Player Matchup

Xbalanque
Xbalanque
DDevil1169
Xbalanque
Level 136
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 66L
1,225 Elo+
Solo
Baron Samedi
Baron Samedi
Dat1Crusader
Baron Samedi
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 147L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
Drothus
Kuzenbo
Level 128
God Stats
6W - 7L
1,347 SR
Queue Stats
220W - 213L
1,522 Elo+
Solo
Amaterasu
Amaterasu
XAfroSamuraiX98
Amaterasu
Level 153
God Stats
6W - 5L
1,649 SR
Queue Stats
165W - 175L
1,544 Elo+
Solo
Cliodhna
Cliodhna
ZestyOxiclean
Cliodhna
Level 124
God Stats
6W - 3L
1,715 SR
Queue Stats
437W - 396L
1,492 Elo+
Solo
Team Averages
Level 133
1,542 SR
1,446 Elo+

VS

Team Averages
Level 128
1,639 SR
1,517 Elo+
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CoveredChief
Chaac
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 15L
1,426 Elo+
Solo
Agni
Agni
SOW Iceman
Agni
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
449W - 458L
1,612 Elo+
Solo
Hou Yi
Hou Yi
Sinful7119
Hou Yi
Level 149
God Stats
0W - 5L
1,735 SR
Queue Stats
298W - 279L
1,495 Elo+
Solo
Chernobog
Chernobog
cowbeans
Chernobog
Level 80
God Stats
1W - 1L
1,744 SR
Queue Stats
94W - 83L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DDevil1169
Xbalanque
11
4 / 0 / 4
6,824
620
8,598
5,013
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Dat1Crusader
Baron Samedi
12
2 / 0 / 2
6,539
594
5,337
3,639
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Drothus
Kuzenbo
9
3 / 2 / 1
6,061
551
3,108
8,554
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
XAfroSamuraiX98
Amaterasu
12
3 / 1 / 1
7,226
657
5,421
10,000
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
ZestyOxiclean
Cliodhna
12
4 / 1 / 6
6,813
619
5,146
6,949
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 5 / 0
4,862
442
1,159
11,721
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,540
595
6,481
8,002
6,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 1 / 0
6,025
548
2,971
5,144
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Sinful7119
Hou Yi
10
1 / 2 / 1
5,803
528
5,450
8,055
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
cowbeans
Chernobog
9
1 / 6 / 3
5,736
521
2,957
9,648
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
0
0
L
1
2
0
0.5
W
Xbalanque
DDevil1169
Xbalanque
4
0
4
6
W
Baron Samedi
Dat1Crusader
Baron Samedi
2
0
2
3
W
Kuzenbo
Drothus
Kuzenbo
3
2
1
1.75
L
1
1
0
1
L
Hou Yi
Sinful7119
Hou Yi
1
2
1
0.75
W
Amaterasu
XAfroSamuraiX98
Amaterasu
3
1
1
3.5
W
Cliodhna
ZestyOxiclean
Cliodhna
4
1
6
7
L
Chernobog
cowbeans
Chernobog
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
19,018
34,155
Taken
42,570
18,647
Mitigated
17,490
15,709
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,159
68
389
1,612
11,721
5,394
0
2,073
9,648
13,109
0
L
6,481
2,778
0
3,957
8,002
6,735
0
536
7,466
0
38,235
W
Xbalanque
DDevil1169
Xbalanque
8,598
4,045
0
2,404
5,013
1,404
982
722
4,291
0
41,421
W
Baron Samedi
Dat1Crusader
Baron Samedi
5,337
82
346
1,851
3,639
1,141
0
1,506
2,133
43,788
0
W
Kuzenbo
Drothus
Kuzenbo
3,108
1,407
0
1,476
8,554
7,019
0
1,261
7,293
14,708
0
L
2,971
76
0
1,250
5,144
1,418
0
2,326
2,818
36,276
0
L
Hou Yi
Sinful7119
Hou Yi
5,450
2,222
0
750
8,055
2,053
0
2,064
5,991
0
35,744
W
Amaterasu
XAfroSamuraiX98
Amaterasu
5,421
3,270
0
6,320
10,000
6,996
0
0
10,000
0
41,526
W
Cliodhna
ZestyOxiclean
Cliodhna
5,146
635
0
3,312
6,949
2,087
0
641
6,308
0
38,818
L
Chernobog
cowbeans
Chernobog
2,957
1,867
0
2,768
9,648
1,890
130
1,446
8,202
0
24,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
28,966
330
Minions Killed
313
0
Camps Cleared
0
1,090,616
Distance Traveled
1,028,489
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,862
442
24
2
0
189,281
2
L
Chaac
6,540
595
90
8
0
212,376
1
W
Xbalanque
6,824
620
65
6
0
217,708
0
W
Baron Samedi
6,539
594
73
7
0
212,272
3
W
Kuzenbo
6,061
551
27
2
0
219,101
2
L
Agni
6,025
548
82
7
0
215,632
2
L
Hou Yi
5,803
528
69
6
0
216,453
1
W
Amaterasu
7,226
657
92
8
0
189,170
2
W
Cliodhna
6,813
619
73
7
0
252,365
3
L
Chernobog
5,736
521
48
4
0
194,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role