Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Gold II
Mashy
Fafnir
Gold II
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
119W - 95L
1,758 MMR
Party 2
Susano
Susano
Gold I
NoSupportForMe
Susano
Gold I
Level 78
God Stats
42W - 42L
1,500 SR
Queue Stats
552W - 535L
1,823 MMR
Solo
Eset
Eset
Platinum III
ReaIty
Eset
Platinum III
Level 149
God Stats
4W - 5L
1,773 SR
Queue Stats
195W - 176L
1,868 MMR
Solo
Hercules
Hercules
Platinum IV
SkyWalk3rr
Hercules
Platinum IV
Level 67
God Stats
6W - 3L
1,775 SR
Queue Stats
39W - 34L
1,786 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,610 SR
1,747 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 94
1,580 SR
1,743 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
Brain2Small
Chaac
Gold III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,766 MMR
Solo
Serqet
Serqet
Platinum II
Bùttlover
Serqet
Platinum II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 149L
1,665 MMR
Party 1
Freya
Freya
Platinum V
Crimsynic
Freya
Platinum V
Level 116
God Stats
12W - 9L
1,720 SR
Queue Stats
810W - 844L
1,796 MMR
Solo
Kali
Kali
Diamond V
xTooTrillx
Kali
Diamond V
Level 151
God Stats
4W - 2L
1,679 SR
Queue Stats
193W - 148L
1,988 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 3 / 1
7,569
582
9,023
10,259
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Mashy
Fafnir
10
0 / 1 / 3
6,584
506
3,990
11,332
8,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 2
6,990
538
3,580
9,031
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
ReaIty
Eset
11
1 / 6 / 0
6,706
516
4,255
7,312
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SkyWalk3rr
Hercules
14
0 / 1 / 0
7,546
580
5,282
9,207
12,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ArtioAchillesAh Muzen CabCliodhna

VS

Bans
CamazotzThothBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 4
8,838
680
6,397
8,531
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 0 / 0
9,024
694
8,456
8,506
6,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Bùttlover
Serqet
12
1 / 0 / 6
7,724
594
6,089
9,612
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Crimsynic
Freya
13
2 / 5 / 1
8,354
643
7,234
9,755
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
6 / 0 / 3
8,766
674
7,223
11,310
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
14
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
1
1.5
W
Sol
 
Sol
3
2
4
2.5
W
2
0
0
2
W
Serqet
Bùttlover
Serqet
1
0
6
4
W
Freya
Crimsynic
Freya
2
5
1
0.5
L
Fafnir
Mashy
Fafnir
0
1
3
1.5
L
2
3
2
1
L
Eset
ReaIty
Eset
1
6
0
0.17
L
Hercules
SkyWalk3rr
Hercules
0
1
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
35,399
47,141
Taken
47,714
28,608
Mitigated
19,450
17,195
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,023
4,497
0
2,710
10,259
3,115
972
5,128
5,131
0
47,337
W
Sol
 
Sol
6,397
3,630
0
4,312
8,531
2,041
2,180
2,273
6,258
66,565
0
W
8,456
1,905
0
4,192
8,506
6,851
0
762
7,744
0
68,276
W
Serqet
Bùttlover
Serqet
6,089
1,046
0
2,387
9,612
5,142
0
3,231
6,381
0
20,991
W
Freya
Crimsynic
Freya
7,234
2,701
0
3,607
9,755
1,778
720
336
9,419
52,395
0
L
Fafnir
Mashy
Fafnir
3,990
854
1,665
3,395
11,332
8,315
0
3,780
7,019
14,334
0
L
3,580
649
0
3,426
9,031
2,875
0
3,431
5,600
0
43,026
L
Eset
ReaIty
Eset
4,255
261
536
848
7,312
1,914
0
1,292
5,765
39,695
0
L
Hercules
SkyWalk3rr
Hercules
5,282
2,746
0
4,615
9,207
12,389
0
0
8,976
0
53,807
W
7,223
2,911
0
3,177
11,310
3,638
0
1,643
9,667
0
55,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,395
Gold Earned
42,706
404
Minions Killed
497
0
Camps Cleared
0
1,357,436
Distance Traveled
1,388,616
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,569
582
85
7
0
258,280
3
W
Sol
8,838
680
136
10
0
270,087
4
W
Chaac
9,024
694
160
12
0
267,451
3
W
Serqet
7,724
594
35
3
0
278,920
5
W
Freya
8,354
643
88
7
0
243,080
1
L
Fafnir
6,584
506
20
2
0
277,321
7
L
Susano
6,990
538
93
7
0
277,858
0
L
Eset
6,706
516
97
7
0
250,531
7
L
Hercules
7,546
580
109
8
0
293,446
4
W
Kali
8,766
674
78
6
0
329,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role