Player Matchup

Athena
Athena
DeathSeraphim
Athena
Level 124
God Stats
12W - 16L
1,753 SR
Queue Stats
455W - 425L
1,483 Elo+
Party 1
Poseidon
Poseidon
GQQDGEAR159
Poseidon
Level 113
God Stats
17W - 6L
1,734 SR
Queue Stats
438W - 410L
1,486 Elo+
Party 1
Medusa
Medusa
Mrs Nesbitt1
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 78L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Pureephat_Thong
Danzaburou
Level 63
God Stats
10W - 11L
1,697 SR
Queue Stats
360W - 356L
1,440 Elo+
Party 1
Artio
Artio
wormburo
Artio
Level 26
God Stats
4W - 1L
1,701 SR
Queue Stats
417W - 382L
1,497 Elo+
Party 1
Team Averages
Level 91
1,677 SR
1,474 Elo+

VS

Team Averages
Level 39
1,495 SR
1,400 Elo+
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Colgrim16
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
Hypomanicrabbit
Cerberus
Level 107
God Stats
7W - 6L
1,477 SR
Queue Stats
234W - 272L
1,393 Elo+
Party 2
Eset
Eset
Queen3eans22
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 93L
1,145 Elo+
Party 2
Nemesis
Nemesis
minionbob419
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 19
9,270
843
4,335
15,928
16,522
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
GQQDGEAR159
Poseidon
19
8 / 3 / 12
11,417
1,038
20,305
9,608
3,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
18
8 / 4 / 13
10,995
1,000
17,908
11,387
4,896
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Pureephat_Thong
Danzaburou
18
8 / 4 / 13
11,005
1,000
18,233
12,055
4,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artio
wormburo
Artio
14
2 / 4 / 11
8,985
817
5,865
14,469
15,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
13 / 4 / 6
11,156
1,014
19,232
12,348
5,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Colgrim16
Cabrakan
15
2 / 6 / 14
9,559
869
6,652
17,366
19,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
16
6 / 4 / 12
10,757
978
11,682
24,753
18,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 5 / 10
8,123
738
5,722
9,612
3,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
minionbob419
Nemesis
15
1 / 7 / 14
8,942
813
6,547
12,817
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
79
26
Kills
23
23
Deaths
26
68
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
13
4
6
4
L
Cabrakan
Colgrim16
Cabrakan
2
6
14
1.5
W
0
8
19
1.19
W
Poseidon
GQQDGEAR159
Poseidon
8
3
12
4.67
L
Cerberus
6
4
12
3
W
Medusa
8
4
13
3.63
W
Danzaburou
Pureephat_Thong
Danzaburou
8
4
13
3.63
L
1
5
10
1.2
L
Nemesis
minionbob419
Nemesis
1
7
14
1.14
W
Artio
wormburo
Artio
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,646
Damage
49,835
63,447
Taken
76,896
45,767
Mitigated
52,130
22,580
Healing
25,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
19,232
7,065
1,238
3,816
12,348
5,379
1,473
6,525
5,679
0
44,253
L
Cabrakan
Colgrim16
Cabrakan
6,652
1,071
154
2,799
17,366
19,029
56
4,299
12,902
12,105
0
W
4,335
790
1,282
1,447
15,928
16,522
93
4,458
11,470
6,946
0
W
Poseidon
GQQDGEAR159
Poseidon
20,305
2,140
1,634
2,502
9,608
3,924
1,310
3,462
6,146
43,723
0
L
Cerberus
11,682
678
1,469
11,238
24,753
18,935
334
9,037
15,465
28,952
0
W
Medusa
17,908
6,846
754
1,626
11,387
4,896
1,927
5,892
5,495
0
42,540
W
Danzaburou
Pureephat_Thong
Danzaburou
18,233
4,223
2,098
2,807
12,055
4,764
2,375
6,811
5,244
0
28,812
L
5,722
1,440
1,271
1,758
9,612
3,327
396
3,790
5,679
11,372
0
L
Nemesis
minionbob419
Nemesis
6,547
3,298
429
1,101
12,817
5,460
1,156
6,116
6,666
0
10,258
W
Artio
wormburo
Artio
5,865
510
3,368
5,062
14,469
15,661
168
3,433
11,036
7,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,672
Gold Earned
48,537
129
Minions Killed
131
0
Camps Cleared
0
1,046,673
Distance Traveled
896,322
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,156
1,014
58
5
0
172,272
3
L
Cabrakan
9,559
869
13
1
0
179,250
0
W
Athena
9,270
843
4
0
0
202,128
2
W
Poseidon
11,417
1,038
57
5
0
231,490
0
L
Cerberus
10,757
978
39
4
0
190,620
3
W
Medusa
10,995
1,000
46
4
0
218,667
2
W
Danzaburou
11,005
1,000
17
2
0
184,760
0
L
Eset
8,123
738
14
1
0
136,131
2
L
Nemesis
8,942
813
7
1
0
218,049
1
W
Artio
8,985
817
5
0
0
209,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role