Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ildsjel
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,432 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,486 Elo+

VS

Team Averages
Level 124
1,502 SR
1,480 Elo+
Fafnir
Fafnir
 
Fafnir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DrFlinche
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 113L
1,485 Elo+
Solo
Hera
Hera
Heppy LSL
Hera
Level 159
God Stats
3W - 4L
1,511 SR
Queue Stats
156W - 166L
1,398 Elo+
Solo
Sylvanus
Sylvanus
SuiCrazy
Sylvanus
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
315W - 325L
1,519 Elo+
Solo
Sol
Sol
Sybill
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
8 / 3 / 12
12,171
811
18,003
13,557
6,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
 
Kukulkan
20
4 / 1 / 14
11,865
791
14,914
7,647
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 1 / 14
11,339
756
17,382
10,567
5,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
 
Amaterasu
18
3 / 3 / 9
10,540
703
5,299
16,564
24,789
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 13
10,833
722
12,206
11,026
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
2 / 6 / 9
10,558
704
6,929
22,425
29,427
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
1
0 / 1 / 0
4,140
276
0
616
9
Hera
18
3 / 5 / 5
10,368
691
17,073
12,676
6,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SuiCrazy
Sylvanus
17
3 / 6 / 5
9,722
648
7,913
23,730
28,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Sybill
Sol
20
4 / 4 / 5
11,598
773
14,827
15,569
6,902
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
22
Kills
12
12
Deaths
22
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
3
12
4.67
W
Kukulkan
 
Kukulkan
4
1
14
11
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
14
11
W
Amaterasu
 
Amaterasu
3
3
9
2.5
L
Fafnir
 
Fafnir
2
6
9
1.08
L
Ymir
0
1
0
0
L
Hera
3
5
5
1.1
L
Sylvanus
SuiCrazy
Sylvanus
3
6
5
0.92
L
Sol
Sybill
Sol
4
4
5
1.63
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,804
Damage
46,742
59,361
Taken
75,016
45,671
Mitigated
71,853
28,108
Healing
22,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,003
4,557
3,014
2,981
13,557
6,139
864
9,562
3,995
0
31,359
W
Kukulkan
 
Kukulkan
14,914
1,245
1,631
2,255
7,647
3,588
1,562
6,751
896
41,586
0
W
Ah Muzen Cab
 
Ah Muzen Cab
17,382
6,055
2,140
3,423
10,567
5,686
3,072
8,687
1,880
0
46,568
W
Amaterasu
 
Amaterasu
5,299
1,462
1,591
3,850
16,564
24,789
0
11,477
5,087
0
11,899
L
Fafnir
 
Fafnir
6,929
2,017
1,249
3,871
22,425
29,427
40
6,527
15,451
13,212
0
L
Ymir
0
0
0
0
616
9
0
0
616
0
0
L
Hera
17,073
3,550
1,000
1,443
12,676
6,670
479
5,426
7,144
37,173
0
L
Sylvanus
SuiCrazy
Sylvanus
7,913
1,161
3,914
5,774
23,730
28,845
260
8,252
15,121
18,948
0
L
Sol
Sybill
Sol
14,827
2,105
638
4,758
15,569
6,902
709
5,836
9,564
44,084
0
W
12,206
1,754
5,256
1,967
11,026
5,469
305
10,265
761
27,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,748
Gold Earned
46,386
180
Minions Killed
220
0
Camps Cleared
0
1,481,376
Distance Traveled
951,619
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,171
811
30
2
0
324,097
4
W
Kukulkan
11,865
791
65
4
0
293,567
1
W
Ah Muzen Cab
11,339
756
42
3
0
303,386
0
W
Amaterasu
10,540
703
10
1
0
298,952
0
L
Fafnir
10,558
704
26
2
0
251,192
0
L
Ymir
4,140
276
0
0
0
0
0
L
Hera
10,368
691
68
5
0
234,276
0
L
Sylvanus
9,722
648
37
2
0
208,037
0
L
Sol
11,598
773
89
6
0
258,114
0
W
Ra
10,833
722
33
2
0
261,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role