Player Matchup

Tiamat
Tiamat
Citri
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,475 Elo+
Solo
Mercury
Mercury
KaBLee
Mercury
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 185L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
Natanaeru
Cernunnos
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 97L
1,537 Elo+
Party 1
Sol
Sol
Oshia
Sol
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 199L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
barbar50
Kuzenbo
Level 160
God Stats
7W - 16L
1,500 SR
Queue Stats
971W - 996L
1,526 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,531 Elo+

VS

Team Averages
Level 116
1,457 SR
1,530 Elo+
Scylla
Scylla
Bonsoirzz
Scylla
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,458 Elo+
Solo
Ganesha
Ganesha
KraeheGold88
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
NaTioN_ReMixZ-
Anhur
Level 131
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Predatater66
Danzaburou
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 2
Nox
Nox
xDBreakerDx
Nox
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Citri
Tiamat
18
0 / 4 / 15
10,780
674
10,488
14,197
5,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
KaBLee
Mercury
15
2 / 10 / 9
9,962
623
6,347
14,442
9,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Natanaeru
Cernunnos
17
9 / 9 / 3
12,040
753
18,766
19,093
7,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Oshia
Sol
20
9 / 5 / 8
12,991
812
20,152
16,416
4,737
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
barbar50
Kuzenbo
19
2 / 5 / 13
11,305
707
15,250
26,172
38,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bonsoirzz
Scylla
20
6 / 3 / 15
12,465
779
17,087
11,213
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
KraeheGold88
Ganesha
19
0 / 5 / 28
11,113
695
14,695
20,130
10,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 6 / 11
12,951
809
16,521
18,283
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Predatater66
Danzaburou
19
6 / 5 / 17
11,983
749
19,257
18,117
7,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 3 / 16
12,514
782
15,246
12,623
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
120
22
Kills
33
33
Deaths
22
48
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bonsoirzz
Scylla
6
3
15
4.5
L
Tiamat
Citri
Tiamat
0
4
15
1.88
L
Mercury
KaBLee
Mercury
2
10
9
0.65
W
Ganesha
KraeheGold88
Ganesha
0
5
28
2.8
W
10
6
11
2.58
L
Cernunnos
Natanaeru
Cernunnos
9
9
3
1.17
L
Sol
Oshia
Sol
9
5
8
2.6
W
Danzaburou
Predatater66
Danzaburou
6
5
17
2.9
L
Kuzenbo
barbar50
Kuzenbo
2
5
13
1.7
W
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,003
Damage
82,806
90,320
Taken
80,366
65,563
Mitigated
34,317
30,890
Healing
34,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bonsoirzz
Scylla
17,087
1,209
1,223
2,208
11,213
4,148
1,023
6,614
4,599
48,356
0
L
Tiamat
Citri
Tiamat
10,488
979
2,759
3,960
14,197
5,350
332
9,692
4,505
25,538
0
L
Mercury
KaBLee
Mercury
6,347
1,158
2,138
1,242
14,442
9,594
593
7,140
7,302
0
8,639
W
Ganesha
KraeheGold88
Ganesha
14,695
337
2,574
6,404
20,130
10,199
408
8,498
11,632
36,185
0
W
16,521
8,021
616
4,996
18,283
6,865
2,065
9,712
8,571
0
27,585
L
Cernunnos
Natanaeru
Cernunnos
18,766
10,258
1,034
4,551
19,093
7,014
1,290
10,458
8,635
0
29,118
L
Sol
Oshia
Sol
20,152
3,365
1,394
5,636
16,416
4,737
2,761
10,175
6,241
43,578
0
W
Danzaburou
Predatater66
Danzaburou
19,257
7,759
1,254
7,285
18,117
7,833
1,208
11,529
6,588
0
39,821
L
Kuzenbo
barbar50
Kuzenbo
15,250
3,152
1,330
6,846
26,172
38,868
498
9,563
16,609
33,057
0
W
15,246
586
3,750
4,426
12,623
5,272
717
9,537
3,086
28,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,078
Gold Earned
61,026
157
Minions Killed
207
0
Camps Cleared
0
1,395,362
Distance Traveled
1,399,583
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,465
779
70
4
0
275,237
0
L
Tiamat
10,780
674
36
2
0
300,591
0
L
Mercury
9,962
623
7
0
0
299,691
1
W
Ganesha
11,113
695
3
0
0
281,193
4
W
Anhur
12,951
809
27
2
0
253,269
0
L
Cernunnos
12,040
753
25
2
0
221,607
0
L
Sol
12,991
812
61
4
0
289,518
5
W
Danzaburou
11,983
749
57
4
0
282,823
1
L
Kuzenbo
11,305
707
28
2
0
283,955
2
W
Nox
12,514
782
50
3
0
307,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role