis
Zadey09
Nemesis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,550 Elo+
Solo
Hel
Hel
dreezy44
Hel
Level 39
God Stats
1W - 3L
1,183 SR
Queue Stats
74W - 77L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
6,766
677
5,009
8,476
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
12
0 / 4 / 1
6,214
621
5,417
15,489
10,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Jia001
Poseidon
11
0 / 8 / 1
6,176
618
3,729
9,621
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
2 / 5 / 0
6,629
663
7,725
10,580
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 0
6,425
643
2,748
11,524
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamselStorm
Danzaburou
14
1 / 1 / 3
7,551
755
5,810
6,839
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Didacted
Achilles
16
9 / 0 / 5
9,122
912
12,759
8,873
8,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Maeivsträsa
Morgan Le Fay
15
6 / 0 / 6
8,146
815
18,979
8,075
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Zadey09
Nemesis
15
5 / 1 / 10
7,907
791
8,309
8,031
4,650
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 10
7,496
750
4,276
3,598
1,669
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
23
23
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DamselStorm
Danzaburou
1
1
3
2.5
W
Achilles
Didacted
Achilles
9
0
5
11.5
L
1
2
1
0.75
L
Kuzenbo
0
4
1
0.13
L
Poseidon
Jia001
Poseidon
0
8
1
0.06
W
Morgan Le Fay
Maeivsträsa
Morgan Le Fay
6
0
6
9
L
Bastet
2
5
0
0.4
W
Nemesis
Zadey09
Nemesis
5
1
10
10
W
2
1
10
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
50,133
55,690
Taken
35,416
24,920
Mitigated
21,048
10,720
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DamselStorm
Danzaburou
5,810
1,665
127
1,330
6,839
2,696
138
2,007
4,832
0
27,567
W
Achilles
Didacted
Achilles
12,759
4,383
0
1,471
8,873
8,979
0
2,282
6,591
0
32,678
L
5,009
2,544
357
1,272
8,476
2,502
0
2,293
6,183
0
14,845
L
Kuzenbo
5,417
1,896
120
3,205
15,489
10,646
0
10,161
5,328
13,341
0
L
Poseidon
Jia001
Poseidon
3,729
495
395
1,101
9,621
2,294
0
2,429
7,192
13,471
0
W
Morgan Le Fay
Maeivsträsa
Morgan Le Fay
18,979
1,674
0
1,479
8,075
3,054
534
3,244
4,831
42,993
0
L
Bastet
7,725
1,294
461
1,917
10,580
3,117
0
3,903
6,677
0
16,131
W
Nemesis
Zadey09
Nemesis
8,309
2,691
0
805
8,031
4,650
234
2,356
5,675
0
16,708
W
4,276
636
3,097
2,013
3,598
1,669
468
2,005
1,593
10,099
0
L
2,748
176
0
1,892
11,524
6,361
0
4,469
7,055
8,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
40,222
91
Minions Killed
222
0
Camps Cleared
0
878,848
Distance Traveled
1,049,813
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,551
755
55
6
0
188,184
2
W
Achilles
9,122
912
65
7
0
214,814
0
L
Anhur
6,766
677
29
3
0
167,634
0
L
Kuzenbo
6,214
621
20
2
0
188,248
0
L
Poseidon
6,176
618
19
2
0
158,781
0
W
Morgan Le Fay
8,146
815
56
6
0
226,239
2
L
Bastet
6,629
663
16
2
0
195,041
0
W
Nemesis
7,907
791
27
3
0
231,276
2
W
Hel
7,496
750
19
2
0
189,300
0
L
Atlas
6,425
643
7
1
0
169,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role