Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
GyuLs1
Ymir
Level 17
God Stats
3W - 4L
1,478 SR
Queue Stats
91W - 99L
1,434 Elo+
Party 3
Gilgamesh
Gilgamesh
IfeedALLtheTime
Gilgamesh
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 103L
1,393 Elo+
Party 3
Chiron
Chiron
Utulum
Chiron
Level 15
God Stats
4W - 5L
1,846 SR
Queue Stats
19W - 25L
1,429 Elo+
Party 3
Zeus
Zeus
doggyman20
Zeus
Level 33
God Stats
1W - 4L
1,154 SR
Queue Stats
64W - 76L
1,377 Elo+
Solo
Team Averages
Level 27
1,496 SR
1,427 Elo+

VS

Team Averages
Level 119
1,504 SR
1,465 Elo+
Janus
Janus
CancerCancer
Janus
Level 108
God Stats
7W - 1L
1,518 SR
Queue Stats
54W - 51L
1,484 Elo+
Party 1
Hercules
Hercules
PinkSponge
Hercules
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 41L
1,330 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UchihaMad
Cu Chulainn
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 88L
1,508 Elo+
Party 1
Neith
Neith
josiasgamer14
Neith
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 34L
1,588 Elo+
Solo
Nemesis
Nemesis
xXPosa26Xx
Nemesis
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 49L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 6 / 2
6,804
425
2,493
10,574
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
GyuLs1
Ymir
11
2 / 5 / 6
7,425
464
7,153
14,905
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
IfeedALLtheTime
Gilgamesh
12
2 / 5 / 2
7,353
460
3,499
9,968
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Utulum
Chiron
11
4 / 7 / 2
7,094
443
8,473
11,009
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 6 / 3
6,926
433
2,615
8,633
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
10,365
648
13,543
6,076
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PinkSponge
Hercules
13
6 / 2 / 10
8,889
556
5,494
14,170
8,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
UchihaMad
Cu Chulainn
16
7 / 0 / 9
10,456
654
9,649
11,672
10,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
1 / 4 / 7
9,767
610
6,085
8,773
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
xXPosa26Xx
Nemesis
17
6 / 2 / 7
10,441
653
7,685
10,213
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
10
Kills
28
29
Deaths
10
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
2
0.33
W
8
2
8
6
L
Ymir
GyuLs1
Ymir
2
5
6
1
L
Gilgamesh
IfeedALLtheTime
Gilgamesh
2
5
2
0.6
W
Hercules
PinkSponge
Hercules
6
2
10
5.5
W
Cu Chulainn
UchihaMad
Cu Chulainn
7
0
9
11.5
L
Chiron
Utulum
Chiron
4
7
2
0.71
L
1
6
3
0.42
W
1
4
7
1.13
W
Nemesis
xXPosa26Xx
Nemesis
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
42,456
55,089
Taken
50,904
23,862
Mitigated
27,129
7,293
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,493
826
0
12
10,574
2,905
0
1,475
9,057
0
41,526
W
13,543
455
0
825
6,076
2,012
144
2,894
3,048
74,072
0
L
Ymir
GyuLs1
Ymir
7,153
1,598
0
2,507
14,905
8,878
0
3,791
10,953
25,637
0
L
Gilgamesh
IfeedALLtheTime
Gilgamesh
3,499
941
0
1,030
9,968
6,676
0
2,392
7,513
34
27,365
W
Hercules
PinkSponge
Hercules
5,494
2,246
407
4,604
14,170
8,484
0
3,513
10,533
0
21,154
W
Cu Chulainn
UchihaMad
Cu Chulainn
9,649
966
0
2,307
11,672
10,611
239
319
11,353
9,673
51,197
L
Chiron
Utulum
Chiron
8,473
4,365
475
2,529
11,009
2,874
0
2,807
8,084
0
35,392
L
2,615
436
0
740
8,633
2,529
0
3,806
4,605
30,860
0
W
6,085
2,541
21
2,513
8,773
2,265
2,650
1,104
7,377
0
67,764
W
Nemesis
xXPosa26Xx
Nemesis
7,685
3,217
0
796
10,213
3,757
1,020
1,646
8,499
0
80,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,602
Gold Earned
49,918
300
Minions Killed
526
0
Camps Cleared
0
1,423,209
Distance Traveled
1,620,313
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,804
425
82
5
0
301,340
5
W
Janus
10,365
648
129
8
0
326,897
2
L
Ymir
7,425
464
32
2
0
261,738
1
L
Gilgamesh
7,353
460
58
4
0
304,028
0
W
Hercules
8,889
556
21
1
0
327,315
6
W
Cu Chulainn
10,456
654
130
8
0
325,872
5
L
Chiron
7,094
443
65
4
0
271,942
0
L
Zeus
6,926
433
63
4
0
284,161
3
W
Neith
9,767
610
119
7
0
284,159
2
W
Nemesis
10,441
653
127
8
0
356,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role