Player Matchup

Discordia
Discordia
 
Discordia
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JMan2098
Sun Wukong
Level 51
God Stats
239W - 188L
1,564 SR
Queue Stats
521W - 532L
1,408 Elo+
Party 1
Loki
Loki
Mythirl
Loki
Level 123
God Stats
17W - 24L
1,436 SR
Queue Stats
109W - 103L
1,454 Elo+
Party 1
Hercules
Hercules
razdwadupa
Hercules
Level 65
God Stats
0W - 1L
1,364 SR
Queue Stats
16W - 12L
1,642 Elo+
Solo
Team Averages
Level 88
1,473 SR
1,501 Elo+

VS

Team Averages
Level 90
1,535 SR
1,497 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SoulBlighter02
King Arthur
Level 100
God Stats
6W - 3L
1,507 SR
Queue Stats
136W - 144L
1,443 Elo+
Solo
Neith
Neith
Vitaminchik333
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,627 Elo+
Solo
Sobek
Sobek
awastar
Sobek
Level 107
God Stats
3W - 2L
1,472 SR
Queue Stats
3W - 5L
1,475 Elo+
Solo
Nu Wa
Nu Wa
guwien
Nu Wa
Level 68
God Stats
11W - 5L
1,695 SR
Queue Stats
211W - 226L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 4 / 1
10,176
536
8,027
10,933
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
 
Cupid
9
0 / 6 / 0
6,474
341
2,898
8,847
1,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JMan2098
Sun Wukong
16
4 / 6 / 2
10,201
537
12,334
19,546
15,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Mythirl
Loki
14
2 / 5 / 2
8,581
452
6,353
11,934
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
razdwadupa
Hercules
9
0 / 6 / 1
6,485
341
4,908
14,700
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
4 / 2 / 7
10,992
579
8,911
13,209
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SoulBlighter02
King Arthur
14
2 / 3 / 5
9,056
477
6,655
14,708
11,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
9 / 1 / 5
12,249
645
10,440
11,693
5,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
awastar
Sobek
15
5 / 2 / 11
10,291
542
8,907
18,275
23,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
guwien
Nu Wa
17
7 / 2 / 9
11,249
592
17,266
9,082
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
10
Kills
27
27
Deaths
10
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
1
1.13
L
Cupid
 
Cupid
0
6
0
0
W
Arachne
 
Arachne
4
2
7
3.75
L
Sun Wukong
JMan2098
Sun Wukong
4
6
2
0.83
L
Loki
Mythirl
Loki
2
5
2
0.6
W
King Arthur
SoulBlighter02
King Arthur
2
3
5
1.5
W
9
1
5
11.5
W
Sobek
awastar
Sobek
5
2
11
5.25
W
Nu Wa
guwien
Nu Wa
7
2
9
5.75
L
Hercules
razdwadupa
Hercules
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,520
Damage
52,179
65,960
Taken
66,967
31,438
Mitigated
50,514
12,796
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,027
224
0
1,565
10,933
3,060
0
5,623
4,964
61,334
0
L
Cupid
 
Cupid
2,898
1,717
0
1,112
8,847
1,489
0
2,098
6,605
0
22,711
W
Arachne
 
Arachne
8,911
6,487
0
3,162
13,209
5,580
1,506
1,492
11,516
0
88,034
L
Sun Wukong
JMan2098
Sun Wukong
12,334
2,772
150
6,338
19,546
15,609
336
6,438
12,894
12,632
55,902
L
Loki
Mythirl
Loki
6,353
870
132
988
11,934
4,562
0
6,287
5,423
0
49,966
W
King Arthur
SoulBlighter02
King Arthur
6,655
667
244
1,971
14,708
11,924
368
1,699
13,009
0
52,905
W
10,440
3,797
0
2,839
11,693
5,740
2,216
1,473
10,160
0
103,805
W
Sobek
awastar
Sobek
8,907
988
480
7,039
18,275
23,733
707
3,514
14,584
26,233
0
W
Nu Wa
guwien
Nu Wa
17,266
2,984
188
2,360
9,082
3,537
2,118
3,227
5,855
69,059
0
L
Hercules
razdwadupa
Hercules
4,908
851
0
2,511
14,700
6,718
0
4,583
9,901
0
25,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
53,837
425
Minions Killed
559
0
Camps Cleared
0
1,513,132
Distance Traveled
1,795,360
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,176
536
118
6
0
342,450
6
L
Cupid
6,474
341
45
2
0
217,706
2
W
Arachne
10,992
579
142
7
0
418,602
4
L
Sun Wukong
10,201
537
140
7
0
312,380
2
L
Loki
8,581
452
80
4
0
389,816
0
W
King Arthur
9,056
477
74
4
0
324,620
2
W
Neith
12,249
645
187
10
0
346,033
7
W
Sobek
10,291
542
33
2
0
363,137
3
W
Nu Wa
11,249
592
123
6
0
342,968
4
L
Hercules
6,485
341
42
2
0
250,780
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role