Player Matchup

Ganesha
Ganesha
Dolche77
Ganesha
Level 33
God Stats
0W - 3L
1,261 SR
Queue Stats
120W - 152L
1,238 Elo+
Party 2
Guan Yu
Guan Yu
Hargrove1231
Guan Yu
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 140L
1,434 Elo+
Solo
Izanami
Izanami
SmellyTheSeal
Izanami
Level 46
God Stats
0W - 1L
1,845 SR
Queue Stats
38W - 30L
1,741 Elo+
Solo
Loki
Loki
Tachcomet
Loki
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 190L
1,411 Elo+
Solo
Sol
Sol
arnomtl
Sol
Level 17
God Stats
15W - 18L
1,095 SR
Queue Stats
124W - 162L
1,149 Elo+
Party 2
Team Averages
Level 36
1,440 SR
1,395 Elo+

VS

Team Averages
Level 93
1,621 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
Ch1kuwaMan
Tsukuyomi
Level 42
God Stats
18W - 15L
1,497 SR
Queue Stats
73W - 86L
1,349 Elo+
Solo
Apollo
Apollo
R3my7
Apollo
Level 142
God Stats
9W - 5L
1,896 SR
Queue Stats
70W - 93L
1,456 Elo+
Party 1
Poseidon
Poseidon
Scroog3McDucky
Poseidon
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 130L
1,455 Elo+
Party 1
Tyr
Tyr
SisterFyster214
Tyr
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 41L
1,353 Elo+
Solo
Terra
Terra
Sm0kking Ace
Terra
Level 108
God Stats
3W - 4L
1,712 SR
Queue Stats
191W - 182L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dolche77
Ganesha
6
0 / 2 / 0
4,297
477
1,964
7,459
1,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Hargrove1231
Guan Yu
8
1 / 0 / 0
4,952
550
3,015
4,391
2,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
3
0 / 2 / 0
3,559
395
476
2,077
211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
7
0 / 2 / 0
4,242
471
903
5,032
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sol
8
1 / 4 / 0
5,094
566
660
5,058
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ch1kuwaMan
Tsukuyomi
8
1 / 2 / 0
4,922
547
2,415
4,417
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
R3my7
Apollo
9
3 / 0 / 2
5,805
645
3,824
3,925
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
10
3 / 0 / 1
6,018
669
3,860
1,798
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,152
572
2,933
5,999
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 0 / 5
5,940
660
3,040
4,789
2,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
10
10
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ch1kuwaMan
Tsukuyomi
1
2
0
0.5
L
Ganesha
Dolche77
Ganesha
0
2
0
0
L
Guan Yu
Hargrove1231
Guan Yu
1
0
0
1
W
Apollo
R3my7
Apollo
3
0
2
4
W
Poseidon
3
0
1
3.5
W
0
0
0
0
W
3
0
5
5.5
L
Izanami
0
2
0
0
L
Loki
0
2
0
0
L
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,018
Damage
16,072
24,017
Taken
20,928
6,413
Mitigated
8,284
4,682
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ch1kuwaMan
Tsukuyomi
2,415
372
0
1,766
4,417
1,247
0
545
3,872
0
22,765
L
Ganesha
Dolche77
Ganesha
1,964
341
741
637
7,459
1,902
0
2,831
4,628
11,470
0
L
Guan Yu
Hargrove1231
Guan Yu
3,015
869
0
990
4,391
2,136
0
0
4,059
0
19,591
W
Apollo
R3my7
Apollo
3,824
2,266
0
1,796
3,925
1,054
927
1,124
2,745
0
33,340
W
Poseidon
3,860
125
0
420
1,798
440
18
80
1,718
36,899
0
W
2,933
1,030
0
3,009
5,999
3,268
0
0
5,999
0
24,471
W
3,040
471
1,613
2,164
4,789
2,275
290
743
3,970
10,255
0
L
Izanami
476
319
167
463
2,077
211
0
456
1,621
0
5,898
L
Loki
903
0
0
669
5,032
928
0
1,382
3,617
0
14,765
L
Sol
660
148
0
1,015
5,058
1,236
1,438
2,231
2,827
22,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
27,837
159
Minions Killed
249
0
Camps Cleared
0
688,852
Distance Traveled
890,345
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,922
547
47
5
0
204,422
0
L
Ganesha
4,297
477
7
1
0
144,145
2
L
Guan Yu
4,952
550
37
4
0
174,549
2
W
Apollo
5,805
645
73
8
0
157,468
0
W
Poseidon
6,018
669
65
7
0
183,822
3
W
Tyr
5,152
572
49
5
0
158,872
2
W
Terra
5,940
660
15
2
0
185,761
0
L
Izanami
3,559
395
13
1
0
56,230
0
L
Loki
4,242
471
48
5
0
182,548
1
L
Sol
5,094
566
54
6
0
131,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role