Player Matchup

Thoth
Thoth
Binxpeppertobi
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Gimlets
Apollo
Level 102
God Stats
30W - 21L
1,688 SR
Queue Stats
114W - 102L
1,699 Elo+
Solo
Izanami
Izanami
Kenurd
Izanami
Level 153
God Stats
3W - 2L
1,261 SR
Queue Stats
253W - 249L
1,650 Elo+
Solo
Terra
Terra
LightRoast
Terra
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
305W - 302L
1,595 Elo+
Solo
Discordia
Discordia
MadLaplace
Discordia
Level 68
God Stats
4W - 7L
1,733 SR
Queue Stats
312W - 316L
1,617 Elo+
Solo
Team Averages
Level 108
1,537 SR
1,612 Elo+

VS

Team Averages
Level 145
1,621 SR
1,598 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AncientArcher
Cliodhna
Level 146
God Stats
5W - 2L
1,735 SR
Queue Stats
39W - 32L
1,635 Elo+
Solo
Freya
Freya
Czycki
Freya
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,489 Elo+
Solo
Fenrir
Fenrir
Szczepanski
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 183L
1,747 Elo+
Solo
Ullr
Ullr
hostilepuppy601
Ullr
Level 154
God Stats
70W - 44L
1,871 SR
Queue Stats
472W - 352L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,651
565
5,919
5,095
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Gimlets
Apollo
10
2 / 5 / 1
5,778
578
2,201
8,277
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Kenurd
Izanami
10
1 / 2 / 1
6,028
603
4,046
4,352
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
9
1 / 0 / 1
5,406
541
2,254
6,644
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
MadLaplace
Discordia
10
0 / 3 / 0
5,224
522
2,100
3,478
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 2
5,562
556
2,023
4,288
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
AncientArcher
Cliodhna
11
7 / 1 / 4
7,252
725
6,152
7,000
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Freya
Czycki
Freya
12
1 / 1 / 1
6,702
670
2,412
5,659
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
12
2 / 2 / 1
6,454
645
3,927
9,921
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 2
7,095
710
5,004
3,431
1,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
14
14
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
2
0.5
W
Cliodhna
AncientArcher
Cliodhna
7
1
4
9
L
1
4
1
0.38
W
Freya
Czycki
Freya
1
1
1
1.5
L
Apollo
Gimlets
Apollo
2
5
1
0.5
L
Izanami
Kenurd
Izanami
1
2
1
0.75
L
Terra
1
0
1
1.5
L
Discordia
MadLaplace
Discordia
0
3
0
0
W
Fenrir
2
2
1
1.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,520
Damage
19,518
27,846
Taken
30,299
9,197
Mitigated
10,230
5,316
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,023
380
1,598
2,156
4,288
2,104
300
819
3,469
11,094
1,499
W
Cliodhna
AncientArcher
Cliodhna
6,152
764
0
1,231
7,000
2,138
0
1,206
5,790
0
37,497
L
5,919
451
0
500
5,095
1,292
0
0
5,095
24,386
0
W
Freya
Czycki
Freya
2,412
1,091
0
3,238
5,659
1,492
0
1,157
4,502
41,384
0
L
Apollo
Gimlets
Apollo
2,201
834
0
810
8,277
2,462
0
206
8,071
0
30,716
L
Izanami
Kenurd
Izanami
4,046
2,567
0
1,527
4,352
984
0
1,811
2,541
0
45,460
L
Terra
2,254
328
0
2,097
6,644
3,815
0
2,031
4,613
9,989
0
L
Discordia
MadLaplace
Discordia
2,100
260
0
382
3,478
644
0
387
3,091
36,549
0
W
Fenrir
3,927
746
0
3,821
9,921
3,371
0
5,266
4,133
0
30,676
W
5,004
1,707
0
636
3,431
1,125
547
1,299
2,132
0
52,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,087
Gold Earned
33,065
294
Minions Killed
368
0
Camps Cleared
0
979,003
Distance Traveled
1,116,206
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,562
556
12
1
0
207,069
3
W
Cliodhna
7,252
725
69
7
0
262,267
4
L
Thoth
5,651
565
47
5
0
173,095
2
W
Freya
6,702
670
103
10
0
198,972
4
L
Apollo
5,778
578
64
6
0
211,067
1
L
Izanami
6,028
603
89
9
0
191,461
4
L
Terra
5,406
541
17
2
0
203,094
3
L
Discordia
5,224
522
77
8
0
200,286
4
W
Fenrir
6,454
645
74
7
0
228,493
5
W
Ullr
7,095
710
110
11
0
219,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role