Player Matchup

Xbalanque
Xbalanque
Amsheeshee-
Xbalanque
Level 61
God Stats
6W - 4L
1,845 SR
Queue Stats
115W - 102L
1,545 Elo+
Party 2
Osiris
Osiris
PrecutBeast2926
Osiris
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,763 Elo+
Solo
Ganesha
Ganesha
SoulHarv3st3r
Ganesha
Level 113
God Stats
7W - 11L
1,397 SR
Queue Stats
333W - 388L
1,472 Elo+
Solo
He Bo
He Bo
V3X_Addiction
He Bo
Level 63
God Stats
1W - 4L
1,328 SR
Queue Stats
133W - 131L
1,609 Elo+
Party 2
Serqet
Serqet
Xioloa
Serqet
Level 119
God Stats
4W - 8L
1,419 SR
Queue Stats
44W - 59L
1,288 Elo+
Solo
Team Averages
Level 87
1,498 SR
1,535 Elo+

VS

Team Averages
Level 92
1,460 SR
1,473 Elo+
Vamana
Vamana
 
Vamana
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CoveredChief
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,404 Elo+
Solo
Jing Wei
Jing Wei
SnakeHead_VN
Jing Wei
Level 94
God Stats
6W - 11L
1,302 SR
Queue Stats
123W - 128L
1,515 Elo+
Solo
Hel
Hel
The Snowy Peach
Hel
Level 95
God Stats
5W - 9L
1,500 SR
Queue Stats
262W - 256L
1,482 Elo+
Party 1
Loki
Loki
sourtadpole3879
Loki
Level 84
God Stats
3W - 3L
1,496 SR
Queue Stats
101W - 110L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Amsheeshee-
Xbalanque
13
3 / 4 / 2
7,504
536
9,924
9,345
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 1
7,320
523
7,504
12,758
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
12
1 / 2 / 2
7,299
521
4,711
11,932
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
4 / 5 / 0
6,899
493
6,950
8,133
2,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Xioloa
Serqet
13
4 / 1 / 2
7,846
560
6,072
10,283
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 2 / 1
8,103
579
10,067
11,832
9,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
CoveredChief
Kukulkan
14
1 / 4 / 2
8,195
585
2,035
9,228
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SnakeHead_VN
Jing Wei
13
4 / 2 / 3
7,911
565
8,277
10,038
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 5
6,606
472
3,681
9,692
2,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 4 / 1
8,238
588
7,184
10,026
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
14
Kills
17
17
Deaths
14
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
1
1.75
L
Xbalanque
Amsheeshee-
Xbalanque
3
4
2
1
W
Kukulkan
CoveredChief
Kukulkan
1
4
2
0.5
L
2
5
1
0.5
W
Jing Wei
SnakeHead_VN
Jing Wei
4
2
3
2.75
L
Ganesha
1
2
2
1
W
1
2
5
1.75
L
4
5
0
0.8
L
Serqet
Xioloa
Serqet
4
1
2
5
W
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,161
Damage
31,244
52,451
Taken
50,816
25,624
Mitigated
20,393
16,196
Healing
20,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,067
5,680
0
5,307
11,832
9,793
864
264
11,341
0
51,557
L
Xbalanque
Amsheeshee-
Xbalanque
9,924
4,368
440
3,450
9,345
2,951
972
1,327
8,018
0
45,690
W
Kukulkan
CoveredChief
Kukulkan
2,035
136
0
1,995
9,228
2,787
0
4,564
4,664
56,370
0
L
7,504
3,545
0
3,419
12,758
8,619
16
46
12,712
0
33,294
W
Jing Wei
SnakeHead_VN
Jing Wei
8,277
5,090
0
2,586
10,038
2,416
1,010
2,872
7,166
0
50,709
L
Ganesha
4,711
625
190
4,346
11,932
8,067
0
2,224
9,708
27,374
0
W
3,681
270
2,279
4,932
9,692
2,442
258
1,352
7,974
19,573
0
L
6,950
224
0
1,050
8,133
2,410
0
1,595
6,538
35,910
0
L
Serqet
Xioloa
Serqet
6,072
621
0
3,301
10,283
3,577
0
524
9,759
0
37,431
W
7,184
2,011
0
2,972
10,026
2,955
0
2,609
7,233
0
36,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
39,053
317
Minions Killed
421
0
Camps Cleared
0
1,284,076
Distance Traveled
1,376,143
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,103
579
100
7
0
288,373
0
L
Xbalanque
7,504
536
103
7
0
261,117
4
W
Kukulkan
8,195
585
118
8
0
262,135
4
L
Osiris
7,320
523
67
5
0
247,036
2
W
Jing Wei
7,911
565
98
7
0
278,256
1
L
Ganesha
7,299
521
10
1
0
243,599
1
W
Hel
6,606
472
39
3
0
254,725
2
L
He Bo
6,899
493
54
4
0
195,936
2
L
Serqet
7,846
560
83
6
0
336,388
2
W
Loki
8,238
588
66
5
0
292,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role