Player Matchup

Horus
Horus
GCostta08
Horus
Level 45
God Stats
7W - 8L
1,404 SR
Queue Stats
311W - 386L
1,363 Elo+
Party 3
Ymir
Ymir
Kattuk_noord1939
Ymir
Level 141
God Stats
41W - 33L
1,466 SR
Queue Stats
458W - 524L
1,434 Elo+
Party 2
Anhur
Anhur
Morpho89
Anhur
Level 60
God Stats
4W - 2L
1,410 SR
Queue Stats
136W - 157L
1,387 Elo+
Solo
Thanatos
Thanatos
NightmareZeoX
Thanatos
Level 49
God Stats
5W - 10L
1,383 SR
Queue Stats
136W - 155L
1,330 Elo+
Party 2
Eset
Eset
PlayerinoPT
Eset
Level 100
God Stats
2W - 3L
1,479 SR
Queue Stats
310W - 403L
1,359 Elo+
Party 3
Team Averages
Level 79
1,429 SR
1,375 Elo+

VS

Team Averages
Level 69
1,558 SR
1,390 Elo+
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 128
God Stats
192W - 228L
1,576 SR
Queue Stats
250W - 318L
1,448 Elo+
Party 1
Arachne
Arachne
THABASHOANGEL
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,323 Elo+
Solo
Cerberus
Cerberus
cesar942
Cerberus
Level 29
God Stats
5W - 9L
1,363 SR
Queue Stats
65W - 78L
1,375 Elo+
Party 1
Mercury
Mercury
lLIAMADS97l
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Apollo
Apollo
x-DREDD-93-x
Apollo
Level 68
God Stats
2W - 2L
1,849 SR
Queue Stats
31W - 38L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GCostta08
Horus
10
0 / 1 / 4
5,569
557
1,857
5,341
2,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 3
5,525
553
4,346
5,973
2,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Morpho89
Anhur
9
1 / 1 / 5
5,291
529
4,372
4,334
955
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
NightmareZeoX
Thanatos
10
8 / 0 / 5
6,616
662
4,986
5,321
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 1 / 4
6,637
664
4,097
4,076
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackVenom1996
Jormungandr
9
1 / 1 / 0
5,480
548
2,318
4,842
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
7
0 / 5 / 0
4,597
460
1,081
7,741
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
cesar942
Cerberus
8
1 / 5 / 2
5,036
504
1,608
10,205
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
lLIAMADS97l
Mercury
7
1 / 3 / 0
4,798
480
1,743
5,559
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
9
2 / 3 / 1
5,450
545
4,457
5,332
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
5
5
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlackVenom1996
Jormungandr
1
1
0
1
W
Horus
GCostta08
Horus
0
1
4
2
W
2
2
3
1.75
W
Anhur
Morpho89
Anhur
1
1
5
3.5
W
Thanatos
NightmareZeoX
Thanatos
8
0
5
10.5
W
6
1
4
8
L
Arachne
0
5
0
0
L
Cerberus
cesar942
Cerberus
1
5
2
0.4
L
Mercury
lLIAMADS97l
Mercury
1
3
0
0.33
L
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,658
Damage
11,207
25,045
Taken
33,679
9,656
Mitigated
10,325
10,771
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlackVenom1996
Jormungandr
2,318
144
0
1,586
4,842
2,331
36
755
4,043
27,174
0
W
Horus
GCostta08
Horus
1,857
815
45
2,209
5,341
2,491
799
1,728
3,222
0
24,676
W
4,346
1,081
45
834
5,973
2,905
460
1,062
4,911
32,492
0
W
Anhur
Morpho89
Anhur
4,372
2,909
0
1,429
4,334
955
0
496
3,838
0
17,664
W
Thanatos
NightmareZeoX
Thanatos
4,986
652
0
5,351
5,321
2,177
0
212
5,109
0
25,209
W
4,097
167
0
858
4,076
1,128
588
37
4,039
29,610
0
L
Arachne
1,081
879
0
2,464
7,741
2,207
163
1,753
5,854
0
13,127
L
Cerberus
cesar942
Cerberus
1,608
198
0
1,510
10,205
3,350
0
3,284
6,841
13,185
0
L
Mercury
lLIAMADS97l
Mercury
1,743
686
0
368
5,559
1,203
49
733
4,716
0
17,368
L
Apollo
4,457
3,173
0
1,391
5,332
1,234
0
1,500
3,782
0
24,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,638
Gold Earned
25,361
265
Minions Killed
235
0
Camps Cleared
0
991,650
Distance Traveled
925,294
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,480
548
60
6
0
161,661
2
W
Horus
5,569
557
64
6
0
193,510
4
W
Ymir
5,525
553
52
5
0
200,688
4
W
Anhur
5,291
529
34
3
0
192,207
2
W
Thanatos
6,616
662
53
5
0
209,108
0
W
Eset
6,637
664
62
6
0
196,137
2
L
Arachne
4,597
460
39
4
0
205,918
0
L
Cerberus
5,036
504
41
4
0
167,179
2
L
Mercury
4,798
480
32
3
0
211,109
0
L
Apollo
5,450
545
63
6
0
179,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role