Player Matchup

Janus
Janus
 
Janus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Lil_Torii
Cernunnos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,581 Elo+
Party 3
Ymir
Ymir
RobertoBLK1028
Ymir
Level 64
God Stats
31W - 24L
1,442 SR
Queue Stats
173W - 156L
1,280 Elo+
Party 1
Ganesha
Ganesha
diablo112-pawelj
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,504 Elo+
Party 3
Amaterasu
Amaterasu
fearsomelukas
Amaterasu
Level 58
God Stats
0W - 2L
1,841 SR
Queue Stats
30W - 38L
1,435 Elo+
Solo
Team Averages
Level 63
1,557 SR
1,460 Elo+

VS

Team Averages
Level 35
1,476 SR
1,385 Elo+
Neith
Neith
Algarrobo75
Neith
Level 18
God Stats
4W - 5L
1,378 SR
Queue Stats
16W - 19L
1,392 Elo+
Party 2
Bellona
Bellona
HTZ_edgar9505353
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Geb
Geb
ItzAlexFN7
Geb
Level 16
God Stats
15W - 16L
1,464 SR
Queue Stats
17W - 24L
1,298 Elo+
Party 2
Fenrir
Fenrir
KurtS232
Fenrir
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 89L
1,300 Elo+
Solo
Izanami
Izanami
PabloGG_2
Izanami
Level 64
God Stats
10W - 5L
1,537 SR
Queue Stats
109W - 102L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 3 / 7
10,294
572
11,169
10,343
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Lil_Torii
Cernunnos
10
4 / 5 / 2
7,317
407
7,062
7,508
1,783
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 4 / 4
9,629
535
8,401
18,333
8,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 5
7,913
440
5,865
10,384
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
fearsomelukas
Amaterasu
16
4 / 2 / 2
9,966
554
10,115
18,402
13,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
8,655
481
6,982
10,788
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 1
9,088
505
10,356
15,545
14,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 6
10,475
582
5,257
11,641
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
KurtS232
Fenrir
13
0 / 7 / 0
7,879
438
667
9,337
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Izanami
PabloGG_2
Izanami
18
7 / 4 / 5
10,878
604
15,010
13,549
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
22
Kills
15
16
Deaths
23
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
7
2.83
W
2
6
5
0.75
W
1
5
1
0.3
W
5
1
6
8
W
Fenrir
KurtS232
Fenrir
0
7
0
0
L
Cernunnos
Lil_Torii
Cernunnos
4
5
2
1
W
Izanami
PabloGG_2
Izanami
7
4
5
2.38
L
8
4
4
2.5
L
1
2
5
1.75
L
Amaterasu
fearsomelukas
Amaterasu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,612
Damage
38,272
64,970
Taken
60,860
36,793
Mitigated
38,189
16,999
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,169
1,347
297
1,669
10,343
3,516
1,534
98
10,245
67,216
0
W
6,982
2,312
0
1,555
10,788
3,972
86
6,709
4,079
0
35,812
W
10,356
2,225
0
2,769
15,545
14,967
762
2,521
13,024
9,069
33,605
W
5,257
947
0
1,245
11,641
11,717
127
4,531
7,110
21,635
0
W
Fenrir
KurtS232
Fenrir
667
90
0
363
9,337
3,201
1,837
6,664
2,673
0
27,957
L
Cernunnos
Lil_Torii
Cernunnos
7,062
3,885
0
1,153
7,508
1,783
0
1,176
6,332
0
23,299
W
Izanami
PabloGG_2
Izanami
15,010
9,980
80
6,573
13,549
4,332
4,086
5,010
8,539
0
89,917
L
8,401
1,532
176
7,474
18,333
8,801
0
2,738
15,595
55,165
0
L
5,865
544
66
2,062
10,384
8,717
0
1,581
8,803
23,553
0
L
Amaterasu
fearsomelukas
Amaterasu
10,115
3,394
660
3,442
18,402
13,976
220
2,432
15,970
0
45,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,119
Gold Earned
46,975
360
Minions Killed
390
0
Camps Cleared
0
1,527,704
Distance Traveled
1,742,356
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,294
572
134
7
0
321,534
0
W
Neith
8,655
481
52
3
0
337,444
0
W
Bellona
9,088
505
85
5
0
356,007
0
W
Geb
10,475
582
26
1
0
384,554
1
W
Fenrir
7,879
438
62
3
0
322,085
1
L
Cernunnos
7,317
407
57
3
0
237,543
0
W
Izanami
10,878
604
165
9
0
342,266
2
L
Ymir
9,629
535
96
5
0
366,350
0
L
Ganesha
7,913
440
4
0
0
280,208
0
L
Amaterasu
9,966
554
69
4
0
322,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role