Player Matchup

Atlas
Atlas
Gold V
G11111
Atlas
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,685 MMR
Solo
Discordia
Discordia
Silver I
I bims 1 Udo
Discordia
Silver I
Level 160
God Stats
0W - 1L
1,804 SR
Queue Stats
9W - 9L
1,639 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
The Majin T
Sun Wukong
Gold II
Level 156
God Stats
4W - 3L
1,864 SR
Queue Stats
59W - 49L
1,791 MMR
Solo
Loki
Loki
Gold IV
Zero0Zero
Loki
Gold IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,639 MMR
Party 1
Hou Yi
Hou Yi
Gold III
thealejx
Hou Yi
Gold III
Level 138
God Stats
2W - 4L
1,581 SR
Queue Stats
169W - 166L
1,719 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,650 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,506 SR
1,697 MMR
Nike
Nike
Platinum II
Berekson
Nike
Platinum II
Level 155
God Stats
2W - 1L
1,318 SR
Queue Stats
149W - 133L
1,933 MMR
Party 2
Athena
Athena
Gold II
HinkebeinJackson
Athena
Gold II
Level 144
God Stats
13W - 6L
1,298 SR
Queue Stats
92W - 73L
1,694 MMR
Party 2
Hel
Hel
Gold II
Orlando-SkilIs98
Hel
Gold II
Level 140
God Stats
2W - 1L
1,545 SR
Queue Stats
28W - 27L
1,661 MMR
Solo
Nemesis
Nemesis
Gold III
javivink
Nemesis
Gold III
Level 127
God Stats
12W - 13L
1,802 SR
Queue Stats
448W - 438L
1,665 MMR
Party 3
Rama
Rama
Gold III
warxa9mas
Rama
Gold III
Level 154
God Stats
15W - 13L
1,568 SR
Queue Stats
319W - 314L
1,533 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
G11111
Atlas
12
0 / 6 / 2
8,072
404
7,158
21,525
13,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
I bims 1 Udo
Discordia
15
2 / 7 / 1
9,502
475
12,417
13,987
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
The Majin T
Sun Wukong
16
0 / 3 / 0
9,628
481
6,934
19,068
15,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
15
3 / 9 / 0
9,399
470
9,441
17,313
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
thealejx
Hou Yi
16
0 / 6 / 0
9,460
473
4,104
14,754
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArtioKaliSolMulan

VS

Bans
CliodhnaBastetGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
5 / 0 / 10
12,949
647
13,718
17,685
23,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 16
11,258
563
9,140
20,934
26,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
4 / 3 / 8
11,237
562
9,662
13,804
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
javivink
Nemesis
19
7 / 0 / 12
11,915
596
19,684
15,169
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
20
11 / 0 / 7
13,904
695
15,595
12,123
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
84
5
Kills
31
31
Deaths
5
3
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nike
5
0
10
10
L
Atlas
G11111
Atlas
0
6
2
0.17
W
4
2
16
6
L
Discordia
I bims 1 Udo
Discordia
2
7
1
0.36
W
4
3
8
2.67
L
Sun Wukong
The Majin T
Sun Wukong
0
3
0
0
L
Loki
3
9
0
0.33
W
Nemesis
javivink
Nemesis
7
0
12
13
L
Hou Yi
thealejx
Hou Yi
0
6
0
0
W
Rama
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,054
Damage
67,799
86,647
Taken
79,715
42,434
Mitigated
67,403
23,764
Healing
38,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
13,718
1,610
0
4,795
17,685
23,250
262
1,602
16,083
0
96,979
L
Atlas
G11111
Atlas
7,158
1,683
2,849
3,431
21,525
13,021
0
6,568
14,741
21,049
0
W
9,140
1,978
762
5,113
20,934
26,263
430
7,048
13,886
27,849
0
L
Discordia
I bims 1 Udo
Discordia
12,417
335
0
961
13,987
4,203
0
4,192
9,541
71,539
0
W
9,662
295
7,670
8,776
13,804
5,378
1,698
7,528
6,276
78,996
0
L
Sun Wukong
The Majin T
Sun Wukong
6,934
636
0
8,743
19,068
15,110
0
2,261
16,727
0
75,686
L
Loki
9,441
1,444
0
4,177
17,313
5,360
16
3,156
13,997
0
59,798
W
Nemesis
javivink
Nemesis
19,684
10,125
0
3,343
15,169
7,741
1,435
2,570
11,661
0
104,347
L
Hou Yi
thealejx
Hou Yi
4,104
1,166
0
3,603
14,754
4,740
0
1,915
12,839
0
78,928
W
Rama
15,595
13,084
0
8,534
12,123
4,771
4,918
1,958
9,881
0
117,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
61,263
550
Minions Killed
658
0
Camps Cleared
0
1,989,484
Distance Traveled
2,198,803
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,949
647
185
9
0
447,796
5
L
Atlas
8,072
404
29
1
0
399,494
10
W
Athena
11,258
563
27
1
0
451,151
2
L
Discordia
9,502
475
126
6
0
375,844
3
W
Hel
11,237
562
159
8
0
408,534
9
L
Sun Wukong
9,628
481
150
8
0
430,057
4
L
Loki
9,399
470
103
5
0
409,703
6
W
Nemesis
11,915
596
113
6
0
505,437
4
L
Hou Yi
9,460
473
142
7
0
374,386
4
W
Rama
13,904
695
174
9
0
385,885
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role