Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DenchBobo
Olorun
Level 105
God Stats
2W - 0L
1,831 SR
Queue Stats
6W - 9L
1,145 Elo+
Solo
Agni
Agni
twili874
Agni
Level 126
God Stats
8W - 13L
1,297 SR
Queue Stats
89W - 101L
1,556 Elo+
Solo
Neith
Neith
xXRhio8xX
Neith
Level 86
God Stats
4W - 2L
1,911 SR
Queue Stats
73W - 77L
1,523 Elo+
Solo
Team Averages
Level 98
1,608 SR
1,445 Elo+

VS

Team Averages
Level 68
1,558 SR
1,554 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dekopyn
Bellona
Level 25
God Stats
71W - 52L
1,744 SR
Queue Stats
82W - 63L
1,619 Elo+
Party 2
Da Ji
Da Ji
Nitebain
Da Ji
Level 81
God Stats
3W - 2L
1,545 SR
Queue Stats
36W - 26L
1,656 Elo+
Party 2
Tiamat
Tiamat
iggyAnimations
Tiamat
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,497 Elo+
Solo
Artemis
Artemis
knarfthemachine
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 1 / 7
10,679
821
14,901
17,726
12,601
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
 
Geb
16
2 / 1 / 11
10,596
815
12,090
14,414
17,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
DenchBobo
Olorun
17
5 / 3 / 7
10,701
823
10,888
12,862
6,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
18
3 / 1 / 7
10,810
832
14,738
9,789
4,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
xXRhio8xX
Neith
17
3 / 2 / 6
10,554
812
8,420
7,946
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 4 / 2
9,015
693
9,835
14,813
6,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Dekopyn
Bellona
16
3 / 2 / 4
9,121
702
11,405
17,993
13,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Nitebain
Da Ji
15
4 / 4 / 3
9,144
703
11,512
15,866
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 4
9,067
697
7,635
10,569
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 3
8,353
643
9,764
11,076
4,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
18
Kills
8
8
Deaths
18
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
7
8.5
W
Geb
 
Geb
2
1
11
7.5
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
L
Bellona
Dekopyn
Bellona
3
2
4
2.5
W
Olorun
DenchBobo
Olorun
5
3
7
2.83
L
Da Ji
Nitebain
Da Ji
4
4
3
1.38
L
0
2
4
1
L
0
6
3
0.25
W
Agni
3
1
7
6.5
W
Neith
xXRhio8xX
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,037
Damage
50,151
62,737
Taken
70,317
44,294
Mitigated
38,900
21,989
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,901
5,015
0
4,601
17,726
12,601
166
5,331
12,015
0
43,822
W
Geb
 
Geb
12,090
1,138
121
5,352
14,414
17,512
141
5,124
9,031
21,230
0
L
Baron Samedi
 
Baron Samedi
9,835
422
2,469
5,159
14,813
6,471
0
8,742
5,671
34,415
0
L
Bellona
Dekopyn
Bellona
11,405
2,038
563
2,962
17,993
13,999
0
9,616
7,773
312
23,319
W
Olorun
DenchBobo
Olorun
10,888
4,712
126
3,823
12,862
6,071
4,550
2,229
10,375
38,008
0
L
Da Ji
Nitebain
Da Ji
11,512
2,719
0
2,742
15,866
8,050
0
6,652
9,062
0
16,563
L
7,635
886
0
1,993
10,569
6,181
45
6,112
4,337
38,882
0
L
9,764
5,224
0
2,492
11,076
4,199
974
5,494
5,414
0
27,863
W
Agni
14,738
523
0
4,950
9,789
4,548
1,983
2,093
7,252
43,890
0
W
Neith
xXRhio8xX
Neith
8,420
2,215
0
3,016
7,946
3,562
2,241
2,943
4,810
0
44,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,340
Gold Earned
44,700
277
Minions Killed
211
0
Camps Cleared
0
1,401,524
Distance Traveled
1,330,524
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,679
821
55
4
0
322,181
3
W
Geb
10,596
815
7
1
0
282,678
2
L
Baron Samedi
9,015
693
60
5
0
250,256
3
L
Bellona
9,121
702
32
2
0
300,274
4
W
Olorun
10,701
823
63
5
0
268,301
1
L
Da Ji
9,144
703
12
1
0
284,908
1
L
Tiamat
9,067
697
68
5
0
271,924
4
L
Artemis
8,353
643
39
3
0
223,162
0
W
Agni
10,810
832
74
6
0
280,415
0
W
Neith
10,554
812
78
6
0
247,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role