Player Matchup

Neith
Neith
Blazerhawk
Neith
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
485W - 503L
1,432 Elo+
Solo
Cerberus
Cerberus
Bornky
Cerberus
Level 89
God Stats
3W - 2L
1,715 SR
Queue Stats
55W - 50L
1,548 Elo+
Party 1
Hercules
Hercules
Brrzserk
Hercules
Level 44
God Stats
13W - 17L
1,306 SR
Queue Stats
99W - 102L
1,531 Elo+
Solo
Kali
Kali
LitAFLarry
Kali
Level 25
God Stats
7W - 3L
1,842 SR
Queue Stats
64W - 51L
1,472 Elo+
Solo
Eset
Eset
vSynx
Eset
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,541 Elo+
Party 1
Team Averages
Level 73
1,573 SR
1,505 Elo+

VS

Team Averages
Level 73
1,545 SR
1,682 Elo+
Awilix
Awilix
Ghostcrazy4026
Awilix
Level 13
God Stats
1W - 3L
1,406 SR
Queue Stats
17W - 23L
1,477 Elo+
Solo
Neith
Neith
Glocktopu5
Neith
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 69L
1,770 Elo+
Party 2
Mulan
Mulan
Moipascommentoi
Mulan
Level 141
God Stats
2W - 2L
1,694 SR
Queue Stats
6W - 4L
1,604 Elo+
Solo
Jormungandr
Jormungandr
Nope Sike
Jormungandr
Level 69
God Stats
9W - 11L
1,626 SR
Queue Stats
79W - 86L
1,786 Elo+
Party 2
Persephone
Persephone
QuotedBasket990
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 3 / 8
8,819
802
7,412
6,168
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Bornky
Cerberus
16
5 / 3 / 5
9,663
878
4,498
14,687
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Brrzserk
Hercules
17
5 / 2 / 5
9,764
888
8,660
15,544
18,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 4 / 4
9,618
874
9,817
13,726
4,517
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
vSynx
Eset
16
2 / 5 / 8
8,814
801
5,394
8,492
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,595
600
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
5 / 2 / 7
9,647
877
17,129
8,189
3,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 3 / 7
9,230
839
15,151
13,152
14,671
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Nope Sike
Jormungandr
16
7 / 5 / 4
9,856
896
12,899
14,696
6,820
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
QuotedBasket990
Persephone
13
0 / 11 / 1
7,506
682
2,297
11,132
3,439

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
21
Kills
17
17
Deaths
21
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
8
2.33
W
Cerberus
Bornky
Cerberus
5
3
5
2.5
W
Hercules
Brrzserk
Hercules
5
2
5
3.75
L
0
0
0
0
L
Neith
5
2
7
4.25
W
6
4
4
2
L
5
3
7
2.83
L
Jormungandr
Nope Sike
Jormungandr
7
5
4
1.8
L
Persephone
QuotedBasket990
Persephone
0
11
1
0.05
W
Eset
vSynx
Eset
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
47,476
58,617
Taken
47,169
39,125
Mitigated
28,301
17,893
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,412
2,950
0
758
6,168
2,158
1,376
2,419
3,749
0
25,033
W
Cerberus
Bornky
Cerberus
4,498
340
0
4,123
14,687
11,203
327
1,947
12,740
23,265
0
W
Hercules
Brrzserk
Hercules
8,660
2,942
239
8,927
15,544
18,740
0
3,094
12,450
0
33,128
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
17,129
7,245
188
2,266
8,189
3,371
0
1,380
6,809
0
48,184
W
9,817
4,620
0
3,422
13,726
4,517
463
6,026
7,700
0
22,551
L
15,151
1,716
9
2,662
13,152
14,671
0
3,114
10,038
0
30,663
L
Jormungandr
Nope Sike
Jormungandr
12,899
2,533
201
1,186
14,696
6,820
1,018
3,979
10,717
38,153
0
L
Persephone
QuotedBasket990
Persephone
2,297
296
0
50
11,132
3,439
319
1,415
9,706
10,968
0
W
Eset
vSynx
Eset
5,394
759
0
424
8,492
2,507
1,054
1,710
6,782
22,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,678
Gold Earned
42,834
220
Minions Killed
177
0
Camps Cleared
0
1,119,610
Distance Traveled
886,064
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,819
802
31
3
0
208,841
1
W
Cerberus
9,663
878
58
5
0
217,917
0
W
Hercules
9,764
888
63
6
0
244,346
0
L
Awilix
6,595
600
0
0
0
9,191
0
L
Neith
9,647
877
71
6
0
212,192
2
W
Kali
9,618
874
22
2
0
231,205
3
L
Mulan
9,230
839
36
3
0
211,976
1
L
Jormungandr
9,856
896
57
5
0
210,733
0
L
Persephone
7,506
682
13
1
0
241,972
0
W
Eset
8,814
801
46
4
0
217,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role