Player Matchup

Raijin
Raijin
BYRNMAH
Raijin
Level 57
God Stats
5W - 1L
1,500 SR
Queue Stats
90W - 101L
1,366 Elo+
Solo
Ares
Ares
DaDon Pierre182
Ares
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 54L
1,500 Elo+
Solo
Chronos
Chronos
OHIOisAWESOME
Chronos
Level 128
God Stats
12W - 11L
1,603 SR
Queue Stats
1,540W - 1,377L
1,414 Elo+
Solo
Vulcan
Vulcan
Talun
Vulcan
Level 95
God Stats
11W - 4L
1,699 SR
Queue Stats
372W - 396L
1,496 Elo+
Solo
Bellona
Bellona
arsenic_wv
Bellona
Level 126
God Stats
8W - 3L
1,500 SR
Queue Stats
249W - 270L
1,405 Elo+
Solo
Team Averages
Level 97
1,561 SR
1,436 Elo+

VS

Team Averages
Level 130
1,582 SR
1,446 Elo+
Danzaburou
Danzaburou
FURTHERMOREWISE
Danzaburou
Level 139
God Stats
0W - 2L
1,268 SR
Queue Stats
76W - 79L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
IIIDarkLordIII
Heimdallr
Level 140
God Stats
6W - 3L
1,815 SR
Queue Stats
272W - 290L
1,440 Elo+
Solo
Ravana
Ravana
MH xEL BUKANASx
Ravana
Level 154
God Stats
2W - 1L
1,829 SR
Queue Stats
44W - 44L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
requiette
Jormungandr
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 217L
1,296 Elo+
Solo
Zhong Kui
Zhong Kui
xPrimusSucksx
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BYRNMAH
Raijin
14
1 / 6 / 9
9,328
718
12,458
12,162
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 19
10,376
798
7,414
21,351
28,845
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
18
5 / 5 / 14
10,833
833
16,347
16,201
8,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Talun
Vulcan
18
7 / 2 / 9
11,097
854
15,559
7,914
4,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
arsenic_wv
Bellona
19
8 / 3 / 13
12,055
927
10,914
27,823
25,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FURTHERMOREWISE
Danzaburou
16
2 / 5 / 14
10,481
806
18,017
12,879
5,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
IIIDarkLordIII
Heimdallr
17
2 / 5 / 17
9,901
762
14,671
12,700
5,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 5 / 10
10,095
777
8,923
13,165
10,733
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
requiette
Jormungandr
18
4 / 4 / 14
10,692
822
13,546
17,435
22,423
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
xPrimusSucksx
Zhong Kui
17
7 / 6 / 8
10,594
815
13,018
15,209
10,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
83
25
Kills
20
20
Deaths
25
64
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Raijin
BYRNMAH
Raijin
1
6
9
0.92
W
4
4
19
3.38
L
Danzaburou
FURTHERMOREWISE
Danzaburou
2
5
14
1.8
L
Heimdallr
IIIDarkLordIII
Heimdallr
2
5
17
2.1
L
5
5
10
2
W
Chronos
5
5
14
2.4
W
Vulcan
Talun
Vulcan
7
2
9
5.75
W
Bellona
arsenic_wv
Bellona
8
3
13
4.83
L
Jormungandr
requiette
Jormungandr
4
4
14
2.75
L
Zhong Kui
xPrimusSucksx
Zhong Kui
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,692
Damage
68,175
85,451
Taken
71,388
71,612
Mitigated
54,544
28,124
Healing
26,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BYRNMAH
Raijin
12,458
548
1,924
1,749
12,162
5,020
760
3,826
8,336
31,415
0
W
7,414
228
1,765
2,143
21,351
28,845
332
5,875
15,476
13,317
0
L
Danzaburou
FURTHERMOREWISE
Danzaburou
18,017
5,077
2,446
3,149
12,879
5,386
1,800
9,749
3,022
0
34,741
L
Heimdallr
IIIDarkLordIII
Heimdallr
14,671
4,818
1,464
2,795
12,700
5,578
1,729
9,857
2,555
0
28,685
L
8,923
2,686
2,252
2,369
13,165
10,733
546
9,172
3,795
0
15,871
W
Chronos
16,347
2,705
1,705
3,504
16,201
8,097
2,097
4,378
11,823
36,037
0
W
Vulcan
Talun
Vulcan
15,559
6,551
569
670
7,914
4,391
976
3,259
4,655
29,898
0
W
Bellona
arsenic_wv
Bellona
10,914
2,212
3,899
10,196
27,823
25,259
1,392
9,226
18,597
15
23,720
L
Jormungandr
requiette
Jormungandr
13,546
2,153
1,912
4,730
17,435
22,423
289
9,876
7,242
33,815
0
L
Zhong Kui
xPrimusSucksx
Zhong Kui
13,018
1,281
1,746
3,434
15,209
10,424
1,635
11,987
2,996
20,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,689
Gold Earned
51,763
156
Minions Killed
141
0
Camps Cleared
0
1,205,588
Distance Traveled
1,093,750
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,328
718
42
3
0
174,129
4
W
Ares
10,376
798
10
1
0
293,107
2
L
Danzaburou
10,481
806
40
3
0
240,905
2
L
Heimdallr
9,901
762
21
2
0
203,237
1
L
Ravana
10,095
777
12
1
0
238,060
0
W
Chronos
10,833
833
49
4
0
226,997
0
W
Vulcan
11,097
854
32
2
0
255,325
0
W
Bellona
12,055
927
23
2
0
256,030
0
L
Jormungandr
10,692
822
44
3
0
228,502
0
L
Zhong Kui
10,594
815
24
2
0
183,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role