Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Bootslatoots
Tyr
Level 80
God Stats
2W - 1L
1,489 SR
Queue Stats
111W - 138L
1,338 Elo+
Party 1
Anubis
Anubis
Loose_canon1
Anubis
Level 17
God Stats
19W - 37L
1,368 SR
Queue Stats
29W - 49L
1,327 Elo+
Party 1
Team Averages
Level 66
1,452 SR
1,388 Elo+

VS

Team Averages
Level 122
1,248 SR
1,284 Elo+
Arachne
Arachne
AndoIsBack
Arachne
Level 87
God Stats
35W - 59L
1,122 SR
Queue Stats
276W - 491L
1,256 Elo+
Solo
Chaac
Chaac
Littlecherubim91
Chaac
Level 155
God Stats
5W - 11L
1,388 SR
Queue Stats
66W - 107L
1,194 Elo+
Solo
Nu Wa
Nu Wa
jessebutler
Nu Wa
Level 123
God Stats
9W - 15L
1,233 SR
Queue Stats
238W - 387L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 2 / 1
9,865
705
9,260
11,592
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 0 / 6
8,471
605
5,077
10,335
9,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
13
1 / 1 / 5
8,955
640
7,358
7,498
2,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndoIsBack
Arachne
12
1 / 4 / 1
8,333
595
2,299
8,536
2,621
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 2
8,206
586
7,064
11,055
7,761
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 1
9,620
687
10,285
5,913
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
3
3
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
2
1
3.25
L
Arachne
AndoIsBack
Arachne
1
4
1
0.38
W
0
0
6
3
L
0
2
2
0.5
W
Anubis
1
1
5
3.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
19,648
29,425
Taken
25,504
17,663
Mitigated
12,116
9,370
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,260
6,082
0
4,240
11,592
5,284
687
3,333
8,259
0
38,915
L
Arachne
AndoIsBack
Arachne
2,299
1,126
0
789
8,536
2,621
128
2,050
5,783
0
13,026
W
5,077
948
0
1,903
10,335
9,419
225
4,069
6,266
881
22,932
L
7,064
673
0
1,307
11,055
7,761
120
3,530
6,905
0
23,768
W
Anubis
7,358
354
0
3,227
7,498
2,960
221
3,362
4,136
33,774
0
L
10,285
1,167
397
476
5,913
1,734
694
2,247
3,437
55,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,291
Gold Earned
26,159
225
Minions Killed
168
7
Camps Cleared
6
787,708
Distance Traveled
742,556
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,865
705
101
7
6
298,016
1
L
Arachne
8,333
595
25
2
3
229,889
5
W
Tyr
8,471
605
54
4
0
278,308
0
L
Chaac
8,206
586
41
3
2
274,487
0
W
Anubis
8,955
640
70
5
1
211,384
0
L
Nu Wa
9,620
687
102
7
1
238,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role