Player Matchup

Achilles
Achilles
Eywa_Heiwa
Achilles
Level 108
God Stats
3W - 10L
1,156 SR
Queue Stats
311W - 427L
1,286 Elo+
Party 2
Baron Samedi
Baron Samedi
TheMarteParte
Baron Samedi
Level 99
God Stats
12W - 14L
1,364 SR
Queue Stats
153W - 203L
1,224 Elo+
Solo
Atlas
Atlas
Thirstythird
Atlas
Level 17
God Stats
0W - 3L
1,263 SR
Queue Stats
403W - 544L
1,347 Elo+
Party 2
Team Averages
Level 75
1,261 SR
1,286 Elo+

VS

Team Averages
Level 79
1,432 SR
1,485 Elo+
Ravana
Ravana
csparcell222
Ravana
Level 28
God Stats
2W - 1L
1,509 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
ilvexs
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 88L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
xBIGxBsxBLOK718
Danzaburou
Level 89
God Stats
43W - 61L
1,287 SR
Queue Stats
199W - 329L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eywa_Heiwa
Achilles
5
0 / 1 / 0
4,095
683
481
2,839
1,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
TheMarteParte
Baron Samedi
7
0 / 1 / 0
4,045
674
2,547
4,793
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
4,068
678
1,383
5,021
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
2 / 0 / 3
5,068
845
4,123
3,433
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Khepri
ilvexs
Khepri
9
2 / 0 / 3
5,230
872
2,697
2,895
1,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xBIGxBsxBLOK718
Danzaburou
8
1 / 0 / 4
4,955
826
2,964
3,190
1,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Eywa_Heiwa
Achilles
0
1
0
0
L
Baron Samedi
TheMarteParte
Baron Samedi
0
1
0
0
L
0
3
0
0
W
Ravana
2
0
3
3.5
W
Khepri
ilvexs
Khepri
2
0
3
3.5
W
Danzaburou
xBIGxBsxBLOK718
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,411
Damage
9,784
12,653
Taken
9,518
4,772
Mitigated
4,366
3,525
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Eywa_Heiwa
Achilles
481
94
0
499
2,839
1,155
0
398
2,384
0
1,965
L
Baron Samedi
TheMarteParte
Baron Samedi
2,547
284
505
1,998
4,793
1,355
0
1,303
3,377
11,388
0
L
1,383
797
0
523
5,021
2,262
0
742
4,195
5,967
0
W
Ravana
4,123
1,047
0
636
3,433
1,756
254
1,590
1,843
0
11,460
W
Khepri
ilvexs
Khepri
2,697
103
194
632
2,895
1,527
114
1,464
1,431
13,946
0
W
Danzaburou
xBIGxBsxBLOK718
Danzaburou
2,964
1,014
0
1,640
3,190
1,083
937
1,056
2,134
0
12,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,208
Gold Earned
15,253
34
Minions Killed
66
0
Camps Cleared
5
223,258
Distance Traveled
301,107
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,095
683
4
1
0
51,330
0
L
Baron Samedi
4,045
674
19
3
0
100,227
2
L
Atlas
4,068
678
11
2
0
71,701
0
W
Ravana
5,068
845
26
4
3
112,717
1
W
Khepri
5,230
872
20
3
1
106,937
1
W
Danzaburou
4,955
826
20
3
1
81,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role