Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Rikiik
Apollo
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tyr
Tyr
ЯEVΔИ
Tyr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,716 Elo+
Party 1
Team Averages
Level 152
1,457 SR
1,543 Elo+

VS

Team Averages
Level 97
1,468 SR
1,477 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Chrystyan36
Ravana
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Marfim
Nu Wa
Level 159
God Stats
8W - 12L
1,450 SR
Queue Stats
19W - 35L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Sinbadto
Gilgamesh
Level 145
God Stats
36W - 57L
1,392 SR
Queue Stats
196W - 214L
1,473 Elo+
Solo
Olorun
Olorun
luiz_chirinianlu
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 0 / 2
6,083
1,014
4,342
2,242
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
 
Khepri
11
1 / 0 / 6
5,771
962
1,817
4,191
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
 
Ra
11
2 / 0 / 1
5,625
938
3,250
2,872
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Rikiik
Apollo
10
1 / 0 / 6
5,256
876
2,294
2,439
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 5
5,872
979
4,492
3,321
2,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 0
4,873
812
3,576
5,302
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
7
0 / 1 / 0
4,286
714
55
716
261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Marfim
Nu Wa
10
0 / 2 / 0
4,899
817
2,904
3,737
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Sinbadto
Gilgamesh
11
0 / 0 / 0
4,980
830
2,655
4,369
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 0
4,788
798
1,304
6,553
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
2
4
W
Khepri
 
Khepri
1
0
6
4
W
Ra
 
Ra
2
0
1
2.5
L
Charybdis
 
Charybdis
0
2
0
0
L
Ravana
0
1
0
0
L
Nu Wa
Marfim
Nu Wa
0
2
0
0
W
Apollo
Rikiik
Apollo
1
0
6
4
L
Gilgamesh
Sinbadto
Gilgamesh
0
0
0
0
L
0
5
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,195
Damage
10,494
15,065
Taken
20,677
9,195
Mitigated
7,633
3,420
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,342
723
0
0
2,242
693
571
1,278
964
28,783
0
W
Khepri
 
Khepri
1,817
236
100
668
4,191
3,944
0
887
3,304
5,108
0
W
Ra
 
Ra
3,250
149
683
468
2,872
957
375
531
2,341
20,237
0
L
Charybdis
 
Charybdis
3,576
1,694
0
561
5,302
1,901
0
2,896
2,300
0
16,159
L
Ravana
55
0
0
0
716
261
0
282
434
0
83
L
Nu Wa
Marfim
Nu Wa
2,904
462
0
196
3,737
1,219
0
2,101
1,552
14,838
0
W
Apollo
Rikiik
Apollo
2,294
1,382
0
392
2,439
838
1,336
825
1,614
0
10,143
L
Gilgamesh
Sinbadto
Gilgamesh
2,655
480
0
722
4,369
2,016
0
1,535
2,712
1,831
11,563
L
1,304
617
0
649
6,553
2,236
410
2,241
4,270
9,866
0
W
4,492
238
0
1,109
3,321
2,763
0
702
2,619
0
13,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
23,826
160
Minions Killed
103
0
Camps Cleared
0
724,357
Distance Traveled
539,545
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,083
1,014
65
11
0
149,944
1
W
Khepri
5,771
962
4
1
0
139,242
1
W
Ra
5,625
938
48
8
0
149,549
3
L
Charybdis
4,873
812
35
6
0
132,313
1
L
Ravana
4,286
714
0
0
0
16,774
0
L
Nu Wa
4,899
817
31
5
0
111,859
2
W
Apollo
5,256
876
25
4
0
137,465
0
L
Gilgamesh
4,980
830
23
4
0
161,073
0
L
Olorun
4,788
798
14
2
0
117,526
0
W
Tyr
5,872
979
18
3
0
148,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role