Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Benyke98
Neith
Level 156
God Stats
0W - 1L
1,264 SR
Queue Stats
14W - 10L
1,496 Elo+
Solo
Chaac
Chaac
THRILLOFDAKILL
Chaac
Level 128
God Stats
10W - 8L
1,462 SR
Queue Stats
180W - 207L
1,417 Elo+
Solo
Chernobog
Chernobog
moredpc
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,186 Elo+
Solo
Set
Set
rounded95
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 83
1,445 SR
1,420 Elo+

VS

Team Averages
Level 62
1,549 SR
1,496 Elo+
Ymir
Ymir
Broccolileaf
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
I OniKuma I
Gilgamesh
Level 109
God Stats
2W - 1L
1,743 SR
Queue Stats
49W - 41L
1,499 Elo+
Party 1
Thor
Thor
NEVERPOL
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
PolarEnigmas
Sol
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 17L
1,479 Elo+
Party 1
Neith
Neith
hoodrat69
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 5 / 1
7,206
655
6,327
6,132
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Benyke98
Neith
14
3 / 4 / 1
8,152
741
7,151
7,298
2,408
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 2
8,228
748
6,510
9,901
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
moredpc
Chernobog
12
0 / 6 / 2
6,969
634
2,946
7,963
2,685
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 0
7,455
678
2,825
10,906
5,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,063
733
2,986
9,192
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
I OniKuma I
Gilgamesh
17
8 / 2 / 6
9,283
844
13,372
14,652
11,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
15
6 / 1 / 5
8,784
799
4,657
6,575
2,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 0 / 8
8,511
774
8,278
6,924
2,526
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
hoodrat69
Neith
14
3 / 1 / 7
8,289
754
6,315
4,950
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
25
25
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
1
0.3
L
Neith
Benyke98
Neith
3
4
1
0.88
W
2
2
6
2.5
W
Gilgamesh
I OniKuma I
Gilgamesh
8
2
6
5.5
W
Thor
6
1
5
8.5
W
6
0
8
10
L
1
1
2
2
W
Neith
hoodrat69
Neith
3
1
7
6.5
L
Chernobog
moredpc
Chernobog
0
6
2
0.17
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
35,608
42,200
Taken
42,293
24,030
Mitigated
25,283
4,002
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,327
2,256
0
116
6,132
1,873
314
2,712
3,420
18,513
0
L
Neith
Benyke98
Neith
7,151
2,539
0
1,677
7,298
2,408
0
1,210
5,868
0
16,824
W
2,986
1,095
0
488
9,192
6,210
0
1,430
7,602
7,351
0
W
Gilgamesh
I OniKuma I
Gilgamesh
13,372
6,593
106
5,734
14,652
11,883
117
1,622
13,030
0
47,403
W
Thor
4,657
961
0
275
6,575
2,498
0
986
5,589
0
19,973
W
8,278
1,724
0
4,357
6,924
2,526
399
1,390
5,534
25,697
0
L
6,510
761
0
2,015
9,901
11,183
0
1,850
8,051
0
29,753
W
Neith
hoodrat69
Neith
6,315
2,537
0
975
4,950
2,166
1,138
899
4,051
0
21,301
L
Chernobog
moredpc
Chernobog
2,946
1,698
0
0
7,963
2,685
0
2,865
5,098
0
8,219
L
2,825
1,501
0
194
10,906
5,881
108
2,627
8,279
0
11,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
42,930
130
Minions Killed
199
0
Camps Cleared
0
971,493
Distance Traveled
1,031,585
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,206
655
21
2
0
181,922
2
L
Neith
8,152
741
27
2
0
211,418
0
W
Ymir
8,063
733
9
1
0
233,468
0
W
Gilgamesh
9,283
844
73
7
0
236,266
1
W
Thor
8,784
799
38
3
0
220,996
5
W
Sol
8,511
774
40
4
0
189,037
0
L
Chaac
8,228
748
45
4
0
222,519
1
W
Neith
8,289
754
39
4
0
151,818
0
L
Chernobog
6,969
634
14
1
0
189,154
2
L
Set
7,455
678
23
2
0
166,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role