Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
OTDAugustus
Artemis
Level 55
God Stats
3W - 6L
1,695 SR
Queue Stats
17W - 33L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
Okamini
Nu Wa
Level 64
God Stats
5W - 12L
1,444 SR
Queue Stats
37W - 60L
1,318 Elo+
Party 1
Team Averages
Level 53
1,546 SR
1,378 Elo+

VS

Team Averages
Level 118
1,468 SR
1,604 Elo+
Ne Zha
Ne Zha
ARNAUAR6
Ne Zha
Level 123
God Stats
1W - 3L
1,291 SR
Queue Stats
116W - 72L
1,630 Elo+
Party 2
Apollo
Apollo
PSYFROG73
Apollo
Level 107
God Stats
12W - 9L
1,459 SR
Queue Stats
114W - 73L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
rikyricard
Cthulhu
Level 123
God Stats
6W - 2L
1,655 SR
Queue Stats
113W - 65L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 6 / 3
7,264
660
3,244
14,116
9,797
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
OTDAugustus
Artemis
11
2 / 6 / 1
8,109
737
4,916
10,219
2,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Okamini
Nu Wa
12
2 / 4 / 2
8,325
757
7,400
8,352
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ARNAUAR6
Ne Zha
14
5 / 2 / 8
8,933
812
9,436
7,403
2,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
PSYFROG73
Apollo
14
9 / 1 / 5
10,000
909
7,524
7,194
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
rikyricard
Cthulhu
14
2 / 1 / 13
8,922
811
10,686
10,871
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
3
0.25
W
Ne Zha
ARNAUAR6
Ne Zha
5
2
8
4.5
L
Artemis
OTDAugustus
Artemis
2
6
1
0.42
L
Nu Wa
Okamini
Nu Wa
2
4
2
0.75
W
Apollo
PSYFROG73
Apollo
9
1
5
11.5
W
Cthulhu
rikyricard
Cthulhu
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,560
Damage
27,646
32,687
Taken
25,468
14,262
Mitigated
13,209
2,900
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,244
151
0
1,198
14,116
9,797
0
3,446
10,210
0
21,168
W
Ne Zha
ARNAUAR6
Ne Zha
9,436
1,621
0
2,591
7,403
2,985
878
1,943
5,314
0
35,588
L
Artemis
OTDAugustus
Artemis
4,916
2,405
105
1,177
10,219
2,524
0
4,034
5,891
0
14,910
L
Nu Wa
Okamini
Nu Wa
7,400
2,788
0
420
8,352
1,941
0
2,480
5,246
16,774
0
W
Apollo
PSYFROG73
Apollo
7,524
4,899
0
2,839
7,194
2,335
1,293
985
6,025
0
45,527
W
Cthulhu
rikyricard
Cthulhu
10,686
186
241
3,008
10,871
7,889
48
4,243
6,270
32,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,698
Gold Earned
27,855
91
Minions Killed
177
1
Camps Cleared
9
592,097
Distance Traveled
682,210
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,264
660
40
4
0
214,866
5
W
Ne Zha
8,933
812
49
4
1
238,235
4
L
Artemis
8,109
737
30
3
1
176,969
4
L
Nu Wa
8,325
757
21
2
0
200,262
1
W
Apollo
10,000
909
81
7
7
206,863
4
W
Cthulhu
8,922
811
47
4
1
237,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role