Player Matchup

Geb
Geb
 
Geb
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Thhaumiel
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,554 Elo+
Party 2
Pele
Pele
emperorofthesun
Pele
Level 61
God Stats
2W - 1L
1,562 SR
Queue Stats
11W - 18L
1,354 Elo+
Party 2
Team Averages
Level 47
1,521 SR
1,469 Elo+

VS

Team Averages
Level 94
1,522 SR
1,486 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ILINISHNA
Sol
Level 27
God Stats
1W - 0L
1,348 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Athena
Athena
Mythchief
Athena
Level 114
God Stats
6W - 6L
1,717 SR
Queue Stats
28W - 43L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 3
9,310
621
7,084
14,969
15,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Thhaumiel
Merlin
14
2 / 5 / 3
9,440
629
14,850
11,134
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 2
8,951
597
9,657
12,443
4,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 2 / 5
9,830
655
10,182
15,449
5,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 2 / 2
10,554
704
15,676
11,625
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
Mythchief
Athena
16
3 / 1 / 5
10,990
733
5,909
14,036
14,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
9
9
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
3
2.5
W
Jing Wei
 
Jing Wei
1
2
5
1.75
W
5
2
2
3
W
Athena
Mythchief
Athena
3
1
5
5.5
L
Merlin
Thhaumiel
Merlin
2
5
3
0.7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,591
Damage
31,767
38,546
Taken
41,110
24,798
Mitigated
24,651
10,153
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,084
925
607
2,976
14,969
15,930
0
8,129
6,414
13,027
0
W
Jing Wei
 
Jing Wei
10,182
5,456
0
5,593
15,449
5,689
1,213
9,100
6,349
0
45,807
W
15,676
2,889
0
4,544
11,625
4,730
1,756
6,314
5,311
57,648
0
W
Athena
Mythchief
Athena
5,909
899
0
3,974
14,036
14,232
49
7,580
6,456
20,258
0
L
Merlin
Thhaumiel
Merlin
14,850
1,179
361
2,036
11,134
4,036
0
5,450
5,434
39,328
0
L
9,657
1,984
0
4,173
12,443
4,832
0
7,248
4,945
0
35,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
31,374
121
Minions Killed
185
1
Camps Cleared
11
749,924
Distance Traveled
839,892
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,310
621
12
1
1
247,894
1
W
Jing Wei
9,830
655
79
5
5
281,327
0
W
Sol
10,554
704
87
6
5
267,241
2
W
Athena
10,990
733
19
1
1
291,324
5
L
Merlin
9,440
629
57
4
0
225,001
2
L
Pele
8,951
597
52
3
0
277,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role