Player Matchup

Sylvanus
Sylvanus
BEbee96
Sylvanus
Level 66
God Stats
8W - 13L
1,570 SR
Queue Stats
28W - 29L
1,559 Elo+
Party 2
Thor
Thor
Bombonul0
Thor
Level 64
God Stats
0W - 4L
1,311 SR
Queue Stats
43W - 39L
1,584 Elo+
Solo
Rama
Rama
DeukaeInSomnia
Rama
Level 68
God Stats
0W - 2L
1,424 SR
Queue Stats
26W - 22L
1,594 Elo+
Party 2
Achilles
Achilles
MyTeamFeedsAgain
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 157L
1,552 Elo+
Party 1
Scylla
Scylla
SkinsOverServer
Scylla
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 161L
1,517 Elo+
Party 1
Team Averages
Level 54
1,461 SR
1,561 Elo+

VS

Team Averages
Level 97
1,517 SR
1,499 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Algouthi
Athena
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Party 3
Xbalanque
Xbalanque
axeemil
Xbalanque
Level 34
God Stats
3W - 1L
1,583 SR
Queue Stats
10W - 9L
1,537 Elo+
Solo
Thor
Thor
shershaw
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BEbee96
Sylvanus
5
1 / 1 / 1
4,348
435
1,617
4,372
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
1 / 5 / 1
5,227
523
1,931
7,648
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 1
5,669
567
3,962
7,546
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 0
5,854
585
4,848
9,458
3,868
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,557
556
1,306
2,574
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 4
6,901
690
2,658
1,288
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
 
Arachne
11
3 / 2 / 0
6,221
622
5,461
6,663
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
Algouthi
Athena
9
0 / 1 / 5
5,698
570
556
4,205
1,584
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xbalanque
axeemil
Xbalanque
10
2 / 2 / 3
5,933
593
5,199
5,026
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
12
9 / 1 / 4
7,367
737
7,676
6,330
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
15
15
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
W
Arachne
 
Arachne
3
2
0
1.5
W
Athena
Algouthi
Athena
0
1
5
2.5
L
Sylvanus
BEbee96
Sylvanus
1
1
1
1.5
L
Thor
1
5
1
0.3
L
2
4
1
0.63
L
2
4
0
0.5
L
0
1
0
0
W
Xbalanque
axeemil
Xbalanque
2
2
3
1.75
W
Thor
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,664
Damage
21,550
31,598
Taken
23,512
9,375
Mitigated
9,692
9,979
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,658
230
0
107
1,288
434
0
732
510
40,513
0
W
Arachne
 
Arachne
5,461
4,369
0
3,304
6,663
3,580
802
406
6,217
0
24,967
W
Athena
Algouthi
Athena
556
249
0
1,147
4,205
1,584
100
951
3,094
11,643
5,629
L
Sylvanus
BEbee96
Sylvanus
1,617
541
332
1,515
4,372
1,451
0
671
3,649
9,092
3,476
L
Thor
1,931
320
0
2,449
7,648
1,917
0
670
6,926
0
23,662
L
3,962
3,274
0
2,804
7,546
1,575
0
425
7,069
0
28,241
L
4,848
2,006
0
2,786
9,458
3,868
0
340
9,066
0
34,031
L
1,306
247
0
93
2,574
564
0
786
1,674
36,940
0
W
Xbalanque
axeemil
Xbalanque
5,199
2,493
0
1,872
5,026
1,267
1,206
321
4,705
0
32,615
W
Thor
7,676
4,009
0
2,492
6,330
2,827
0
239
5,677
0
33,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,655
Gold Earned
32,120
313
Minions Killed
331
0
Camps Cleared
0
829,252
Distance Traveled
1,009,203
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,901
690
107
11
0
199,942
3
W
Arachne
6,221
622
60
6
0
201,163
5
W
Athena
5,698
570
29
3
0
202,003
1
L
Sylvanus
4,348
435
22
2
0
89,435
1
L
Thor
5,227
523
54
5
0
189,143
2
L
Rama
5,669
567
67
7
0
172,817
3
L
Achilles
5,854
585
92
9
0
183,459
2
L
Scylla
5,557
556
78
8
0
194,398
4
W
Xbalanque
5,933
593
70
7
0
176,040
2
W
Thor
7,367
737
65
7
0
230,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role