Player Matchup

Jing Wei
Jing Wei
AdversityNZ
Jing Wei
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 1
Fenrir
Fenrir
FrðstWolf
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Guilhermera1315
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Kukulkan
Kukulkan
UnitWarrioR
Kukulkan
Level 11
God Stats
0W - 1L
1,718 SR
Queue Stats
3W - 6L
1,194 Elo+
Party 1
Poseidon
Poseidon
Xx_KHALID-XD_xX
Poseidon
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 8L
1,207 Elo+
Party 1
Team Averages
Level 19
1,495 SR
1,367 Elo+

VS

Team Averages
Level 31
1,476 SR
1,447 Elo+
Chiron
Chiron
DeadlySinWrathh
Chiron
Level 38
God Stats
2W - 0L
1,721 SR
Queue Stats
53W - 33L
1,681 Elo+
Solo
Nu Wa
Nu Wa
Den Hoose
Nu Wa
Level 18
God Stats
1W - 2L
1,178 SR
Queue Stats
2W - 8L
1,078 Elo+
Solo
Jormungandr
Jormungandr
DerangedSniper13
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
MouthBreaths
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,532 Elo+
Solo
Arachne
Arachne
V1PERXCANNIBAL
Arachne
Level 65
God Stats
14W - 8L
1,483 SR
Queue Stats
92W - 91L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdversityNZ
Jing Wei
16
1 / 4 / 1
8,648
721
6,099
13,059
3,901
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
FrðstWolf
Fenrir
14
1 / 7 / 0
8,219
685
2,287
15,698
6,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 9 / 1
7,695
641
1,121
18,579
13,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
UnitWarrioR
Kukulkan
14
1 / 6 / 0
8,405
700
5,987
10,130
2,855
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
16
1 / 6 / 0
8,490
708
7,830
11,605
3,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 8
11,037
920
13,855
7,986
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Den Hoose
Nu Wa
17
3 / 1 / 11
9,866
822
17,283
6,383
2,243
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DerangedSniper13
Jormungandr
11
0 / 1 / 1
7,183
599
0
802
268
19
8 / 1 / 10
10,721
893
14,216
9,948
4,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
12 / 2 / 3
10,272
856
14,235
11,022
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
4
Kills
32
32
Deaths
5
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AdversityNZ
Jing Wei
1
4
1
0.38
W
9
0
8
13
W
Nu Wa
Den Hoose
Nu Wa
3
1
11
8.5
W
Jormungandr
DerangedSniper13
Jormungandr
0
1
1
0.5
L
Fenrir
FrðstWolf
Fenrir
1
7
0
0.14
L
0
9
1
0.06
W
8
1
10
13
L
Kukulkan
UnitWarrioR
Kukulkan
1
6
0
0.17
W
12
2
3
6.75
L
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,324
Damage
59,589
69,071
Taken
36,141
30,362
Mitigated
14,877
7,882
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AdversityNZ
Jing Wei
6,099
4,030
0
1,873
13,059
3,901
0
5,163
7,896
0
30,953
W
13,855
5,854
295
3,594
7,986
2,794
1,619
2,341
5,645
0
51,855
W
Nu Wa
Den Hoose
Nu Wa
17,283
5,535
88
187
6,383
2,243
1,126
3,401
2,982
39,877
0
W
Jormungandr
DerangedSniper13
Jormungandr
0
0
0
0
802
268
0
0
802
0
0
L
Fenrir
FrðstWolf
Fenrir
2,287
550
0
2,487
15,698
6,611
0
8,452
7,246
0
8,326
L
1,121
682
0
634
18,579
13,490
0
9,000
9,579
9,309
0
W
14,216
6,171
0
4,453
9,948
4,230
4,123
3,805
6,143
57,034
0
L
Kukulkan
UnitWarrioR
Kukulkan
5,987
702
0
349
10,130
2,855
216
2,221
7,909
19,460
0
W
14,235
10,321
0
3,107
11,022
5,342
58
5,391
5,631
0
33,161
L
Poseidon
7,830
1,391
0
2,539
11,605
3,505
0
6,663
4,942
44,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
49,079
211
Minions Killed
255
0
Camps Cleared
0
1,136,654
Distance Traveled
980,038
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,648
721
69
6
0
235,589
0
W
Chiron
11,037
920
70
6
0
222,925
1
W
Nu Wa
9,866
822
55
5
0
226,239
2
W
Jormungandr
7,183
599
0
0
0
13,042
1
L
Fenrir
8,219
685
11
1
0
249,483
0
L
Ymir
7,695
641
16
1
0
199,237
0
W
Sol
10,721
893
89
7
0
237,001
1
L
Kukulkan
8,405
700
48
4
0
233,999
0
W
Arachne
10,272
856
41
3
0
280,831
1
L
Poseidon
8,490
708
67
6
0
218,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role