Player Matchup

Chronos
Chronos
chickenman00
Chronos
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 39L
1,377 Elo+
Party 2
Loki
Loki
jakeduhhhsnake
Loki
Level 39
God Stats
4W - 4L
1,500 SR
Queue Stats
139W - 133L
1,502 Elo+
Solo
Discordia
Discordia
jinzomexa
Discordia
Level 42
God Stats
1W - 1L
1,239 SR
Queue Stats
23W - 32L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
kittensss1
Sun Wukong
Level 34
God Stats
4W - 3L
1,277 SR
Queue Stats
10W - 8L
1,381 Elo+
Solo
Odin
Odin
oscar99880
Odin
Level 47
God Stats
1W - 0L
1,602 SR
Queue Stats
23W - 18L
1,240 Elo+
Party 2
Team Averages
Level 45
1,424 SR
1,388 Elo+

VS

Team Averages
Level 61
1,573 SR
1,381 Elo+
Scylla
Scylla
BigBoyJonesy
Scylla
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 156L
1,530 Elo+
Party 1
Mulan
Mulan
SuckyLardo
Mulan
Level 45
God Stats
7W - 9L
1,568 SR
Queue Stats
68W - 65L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZetaRequiem
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,315 Elo+
Solo
Yemoja
Yemoja
mkmikey
Yemoja
Level 96
God Stats
1W - 1L
1,795 SR
Queue Stats
119W - 118L
1,372 Elo+
Party 1
Izanami
Izanami
ogclapper
Izanami
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 34L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
chickenman00
Chronos
18
10 / 1 / 2
10,712
670
15,507
12,465
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
8 / 4 / 5
10,472
655
7,283
11,048
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
jinzomexa
Discordia
13
0 / 5 / 3
8,296
519
4,543
8,153
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
kittensss1
Sun Wukong
13
0 / 3 / 8
8,320
520
7,196
12,431
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 5 / 6
8,117
507
4,946
13,302
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 5 / 1
8,101
506
8,878
10,480
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
14
4 / 4 / 2
9,036
565
10,355
12,495
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
ZetaRequiem
Tsukuyomi
13
4 / 4 / 4
8,224
514
5,108
9,917
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
mkmikey
Yemoja
12
1 / 3 / 8
7,841
490
3,909
12,186
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
ogclapper
Izanami
13
2 / 5 / 0
7,894
493
3,489
9,383
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
21
Kills
16
18
Deaths
21
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
5
1
1.1
L
Mulan
4
4
2
1.25
L
Tsukuyomi
ZetaRequiem
Tsukuyomi
4
4
4
1.5
W
Chronos
chickenman00
Chronos
10
1
2
11
W
8
4
5
2.63
W
Discordia
jinzomexa
Discordia
0
5
3
0.3
W
Sun Wukong
kittensss1
Sun Wukong
0
3
8
1.33
L
Yemoja
mkmikey
Yemoja
1
3
8
1.67
L
Izanami
ogclapper
Izanami
2
5
0
0.4
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,475
Damage
31,739
57,399
Taken
54,461
32,300
Mitigated
31,118
16,044
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,878
871
0
391
10,480
3,784
0
5,077
5,079
55,635
0
L
Mulan
10,355
2,640
0
4,623
12,495
10,198
328
2,438
9,603
0
56,101
L
Tsukuyomi
ZetaRequiem
Tsukuyomi
5,108
1,611
0
2,751
9,917
3,274
0
1,176
8,542
0
44,132
W
Chronos
chickenman00
Chronos
15,507
5,424
0
4,750
12,465
5,655
2,891
2,648
9,817
77,710
15,377
W
7,283
1,806
0
2,795
11,048
3,915
0
1,553
9,279
0
56,409
W
Discordia
jinzomexa
Discordia
4,543
505
0
1,145
8,153
2,087
296
4,349
3,764
49,432
0
W
Sun Wukong
kittensss1
Sun Wukong
7,196
1,654
0
4,081
12,431
8,401
0
736
11,155
2,363
35,374
L
Yemoja
mkmikey
Yemoja
3,909
1,060
1,587
1,941
12,186
10,746
0
5,373
6,507
14,386
0
L
Izanami
ogclapper
Izanami
3,489
2,297
1
1,919
9,383
3,116
0
4,216
5,095
0
46,632
W
4,946
1,538
98
3,175
13,302
12,242
78
3,501
9,801
0
20,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,917
Gold Earned
41,096
459
Minions Killed
403
0
Camps Cleared
0
1,534,307
Distance Traveled
1,501,968
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,101
506
109
7
0
287,665
1
L
Mulan
9,036
565
113
7
0
284,568
3
L
Tsukuyomi
8,224
514
86
5
0
324,721
0
W
Chronos
10,712
670
131
8
0
314,447
2
W
Loki
10,472
655
113
7
0
316,594
1
W
Discordia
8,296
519
98
6
0
296,617
3
W
Sun Wukong
8,320
520
85
5
0
309,535
6
L
Yemoja
7,841
490
8
1
0
312,890
5
L
Izanami
7,894
493
87
5
0
292,124
1
W
Odin
8,117
507
32
2
0
297,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role