Player Matchup

Izanami
Izanami
MajorZero0
Izanami
Level 106
God Stats
3W - 1L
1,763 SR
Queue Stats
31W - 23L
1,526 Elo+
Party 2
Ullr
Ullr
UIIrOrTroII
Ullr
Level 28
God Stats
2W - 0L
1,643 SR
Queue Stats
13W - 0L
1,922 Elo+
Party 2
Medusa
Medusa
cras116
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,528 Elo+
Party 2
Team Averages
Level 54
1,635 SR
1,659 Elo+

VS

Team Averages
Level 77
1,480 SR
1,405 Elo+
Janus
Janus
CollinUser
Janus
Level 69
God Stats
1W - 1L
1,743 SR
Queue Stats
61W - 75L
1,363 Elo+
Party 1
Terra
Terra
SimonSuperwolf
Terra
Level 67
God Stats
0W - 2L
1,273 SR
Queue Stats
50W - 61L
1,388 Elo+
Party 1
Hercules
Hercules
WolfDelta4
Hercules
Level 96
God Stats
18W - 25L
1,423 SR
Queue Stats
274W - 238L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MajorZero0
Izanami
14
2 / 5 / 6
9,882
706
12,152
12,190
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
10 / 1 / 2
11,386
813
21,785
15,100
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
cras116
Medusa
14
0 / 2 / 9
9,554
682
5,364
10,142
3,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 6 / 5
9,395
671
10,223
13,806
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 4
9,102
650
9,162
12,553
22,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
WolfDelta4
Hercules
14
3 / 4 / 3
9,666
690
9,527
20,571
23,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
8
8
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
2
6
5
0.75
W
Izanami
MajorZero0
Izanami
2
5
6
1
L
3
2
4
2.5
W
10
1
2
11
L
Hercules
WolfDelta4
Hercules
3
4
3
1.13
W
Medusa
cras116
Medusa
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,301
Damage
28,912
37,432
Taken
46,930
13,847
Mitigated
50,845
6,277
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,223
330
168
1,482
13,806
4,100
858
0
13,806
40,064
0
W
Izanami
MajorZero0
Izanami
12,152
7,540
0
1,069
12,190
4,273
885
6,329
5,479
0
38,739
L
9,162
901
1,661
3,814
12,553
22,861
290
0
12,553
19,488
0
W
21,785
9,341
0
3,871
15,100
5,778
998
8,237
6,235
0
55,505
L
Hercules
WolfDelta4
Hercules
9,527
2,876
694
7,484
20,571
23,884
500
150
20,421
243
15,711
W
Medusa
cras116
Medusa
5,364
1,380
0
1,337
10,142
3,796
536
4,698
5,219
0
27,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
28,163
170
Minions Killed
119
7
Camps Cleared
1
791,142
Distance Traveled
746,024
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,395
671
72
5
1
233,348
2
W
Izanami
9,882
706
64
5
0
236,978
2
L
Terra
9,102
650
19
1
0
260,350
2
W
Ullr
11,386
813
58
4
6
262,489
2
L
Hercules
9,666
690
28
2
0
252,326
4
W
Medusa
9,554
682
48
3
1
291,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role