Player Matchup

Freya
Freya
Forest66
Freya
Level 77
God Stats
0W - 2L
1,541 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
Galawen04
Xing Tian
Level 48
God Stats
1W - 2L
1,694 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Vamana
Vamana
Spirit159
Vamana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Team Averages
Level 60
1,578 SR
1,479 Elo+

VS

Team Averages
Level 127
1,480 SR
1,702 Elo+
Cabrakan
Cabrakan
DanzaOnlyFans
Cabrakan
Level 126
God Stats
8W - 3L
1,509 SR
Queue Stats
902W - 424L
1,763 Elo+
Party 1
Hercules
Hercules
FreyaOnlyFans
Hercules
Level 138
God Stats
37W - 16L
1,642 SR
Queue Stats
780W - 349L
1,844 Elo+
Party 1
Sol
Sol
Lexuristraz
Sol
Level 117
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Forest66
Freya
9
1 / 9 / 3
6,882
688
6,137
9,904
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
Galawen04
Xing Tian
10
1 / 6 / 3
6,706
671
5,629
14,354
6,156
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
Spirit159
Vamana
12
2 / 3 / 2
7,589
759
4,919
11,719
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DanzaOnlyFans
Cabrakan
13
5 / 2 / 12
8,637
864
11,692
9,014
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
FreyaOnlyFans
Hercules
14
7 / 2 / 10
8,855
886
9,082
12,006
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 9
8,922
892
10,871
4,675
1,862
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
18
18
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DanzaOnlyFans
Cabrakan
5
2
12
5.5
L
Freya
Forest66
Freya
1
9
3
0.28
W
Hercules
FreyaOnlyFans
Hercules
7
2
10
6
L
Xing Tian
Galawen04
Xing Tian
1
6
3
0.42
W
6
1
9
10.5
L
Vamana
Spirit159
Vamana
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,685
Damage
31,645
35,977
Taken
25,695
18,002
Mitigated
13,165
4,871
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DanzaOnlyFans
Cabrakan
11,692
1,071
0
1,686
9,014
5,135
318
4,521
4,266
33,400
0
L
Freya
Forest66
Freya
6,137
1,941
0
959
9,904
3,461
0
5,735
3,987
14,761
1,057
W
Hercules
FreyaOnlyFans
Hercules
9,082
3,093
0
2,561
12,006
6,168
63
5,428
6,350
0
22,509
L
Xing Tian
Galawen04
Xing Tian
5,629
208
0
649
14,354
6,156
0
8,652
5,556
11,609
0
W
10,871
2,131
911
2,509
4,675
1,862
1,356
1,596
3,016
37,902
0
L
Vamana
Spirit159
Vamana
4,919
1,824
18
3,245
11,719
8,385
0
7,580
3,871
0
14,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,177
Gold Earned
26,414
54
Minions Killed
137
0
Camps Cleared
9
523,172
Distance Traveled
552,531
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,637
864
63
6
3
182,628
4
L
Freya
6,882
688
21
2
0
156,562
3
W
Hercules
8,855
886
25
3
0
185,786
3
L
Xing Tian
6,706
671
13
1
0
167,722
0
W
Sol
8,922
892
49
5
6
184,117
3
L
Vamana
7,589
759
20
2
0
198,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role