Player Matchup

Chaac
Chaac
Deku_Rian
Chaac
Level 66
God Stats
3W - 3L
1,639 SR
Queue Stats
26W - 23L
1,586 Elo+
Party 2
Hachiman
Hachiman
Ferrinha06
Hachiman
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
Terminal72
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,629 Elo+
Party 2
Team Averages
Level 60
1,546 SR
1,540 Elo+

VS

Team Averages
Level 103
1,621 SR
1,424 Elo+
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Mr Bluees
Atlas
Level 85
God Stats
10W - 4L
1,500 SR
Queue Stats
113W - 158L
1,440 Elo+
Party 1
Nemesis
Nemesis
S1earra 117
Nemesis
Level 68
God Stats
12W - 8L
1,863 SR
Queue Stats
236W - 355L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deku_Rian
Chaac
14
4 / 1 / 4
10,371
691
7,388
18,569
14,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Ferrinha06
Hachiman
16
3 / 1 / 4
10,553
704
10,928
8,901
3,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
14
2 / 3 / 7
9,989
666
11,971
7,541
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 3 / 1
8,236
549
5,256
10,005
8,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
Mr Bluees
Atlas
15
2 / 3 / 3
10,258
684
14,378
12,876
12,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
S1earra 117
Nemesis
14
1 / 3 / 1
9,031
602
7,465
14,305
10,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
5
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
1
0.5
W
Chaac
Deku_Rian
Chaac
4
1
4
6
W
Hachiman
Ferrinha06
Hachiman
3
1
4
5
L
Atlas
Mr Bluees
Atlas
2
3
3
1.17
L
Nemesis
S1earra 117
Nemesis
1
3
1
0.5
W
Nu Wa
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,287
Damage
27,099
35,011
Taken
37,186
20,302
Mitigated
32,021
7,383
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,256
1,450
56
752
10,005
8,597
0
3,996
6,009
0
15,259
W
Chaac
Deku_Rian
Chaac
7,388
2,874
0
4,937
18,569
14,669
98
6,262
12,307
0
16,101
W
Hachiman
Ferrinha06
Hachiman
10,928
5,198
0
2,084
8,901
3,167
0
4,413
4,488
0
43,893
L
Atlas
Mr Bluees
Atlas
14,378
5,383
188
3,459
12,876
12,626
0
4,214
8,662
54,179
0
L
Nemesis
S1earra 117
Nemesis
7,465
1,557
51
2,023
14,305
10,798
0
4,465
9,840
0
35,863
W
Nu Wa
11,971
4,091
0
362
7,541
2,466
2,014
3,844
3,697
43,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
27,525
158
Minions Killed
148
5
Camps Cleared
6
877,625
Distance Traveled
750,925
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,236
549
14
1
1
227,390
3
W
Chaac
10,371
691
15
1
1
316,702
0
W
Hachiman
10,553
704
94
6
1
297,815
1
L
Atlas
10,258
684
66
4
0
248,947
2
L
Nemesis
9,031
602
68
5
5
274,588
1
W
Nu Wa
9,989
666
49
3
3
263,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role