Player Matchup

Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
Ascendancyyy
Heimdallr
Gold V
Level 148
God Stats
1W - 6L
1,459 SR
Queue Stats
422W - 446L
1,393 MMR
Solo
Scylla
Scylla
Silver II
ImIntegrity
Scylla
Silver II
Level 108
God Stats
2W - 6L
1,332 SR
Queue Stats
184W - 176L
1,391 MMR
Solo
Ne Zha
Ne Zha
Silver III
Ravensound
Ne Zha
Silver III
Level 159
God Stats
3W - 6L
1,730 SR
Queue Stats
125W - 122L
1,358 MMR
Solo
Nu Wa
Nu Wa
Silver V
guvarurt
Nu Wa
Silver V
Level 157
God Stats
195W - 176L
1,400 SR
Queue Stats
359W - 412L
601 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,484 SR
1,249 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,405 SR
1,371 MMR
He Bo
He Bo
Silver V
 
He Bo
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver IV
Canutooo
Izanami
Silver IV
Level 158
God Stats
6W - 7L
1,244 SR
Queue Stats
271W - 284L
1,393 MMR
Solo
Thoth
Thoth
Bronze III
Redmatt2411
Thoth
Bronze III
Level 154
God Stats
6W - 2L
1,484 SR
Queue Stats
62W - 53L
1,455 MMR
Solo
King Arthur
King Arthur
Gold V
TechSupport865
King Arthur
Gold V
Level 82
God Stats
1W - 0L
1,297 SR
Queue Stats
28W - 31L
1,428 MMR
Solo
Anubis
Anubis
Silver V
YeiGG
Anubis
Silver V
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,081 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
4
0 / 4 / 0
3,432
429
354
3,695
1,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Ascendancyyy
Heimdallr
8
1 / 3 / 0
4,619
577
3,003
4,918
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
8
0 / 1 / 0
4,388
549
764
2,712
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Ravensound
Ne Zha
7
0 / 1 / 1
4,319
540
1,323
3,741
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
guvarurt
Nu Wa
8
0 / 2 / 0
4,289
536
2,255
2,907
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliMulanCliodhnaGeb

VS

Bans
ArtioAtlasBastetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 0 / 1
4,534
567
629
3,278
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Canutooo
Izanami
10
5 / 1 / 2
6,166
771
3,681
4,799
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 0 / 1
5,280
660
2,073
2,326
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TechSupport865
King Arthur
9
2 / 0 / 0
5,435
679
1,843
4,108
1,636
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
YeiGG
Anubis
8
3 / 0 / 3
4,944
618
2,228
2,782
1,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
11
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
W
He Bo
 
He Bo
0
0
1
0.5
L
Heimdallr
Ascendancyyy
Heimdallr
1
3
0
0.33
W
Izanami
Canutooo
Izanami
5
1
2
6
L
Scylla
0
1
0
0
L
Ne Zha
Ravensound
Ne Zha
0
1
1
0.5
W
1
0
1
1.5
W
King Arthur
TechSupport865
King Arthur
2
0
0
2
W
Anubis
YeiGG
Anubis
3
0
3
4.5
L
Nu Wa
guvarurt
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,699
Damage
10,454
17,973
Taken
17,293
5,033
Mitigated
5,034
4,075
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
354
211
0
133
3,695
1,321
0
1,830
1,865
5,388
0
W
He Bo
 
He Bo
629
0
0
2,603
3,278
665
0
105
3,173
21,776
0
L
Heimdallr
Ascendancyyy
Heimdallr
3,003
1,311
0
1,180
4,918
814
0
424
4,494
0
20,950
W
Izanami
Canutooo
Izanami
3,681
2,237
0
1,866
4,799
1,170
302
202
4,597
0
37,107
L
Scylla
764
43
0
250
2,712
637
0
1,495
1,217
23,389
0
L
Ne Zha
Ravensound
Ne Zha
1,323
200
0
1,622
3,741
872
0
905
2,836
0
15,877
W
2,073
0
0
645
2,326
537
0
571
1,709
33,798
0
W
King Arthur
TechSupport865
King Arthur
1,843
416
0
1,250
4,108
1,636
0
1,626
2,482
0
28,234
W
Anubis
YeiGG
Anubis
2,228
251
0
1,487
2,782
1,026
0
530
2,248
19,052
0
L
Nu Wa
guvarurt
Nu Wa
2,255
1,043
0
890
2,907
1,389
0
276
2,631
17,443
3,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,047
Gold Earned
26,359
190
Minions Killed
300
0
Camps Cleared
0
697,763
Distance Traveled
777,143
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,432
429
11
1
0
103,186
1
W
He Bo
4,534
567
50
6
0
158,948
2
L
Heimdallr
4,619
577
35
4
0
146,313
0
W
Izanami
6,166
771
75
9
0
135,845
0
L
Scylla
4,388
549
54
7
0
143,628
4
L
Ne Zha
4,319
540
41
5
0
165,509
2
W
Thoth
5,280
660
74
9
0
147,929
2
W
King Arthur
5,435
679
61
8
0
172,674
3
W
Anubis
4,944
618
40
5
0
161,747
4
L
Nu Wa
4,289
536
49
6
0
139,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role