Player Matchup

Cerberus
Cerberus
Hydramuller
Cerberus
Level 156
God Stats
15W - 12L
1,303 SR
Queue Stats
193W - 164L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
Lunitic45
Ne Zha
Level 85
God Stats
19W - 19L
1,334 SR
Queue Stats
199W - 182L
1,536 Elo+
Party 2
Hou Yi
Hou Yi
Lutalian
Hou Yi
Level 78
God Stats
1W - 1L
1,591 SR
Queue Stats
7W - 8L
1,617 Elo+
Party 2
Hun Batz
Hun Batz
SmoothedWall
Hun Batz
Level 84
God Stats
4W - 8L
1,510 SR
Queue Stats
352W - 328L
1,576 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jellyfan1
Ah Muzen Cab
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 38L
1,436 Elo+
Solo
Team Averages
Level 94
1,448 SR
1,543 Elo+

VS

Team Averages
Level 112
1,598 SR
1,374 Elo+
Awilix
Awilix
BIGOLPANDA420
Awilix
Level 119
God Stats
1W - 1L
1,393 SR
Queue Stats
17W - 26L
1,426 Elo+
Party 3
Ymir
Ymir
BUZZ LlGHT BEER
Ymir
Level 99
God Stats
13W - 7L
1,693 SR
Queue Stats
65W - 80L
1,484 Elo+
Party 1
Zeus
Zeus
FishAnOrphan
Zeus
Level 127
God Stats
2W - 2L
1,520 SR
Queue Stats
13W - 19L
1,441 Elo+
Party 3
Baron Samedi
Baron Samedi
I play exboks
Baron Samedi
Level 143
God Stats
1W - 0L
1,886 SR
Queue Stats
2W - 6L
1,118 Elo+
Solo
Osiris
Osiris
iDizzle
Osiris
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hydramuller
Cerberus
19
3 / 5 / 12
12,637
743
15,374
23,662
31,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Lunitic45
Ne Zha
20
12 / 5 / 7
12,872
757
20,868
20,094
6,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Lutalian
Hou Yi
20
4 / 5 / 7
11,788
693
11,136
18,007
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
SmoothedWall
Hun Batz
20
6 / 3 / 8
12,341
726
16,441
18,237
6,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
jellyfan1
Ah Muzen Cab
11
0 / 0 / 0
7,350
432
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 4
14,139
832
14,859
16,806
10,729
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 9
11,183
658
5,421
19,816
26,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 6 / 7
13,501
794
21,026
15,642
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
I play exboks
Baron Samedi
20
2 / 4 / 7
12,392
729
12,901
15,405
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
iDizzle
Osiris
18
2 / 7 / 5
11,683
687
10,756
17,003
14,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
50
25
Kills
18
18
Deaths
25
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
5
4
1.8
W
0
3
9
1.5
W
7
6
7
1.75
L
Cerberus
Hydramuller
Cerberus
3
5
12
1.8
W
Baron Samedi
I play exboks
Baron Samedi
2
4
7
1.38
L
Ne Zha
Lunitic45
Ne Zha
12
5
7
3.1
L
Hou Yi
Lutalian
Hou Yi
4
5
7
1.5
L
Hun Batz
SmoothedWall
Hun Batz
6
3
8
3.33
W
Osiris
iDizzle
Osiris
2
7
5
0.64
L
Ah Muzen Cab
jellyfan1
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,819
Damage
64,963
80,000
Taken
84,672
50,467
Mitigated
63,390
9,628
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,859
7,054
0
2,490
16,806
10,729
3,339
1,785
15,021
0
62,874
W
5,421
1,066
287
839
19,816
26,908
545
2,430
17,386
29,867
0
W
21,026
1,672
0
4,840
15,642
4,813
1,768
3,728
11,914
58,264
0
L
Cerberus
Hydramuller
Cerberus
15,374
146
263
3,725
23,662
31,259
0
12,618
11,044
30,460
0
W
Baron Samedi
I play exboks
Baron Samedi
12,901
783
4,539
4,760
15,405
6,338
698
3,793
11,612
47,020
0
L
Ne Zha
Lunitic45
Ne Zha
20,868
2,925
0
4,573
20,094
6,798
0
13,092
7,002
0
47,922
L
Hou Yi
Lutalian
Hou Yi
11,136
5,005
0
496
18,007
6,208
448
7,291
10,716
0
49,162
L
Hun Batz
SmoothedWall
Hun Batz
16,441
2,271
0
571
18,237
6,202
32
6,347
11,890
0
42,490
W
Osiris
iDizzle
Osiris
10,756
3,668
0
1,016
17,003
14,602
950
3,638
13,365
0
28,244
L
Ah Muzen Cab
jellyfan1
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
62,898
228
Minions Killed
309
0
Camps Cleared
0
1,293,359
Distance Traveled
1,656,649
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,139
832
104
6
0
348,270
1
W
Ymir
11,183
658
27
2
0
325,737
2
W
Zeus
13,501
794
81
5
0
335,570
1
L
Cerberus
12,637
743
21
1
0
335,791
4
W
Baron Samedi
12,392
729
64
4
0
331,216
1
L
Ne Zha
12,872
757
58
3
0
339,871
0
L
Hou Yi
11,788
693
84
5
0
291,526
0
L
Hun Batz
12,341
726
65
4
0
326,171
1
W
Osiris
11,683
687
33
2
0
315,856
0
L
Ah Muzen Cab
7,350
432
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role