Player Matchup

Hou Yi
Hou Yi
MasterWizardz
Hou Yi
Level 59
God Stats
14W - 19L
1,532 SR
Queue Stats
254W - 415L
1,344 Elo+
Solo
Merlin
Merlin
Mollseby
Merlin
Level 149
God Stats
8W - 12L
1,479 SR
Queue Stats
246W - 269L
1,404 Elo+
Solo
Janus
Janus
Mupkow
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,278 Elo+
Solo
Team Averages
Level 84
1,504 SR
1,342 Elo+

VS

Team Averages
Level 123
1,546 SR
1,476 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AdminOrigame
Ullr
Level 156
God Stats
5W - 1L
1,639 SR
Queue Stats
78W - 63L
1,489 Elo+
Solo
Susano
Susano
Mumianinja
Susano
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 16L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,621
562
4,365
8,281
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Mollseby
Merlin
9
0 / 3 / 0
5,812
581
6,326
5,112
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Mupkow
Janus
9
0 / 6 / 0
5,796
580
3,015
6,784
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 0 / 11
7,906
791
9,014
11,004
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 4
8,174
817
6,098
5,694
2,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Mumianinja
Susano
12
3 / 0 / 6
7,323
732
3,270
5,356
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
14
14
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
11
8.5
W
8
0
4
10
L
0
5
0
0
L
Merlin
Mollseby
Merlin
0
3
0
0
W
Susano
Mumianinja
Susano
3
0
6
6
L
Janus
Mupkow
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,706
Damage
18,382
20,177
Taken
22,054
6,765
Mitigated
12,179
2,001
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,014
277
1,102
7,034
11,004
7,963
171
4,687
6,147
23,636
0
W
6,098
1,804
0
1,503
5,694
2,206
1,147
2,195
3,303
0
33,681
L
4,365
1,234
0
987
8,281
2,995
0
2,529
5,522
0
10,875
L
Merlin
Mollseby
Merlin
6,326
35
0
526
5,112
1,499
0
1,649
3,291
19,651
0
W
Susano
Mumianinja
Susano
3,270
650
161
1,531
5,356
2,010
220
2,496
2,810
0
15,056
L
Janus
Mupkow
Janus
3,015
0
0
488
6,784
2,271
0
4,244
2,186
14,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,229
Gold Earned
23,403
79
Minions Killed
137
1
Camps Cleared
8
462,288
Distance Traveled
563,074
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,906
791
34
3
1
193,918
2
W
Ullr
8,174
817
64
6
4
170,123
3
L
Hou Yi
5,621
562
23
2
1
150,973
0
L
Merlin
5,812
581
36
4
0
162,962
2
W
Susano
7,323
732
39
4
3
199,033
4
L
Janus
5,796
580
20
2
0
148,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role