Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
Funnyx9898
Nox
Gold II
Level 135
God Stats
15W - 13L
1,595 SR
Queue Stats
224W - 223L
1,714 MMR
Party 3
Agni
Agni
Gold III
INoxnI
Agni
Gold III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 52L
1,589 MMR
Solo
Khepri
Khepri
Gold II
TheRealChaos
Khepri
Gold II
Level 133
God Stats
3W - 3L
1,719 SR
Queue Stats
224W - 223L
1,714 MMR
Party 3
Bastet
Bastet
Silver I
maestrodu60
Bastet
Silver I
Level 144
God Stats
0W - 1L
1,322 SR
Queue Stats
167W - 166L
1,592 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,527 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,486 SR
1,683 MMR
Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold V
Epirgo
Fenrir
Gold V
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 89L
1,679 MMR
Party 1
Eset
Eset
Platinum IV
Loironeser
Eset
Platinum IV
Level 159
God Stats
9W - 2L
1,961 SR
Queue Stats
220W - 208L
1,829 MMR
Party 2
Horus
Horus
Gold III
MovestsmeOMarco
Horus
Gold III
Level 67
God Stats
4W - 6L
1,290 SR
Queue Stats
171W - 164L
1,577 MMR
Solo
Izanami
Izanami
Platinum V
ProSniper90
Izanami
Platinum V
Level 160
God Stats
12W - 14L
1,176 SR
Queue Stats
170W - 151L
1,830 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 4 / 0
9,211
542
7,908
13,142
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 0
7,831
461
5,216
9,245
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
INoxnI
Agni
12
0 / 6 / 1
7,683
452
6,095
11,349
11,989
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
12
0 / 5 / 1
7,318
430
1,709
15,436
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
14
1 / 1 / 2
8,541
502
6,262
14,118
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneOdinSolGilgamesh

VS

Bans
AtlasAthenaAmaterasuSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
2 / 1 / 4
12,548
738
13,298
14,487
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Epirgo
Fenrir
19
9 / 2 / 2
12,279
722
14,832
19,172
8,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 6
10,035
590
8,802
7,087
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 6
9,711
571
4,625
16,661
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ProSniper90
Izanami
18
4 / 0 / 4
11,431
672
11,862
10,615
4,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
20
20
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
0
0.5
W
Jing Wei
 
Jing Wei
2
1
4
4
W
Fenrir
Epirgo
Fenrir
9
2
2
5
L
1
4
0
0.25
L
Agni
INoxnI
Agni
0
6
1
0.08
W
3
0
6
6
W
2
1
6
5
W
Izanami
ProSniper90
Izanami
4
0
4
6
L
Khepri
0
5
1
0.1
L
Bastet
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,190
Damage
53,419
63,290
Taken
68,022
39,481
Mitigated
33,599
14,138
Healing
37,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,908
3,596
0
5,561
13,142
3,742
0
1,411
11,731
0
60,801
W
Jing Wei
 
Jing Wei
13,298
10,764
0
10,134
14,487
6,184
5,025
1,318
13,169
0
125,894
W
Fenrir
Epirgo
Fenrir
14,832
7,342
0
7,929
19,172
8,696
500
8,050
10,663
0
84,681
L
5,216
527
0
500
9,245
3,648
0
1,995
7,250
53,657
0
L
Agni
INoxnI
Agni
6,095
912
0
1,758
11,349
11,989
0
262
11,087
41,320
0
W
8,802
1,012
1,594
4,359
7,087
2,239
33
1,390
5,697
67,024
0
W
4,625
2,413
1,665
4,723
16,661
12,426
125
2,778
12,558
0
30,279
W
Izanami
ProSniper90
Izanami
11,862
7,794
0
7,575
10,615
4,054
584
1,812
8,803
0
99,170
L
Khepri
1,709
287
0
1,958
15,436
15,628
0
2,807
12,629
24,553
0
L
Bastet
6,262
2,114
0
4,361
14,118
4,474
0
2,327
11,791
0
48,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
56,004
453
Minions Killed
743
0
Camps Cleared
0
1,691,730
Distance Traveled
1,762,206
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,211
542
137
8
0
359,041
4
W
Jing Wei
12,548
738
225
13
0
351,001
1
W
Fenrir
12,279
722
169
10
0
358,148
1
L
Nox
7,831
461
109
6
0
317,924
8
L
Agni
7,683
452
77
5
0
296,511
3
W
Eset
10,035
590
111
7
0
380,244
5
W
Horus
9,711
571
55
3
0
337,325
7
W
Izanami
11,431
672
183
11
0
335,488
4
L
Khepri
7,318
430
37
2
0
344,560
8
L
Bastet
8,541
502
93
5
0
373,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role