Player Matchup

Arachne
Arachne
 
Arachne
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Auksyte
Neith
Level 25
God Stats
28W - 32L
1,400 SR
Queue Stats
482W - 531L
1,387 Elo+
Party 2
Cerberus
Cerberus
ErrorCookies
Cerberus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,099 Elo+
Solo
Chaac
Chaac
Jarjgituemb
Chaac
Level 36
God Stats
3W - 3L
1,532 SR
Queue Stats
15W - 21L
1,411 Elo+
Solo
Anubis
Anubis
Taida99
Anubis
Level 66
God Stats
41W - 25L
1,285 SR
Queue Stats
164W - 146L
1,333 Elo+
Solo
Team Averages
Level 52
1,443 SR
1,346 Elo+

VS

Team Averages
Level 67
1,537 SR
1,369 Elo+
Osiris
Osiris
AmonCyrus
Osiris
Level 46
God Stats
4W - 2L
1,683 SR
Queue Stats
53W - 59L
1,413 Elo+
Solo
Ares
Ares
C3P-rraca
Ares
Level 78
God Stats
22W - 28L
1,606 SR
Queue Stats
269W - 386L
1,343 Elo+
Party 1
Chiron
Chiron
Celia24
Chiron
Level 54
God Stats
43W - 55L
1,554 SR
Queue Stats
221W - 375L
1,298 Elo+
Party 1
Vulcan
Vulcan
TOMMYGUNOLD
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,485 Elo+
Solo
Loki
Loki
megaeagle
Loki
Level 109
God Stats
10W - 13L
1,341 SR
Queue Stats
165W - 167L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 2 / 6
6,928
693
5,672
5,609
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Auksyte
Neith
10
2 / 0 / 5
5,924
592
3,703
3,939
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
ErrorCookies
Cerberus
8
3 / 1 / 1
5,955
596
3,019
7,342
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 0
6,563
656
5,278
5,973
3,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Taida99
Anubis
11
4 / 2 / 1
6,674
667
1,971
4,666
2,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AmonCyrus
Osiris
8
0 / 2 / 0
4,955
496
3,376
7,092
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
1 / 3 / 0
4,917
492
3,073
8,825
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Celia24
Chiron
8
0 / 3 / 1
4,895
490
3,223
5,820
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
8
1 / 5 / 2
5,168
517
4,081
5,538
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
3 / 2 / 0
6,017
602
1,877
5,606
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
6
3
L
Osiris
AmonCyrus
Osiris
0
2
0
0
W
Neith
Auksyte
Neith
2
0
5
4.5
L
Ares
1
3
0
0.33
L
Chiron
Celia24
Chiron
0
3
1
0.17
W
Cerberus
ErrorCookies
Cerberus
3
1
1
3.5
W
3
0
0
3
L
Vulcan
1
5
2
0.4
W
Anubis
Taida99
Anubis
4
2
1
2.25
L
Loki
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
15,630
27,529
Taken
32,881
12,516
Mitigated
11,865
10,761
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,672
4,486
0
386
5,609
1,661
0
652
4,875
0
39,556
L
Osiris
AmonCyrus
Osiris
3,376
1,436
0
2,979
7,092
3,540
0
0
7,092
0
19,939
W
Neith
Auksyte
Neith
3,703
1,180
0
2,781
3,939
1,040
667
710
3,229
0
23,436
L
Ares
3,073
182
0
1,849
8,825
3,856
66
1,611
7,214
15,008
0
L
Chiron
Celia24
Chiron
3,223
787
378
1,612
5,820
1,416
155
1,408
4,412
0
24,196
W
Cerberus
ErrorCookies
Cerberus
3,019
369
80
2,604
7,342
4,148
39
2,307
4,892
13,277
0
W
5,278
749
0
3,073
5,973
3,269
782
488
5,445
0
29,916
L
Vulcan
4,081
409
0
730
5,538
1,425
230
1,665
3,873
20,603
0
W
Anubis
Taida99
Anubis
1,971
224
0
1,837
4,666
2,398
0
2,533
1,791
27,012
0
L
Loki
1,877
546
0
2,486
5,606
1,628
0
306
5,300
0
33,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
25,952
307
Minions Killed
224
0
Camps Cleared
0
989,036
Distance Traveled
952,485
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,928
693
83
8
0
243,918
3
L
Osiris
4,955
496
42
4
0
197,993
0
W
Neith
5,924
592
54
5
0
169,095
3
L
Ares
4,917
492
25
3
0
177,458
1
L
Chiron
4,895
490
47
5
0
172,407
0
W
Cerberus
5,955
596
26
3
0
193,489
1
W
Chaac
6,563
656
75
8
0
197,271
1
L
Vulcan
5,168
517
29
3
0
202,061
1
W
Anubis
6,674
667
69
7
0
185,263
8
L
Loki
6,017
602
81
8
0
202,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role