Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JBCornut
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 195L
1,395 Elo+
Solo
Scylla
Scylla
Kelli96
Scylla
Level 105
God Stats
3W - 8L
1,500 SR
Queue Stats
287W - 286L
1,470 Elo+
Solo
Chaac
Chaac
kikboxser
Chaac
Level 128
God Stats
6W - 8L
1,558 SR
Queue Stats
515W - 502L
1,377 Elo+
Solo
Serqet
Serqet
职业打深井
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,345 Elo+
Solo
Team Averages
Level 107
1,512 SR
1,417 Elo+

VS

Team Averages
Level 89
1,477 SR
1,418 Elo+
Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BlackAngel99916
Khepri
Level 136
God Stats
10W - 3L
1,617 SR
Queue Stats
314W - 330L
1,413 Elo+
Solo
Susano
Susano
MaxLi69
Susano
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
473W - 464L
1,411 Elo+
Solo
Serqet
Serqet
tavarorck
Serqet
Level 28
God Stats
1W - 0L
1,269 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
4 / 3 / 19
11,811
656
21,107
23,491
30,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
JBCornut
Gilgamesh
18
6 / 7 / 13
11,735
652
16,817
31,601
17,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Kelli96
Scylla
20
9 / 4 / 12
13,085
727
34,845
17,279
8,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
kikboxser
Chaac
19
4 / 2 / 18
12,066
670
19,797
22,005
15,500
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 8 / 9
11,007
612
5,076
15,281
7,512
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 5 / 9
13,294
739
20,311
24,700
25,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
 
Achilles
20
9 / 5 / 10
13,075
726
24,565
28,323
46,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 4 / 11
13,273
737
15,459
30,996
31,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
MaxLi69
Susano
17
0 / 6 / 13
10,541
586
15,781
15,366
7,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
tavarorck
Serqet
19
4 / 7 / 14
11,746
653
9,836
16,854
12,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
80
27
Kills
23
24
Deaths
27
71
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
3
19
4.5
W
Hercules
 
Hercules
6
5
9
2.1
W
Achilles
 
Achilles
9
5
10
2.8
W
4
4
11
2.38
L
Gilgamesh
JBCornut
Gilgamesh
6
7
13
1.79
L
Scylla
Kelli96
Scylla
9
4
12
3.75
W
Susano
MaxLi69
Susano
0
6
13
1.08
L
Chaac
kikboxser
Chaac
4
2
18
6.5
W
Serqet
tavarorck
Serqet
4
7
14
1.57
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,642
Damage
85,952
109,657
Taken
116,239
79,078
Mitigated
123,600
31,228
Healing
46,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
21,107
8,912
1,284
1,858
23,491
30,429
613
6,569
15,987
38,719
0
W
Hercules
 
Hercules
20,311
6,117
3,763
11,045
24,700
25,500
1,711
14,841
9,750
0
45,714
W
Achilles
 
Achilles
24,565
4,323
2,537
6,989
28,323
46,017
611
13,135
15,020
8,572
33,711
W
15,459
588
2,640
11,672
30,996
31,826
486
13,957
17,039
33,507
0
L
Gilgamesh
JBCornut
Gilgamesh
16,817
3,159
2,149
8,827
31,601
17,416
748
3,448
26,992
778
31,637
L
Scylla
Kelli96
Scylla
34,845
3,549
738
1,265
17,279
8,221
2,156
3,676
13,038
58,146
0
W
Susano
MaxLi69
Susano
15,781
1,361
2,056
2,067
15,366
7,437
1,176
6,192
9,174
0
28,073
L
Chaac
kikboxser
Chaac
19,797
1,085
2,362
10,335
22,005
15,500
388
3,311
17,391
71
37,776
W
Serqet
tavarorck
Serqet
9,836
2,980
2,129
2,100
16,854
12,820
1,381
8,083
8,558
0
15,875
L
5,076
1,662
1,324
1,086
15,281
7,512
1,258
2,475
12,266
0
9,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
61,929
145
Minions Killed
157
0
Camps Cleared
0
1,432,561
Distance Traveled
1,606,132
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,811
656
24
1
0
283,272
0
W
Hercules
13,294
739
43
2
0
331,571
2
W
Achilles
13,075
726
30
2
0
325,201
0
W
Khepri
13,273
737
28
2
0
323,057
0
L
Gilgamesh
11,735
652
27
2
0
322,015
5
L
Scylla
13,085
727
44
2
0
290,440
0
W
Susano
10,541
586
41
2
0
330,273
1
L
Chaac
12,066
670
37
2
0
280,949
4
W
Serqet
11,746
653
15
1
0
296,030
4
L
Serqet
11,007
612
13
1
0
255,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role