Player Matchup

Zeus
Zeus
Baronbandit
Zeus
Level 48
God Stats
43W - 61L
1,500 SR
Queue Stats
741W - 860L
1,414 Elo+
Solo
Da Ji
Da Ji
JettBlac
Da Ji
Level 46
God Stats
7W - 14L
1,472 SR
Queue Stats
298W - 469L
1,290 Elo+
Solo
Mulan
Mulan
xAndrewMasterx
Mulan
Level 60
God Stats
14W - 15L
1,600 SR
Queue Stats
47W - 56L
1,455 Elo+
Solo
Team Averages
Level 51
1,524 SR
1,386 Elo+

VS

Team Averages
Level 88
1,487 SR
1,397 Elo+
Thor
Thor
Apx Broken
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,406 Elo+
Solo
Janus
Janus
XxCHOUJI16xX
Janus
Level 147
God Stats
15W - 12L
1,274 SR
Queue Stats
203W - 227L
1,487 Elo+
Solo
Achilles
Achilles
king_lion370
Achilles
Level 69
God Stats
6W - 11L
1,688 SR
Queue Stats
488W - 722L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,446
696
12,904
4,938
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
JettBlac
Da Ji
14
1 / 5 / 9
9,701
647
5,729
10,428
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 0 / 3
11,504
767
11,752
13,202
11,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
9,766
651
5,257
12,889
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 5
9,818
655
6,482
5,496
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
king_lion370
Achilles
13
2 / 5 / 3
9,001
600
5,799
17,500
11,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
6
7
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
3
2
8
3.5
W
Da Ji
JettBlac
Da Ji
1
5
9
1.1
L
1
2
5
1.75
L
Achilles
king_lion370
Achilles
2
5
3
0.7
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,385
Damage
17,538
28,568
Taken
35,885
18,542
Mitigated
16,917
6,387
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,257
1,402
0
868
12,889
4,025
0
4,690
7,454
0
21,560
W
12,904
951
67
923
4,938
1,934
43
1,573
3,365
43,074
0
W
Da Ji
JettBlac
Da Ji
5,729
478
416
1,833
10,428
4,902
778
2,950
7,478
0
29,025
L
6,482
233
498
1,115
5,496
1,593
0
1,884
3,290
41,282
0
L
Achilles
king_lion370
Achilles
5,799
1,609
0
3,937
17,500
11,299
0
6,658
9,679
0
19,168
W
11,752
1,001
68
3,080
13,202
11,706
455
3,011
10,191
4,410
29,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
28,585
170
Minions Killed
147
10
Camps Cleared
4
797,693
Distance Traveled
783,964
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,766
651
41
3
3
236,338
1
W
Zeus
10,446
696
98
7
3
263,795
1
W
Da Ji
9,701
647
42
3
6
268,439
2
L
Janus
9,818
655
77
5
0
284,804
3
L
Achilles
9,001
600
29
2
1
262,822
0
W
Mulan
11,504
767
30
2
1
265,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role