Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CRONIC69
Gilgamesh
Level 26
God Stats
7W - 12L
1,287 SR
Queue Stats
9W - 18L
1,307 Elo+
Party 2
Geb
Geb
Goeber
Geb
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,437 Elo+
Solo
Fenrir
Fenrir
StonaBellona
Fenrir
Level 55
God Stats
34W - 40L
1,399 SR
Queue Stats
232W - 225L
1,375 Elo+
Solo
Izanami
Izanami
viralflunky
Izanami
Level 65
God Stats
2W - 2L
1,715 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 68
1,480 SR
1,424 Elo+

VS

Team Averages
Level 48
1,542 SR
1,427 Elo+
Nox
Nox
Arrowgeddon
Nox
Level 46
God Stats
17W - 21L
1,500 SR
Queue Stats
85W - 107L
1,477 Elo+
Party 1
Mulan
Mulan
Doowerdna
Mulan
Level 25
God Stats
5W - 2L
1,874 SR
Queue Stats
46W - 69L
1,425 Elo+
Party 1
Da Ji
Da Ji
TylerXOStone
Da Ji
Level 41
God Stats
2W - 2L
1,816 SR
Queue Stats
77W - 90L
1,481 Elo+
Party 1
Horus
Horus
WillBlackXD
Horus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 191L
1,353 Elo+
Solo
Anhur
Anhur
ironfinger003
Anhur
Level 45
God Stats
9W - 21L
1,019 SR
Queue Stats
236W - 265L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 0 / 4
8,638
576
7,839
4,583
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
CRONIC69
Gilgamesh
15
4 / 1 / 0
8,896
593
4,563
8,516
6,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Goeber
Geb
13
3 / 0 / 9
8,262
551
6,930
9,106
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
14
3 / 0 / 2
8,181
545
5,249
10,412
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
viralflunky
Izanami
15
6 / 2 / 3
8,628
575
8,964
10,051
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,162
411
5,254
7,456
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Doowerdna
Mulan
10
1 / 5 / 0
6,305
420
5,840
11,069
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 5 / 1
6,463
431
4,964
11,078
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 1
5,894
393
989
14,816
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 1
6,130
409
3,732
7,965
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
22
Kills
3
3
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
4
8
L
0
4
1
0.13
W
Gilgamesh
CRONIC69
Gilgamesh
4
1
0
4
L
Mulan
Doowerdna
Mulan
1
5
0
0.2
W
Geb
Goeber
Geb
3
0
9
7.5
W
Fenrir
3
0
2
4
L
2
5
1
0.5
L
0
5
1
0.1
L
0
3
1
0.17
W
Izanami
viralflunky
Izanami
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,545
Damage
20,779
42,668
Taken
52,384
24,467
Mitigated
22,875
12,230
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,839
229
531
2,150
4,583
1,800
144
1,774
2,809
56,589
0
L
5,254
255
184
1,201
7,456
2,535
0
3,583
3,873
34,506
0
W
Gilgamesh
CRONIC69
Gilgamesh
4,563
1,478
0
1,631
8,516
6,318
938
0
8,226
0
50,817
L
Mulan
Doowerdna
Mulan
5,840
935
0
2,408
11,069
6,387
0
1,115
9,954
350
26,281
W
Geb
Goeber
Geb
6,930
1,115
0
1,382
9,106
8,936
208
1,190
7,854
21,902
0
W
Fenrir
5,249
1,837
121
3,271
10,412
3,946
45
1,496
8,853
0
53,308
L
4,964
1,225
0
1,852
11,078
3,315
0
3,736
7,342
0
19,232
L
989
546
729
2,979
14,816
8,510
0
3,752
11,064
0
15,252
L
3,732
1,118
0
1,558
7,965
2,128
976
2,583
5,382
0
26,313
W
Izanami
viralflunky
Izanami
8,964
5,093
0
3,144
10,051
3,467
3,455
866
9,150
0
65,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,605
Gold Earned
30,954
436
Minions Killed
225
0
Camps Cleared
0
1,441,629
Distance Traveled
1,312,011
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,638
576
103
7
0
303,847
1
L
Nox
6,162
411
65
4
0
255,251
5
W
Gilgamesh
8,896
593
101
7
0
255,859
1
L
Mulan
6,305
420
41
3
0
288,800
2
W
Geb
8,262
551
28
2
0
327,509
4
W
Fenrir
8,181
545
96
6
0
293,916
3
L
Da Ji
6,463
431
39
3
0
266,664
1
L
Horus
5,894
393
26
2
0
248,330
6
L
Anhur
6,130
409
54
4
0
252,966
2
W
Izanami
8,628
575
108
7
0
260,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role