Player Matchup

Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
BornByBeer
The Morrigan
Gold IV
Level 160
God Stats
4W - 4L
1,803 SR
Queue Stats
76W - 64L
1,588 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
JACARUS
Erlang Shen
Platinum V
Level 125
God Stats
1W - 4L
1,300 SR
Queue Stats
474W - 468L
1,519 MMR
Solo
Skadi
Skadi
Gold III
PoachedFetus
Skadi
Gold III
Level 160
God Stats
2W - 3L
1,705 SR
Queue Stats
223W - 213L
1,487 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,562 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,514 SR
1,530 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
Epirgo
Poseidon
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 89L
1,633 MMR
Party 2
Da Ji
Da Ji
Gold I
Fonoman
Da Ji
Gold I
Level 156
God Stats
9W - 7L
1,315 SR
Queue Stats
391W - 384L
1,503 MMR
Solo
Ymir
Ymir
Gold IV
TheFourth04
Ymir
Gold IV
Level 128
God Stats
2W - 1L
1,757 SR
Queue Stats
84W - 81L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
6 / 8 / 2
10,412
578
12,517
17,114
9,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
 
Fafnir
13
2 / 5 / 5
8,838
491
7,641
15,194
15,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
BornByBeer
The Morrigan
16
4 / 7 / 4
9,773
543
10,766
12,433
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
JACARUS
Erlang Shen
15
3 / 5 / 1
8,999
500
7,743
17,746
15,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
3 / 8 / 1
10,009
556
6,585
15,101
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothBastetArtioAtlas

VS

Bans
CliodhnaSolJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 4 / 2
12,981
721
18,075
14,251
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
 
Ah Muzen Cab
18
5 / 5 / 2
11,667
648
12,892
15,769
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Epirgo
Poseidon
20
6 / 3 / 9
12,308
684
14,273
10,675
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Fonoman
Da Ji
17
6 / 4 / 9
10,852
603
10,438
14,315
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 8
10,390
577
6,633
12,508
13,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
18
Kills
33
33
Deaths
18
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
8
2
0.88
L
Fafnir
 
Fafnir
2
5
5
0.9
W
Izanami
 
Izanami
10
4
2
2.75
W
Ah Muzen Cab
 
Ah Muzen Cab
5
5
2
1.2
L
The Morrigan
BornByBeer
The Morrigan
4
7
4
0.86
W
Poseidon
Epirgo
Poseidon
6
3
9
3.5
W
Da Ji
Fonoman
Da Ji
6
4
9
2.63
L
Erlang Shen
JACARUS
Erlang Shen
3
5
1
0.7
L
3
8
1
0.44
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,252
Damage
62,311
77,588
Taken
67,518
48,334
Mitigated
31,730
17,806
Healing
24,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,517
4,862
0
5,633
17,114
9,425
0
2,967
14,147
0
63,580
L
Fafnir
 
Fafnir
7,641
2,042
0
1,655
15,194
15,684
0
6,873
8,321
20,024
0
W
Izanami
 
Izanami
18,075
12,218
0
6,133
14,251
4,363
1,922
2,566
11,641
0
119,429
W
Ah Muzen Cab
 
Ah Muzen Cab
12,892
6,409
0
6,240
15,769
5,981
82
1,173
14,596
0
79,988
L
The Morrigan
BornByBeer
The Morrigan
10,766
2,023
0
1,148
12,433
3,721
0
5,489
6,608
59,168
0
W
Poseidon
Epirgo
Poseidon
14,273
4,274
0
3,440
10,675
2,755
0
5,262
5,183
124,075
0
W
Da Ji
Fonoman
Da Ji
10,438
3,262
0
6,227
14,315
5,267
1,194
3,791
10,438
0
63,134
L
Erlang Shen
JACARUS
Erlang Shen
7,743
3,991
0
6,900
17,746
15,446
757
4,099
13,647
0
58,305
L
6,585
3,348
0
2,470
15,101
4,058
1,132
1,142
13,959
0
71,457
W
6,633
1,919
0
2,080
12,508
13,364
224
5,234
7,253
24,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
58,198
523
Minions Killed
679
0
Camps Cleared
0
1,615,020
Distance Traveled
1,702,273
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,412
578
110
6
0
346,682
1
L
Fafnir
8,838
491
25
1
0
308,933
6
W
Izanami
12,981
721
206
11
0
310,577
1
W
Ah Muzen Cab
11,667
648
154
9
0
310,602
3
L
The Morrigan
9,773
543
132
7
0
300,771
5
W
Poseidon
12,308
684
190
11
0
356,097
2
W
Da Ji
10,852
603
105
6
0
369,685
6
L
Erlang Shen
8,999
500
119
7
0
347,743
5
L
Skadi
10,009
556
137
8
0
310,891
2
W
Ymir
10,390
577
24
1
0
355,312
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role