Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
IOnceBitAHorse
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 38L
1,543 Elo+
Solo
Nox
Nox
Sagradus
Nox
Level 84
God Stats
7W - 4L
1,768 SR
Queue Stats
234W - 226L
1,452 Elo+
Solo
Horus
Horus
Wullfix
Horus
Level 40
God Stats
0W - 3L
1,286 SR
Queue Stats
2W - 13L
1,064 Elo+
Party 1
Hera
Hera
roastedcocroach
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,064 Elo+
Party 1
Team Averages
Level 53
1,511 SR
1,325 Elo+

VS

Team Averages
Level 94
1,552 SR
1,564 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Danniz92
Persephone
Level 115
God Stats
4W - 4L
1,624 SR
Queue Stats
33W - 22L
1,770 Elo+
Solo
Medusa
Medusa
Ming651
Medusa
Level 48
God Stats
1W - 2L
1,311 SR
Queue Stats
7W - 8L
1,457 Elo+
Solo
Ymir
Ymir
THORNADUSs
Ymir
Level 82
God Stats
5W - 1L
1,822 SR
Queue Stats
55W - 47L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
9 / 4 / 0
10,243
569
9,309
11,974
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
15
1 / 2 / 2
8,948
497
7,373
11,577
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 3 / 2
7,238
402
1,771
6,110
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Wullfix
Horus
11
1 / 6 / 2
6,889
383
4,220
12,499
4,680
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 9 / 3
7,768
432
6,644
15,455
3,508
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
6 / 3 / 5
10,625
590
10,651
13,388
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
 
Amaterasu
15
1 / 3 / 1
9,293
516
5,487
14,693
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Danniz92
Persephone
17
6 / 2 / 3
10,981
610
8,146
7,408
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Ming651
Medusa
17
9 / 3 / 4
10,816
601
9,635
8,486
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 12
10,034
557
6,244
11,494
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
12
Kills
24
24
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
4
0
2.25
W
Cliodhna
 
Cliodhna
6
3
5
2.83
W
Amaterasu
 
Amaterasu
1
3
1
0.5
W
Persephone
Danniz92
Persephone
6
2
3
3.75
L
Hercules
1
2
2
1
W
Medusa
Ming651
Medusa
9
3
4
3.67
L
0
3
2
0.33
W
2
1
12
8
L
Horus
Wullfix
Horus
1
6
2
0.33
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
40,163
57,615
Taken
55,469
21,547
Mitigated
31,237
22,301
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,309
1,200
0
11,633
11,974
3,980
0
3,198
8,694
0
58,413
W
Cliodhna
 
Cliodhna
10,651
1,415
0
8,429
13,388
4,928
0
2,596
10,726
0
75,064
W
Amaterasu
 
Amaterasu
5,487
1,093
0
2,521
14,693
10,356
0
478
13,628
0
48,884
W
Persephone
Danniz92
Persephone
8,146
735
0
2,895
7,408
2,136
1,252
711
6,695
73,941
0
L
Hercules
7,373
1,767
0
2,909
11,577
7,900
756
1,444
9,574
7,829
38,161
W
Medusa
Ming651
Medusa
9,635
4,106
0
2,453
8,486
3,199
2,681
2,282
6,204
0
63,423
L
1,771
0
0
650
6,110
1,479
0
3,192
2,760
29,760
0
W
6,244
1,539
0
3,129
11,494
10,618
504
3,377
7,965
34,012
0
L
Horus
Wullfix
Horus
4,220
2,458
1,422
3,261
12,499
4,680
563
2,635
9,784
0
22,046
L
6,644
1,658
164
2,262
15,455
3,508
407
3,519
11,854
48,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,086
Gold Earned
51,749
384
Minions Killed
484
0
Camps Cleared
0
1,572,020
Distance Traveled
1,709,242
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,243
569
85
5
0
366,439
0
W
Cliodhna
10,625
590
116
6
0
361,771
1
W
Amaterasu
9,293
516
83
5
0
313,532
6
W
Persephone
10,981
610
117
7
0
341,696
5
L
Hercules
8,948
497
106
6
0
350,217
4
W
Medusa
10,816
601
128
7
0
344,215
0
L
Nox
7,238
402
70
4
0
198,811
1
W
Ymir
10,034
557
40
2
0
348,028
3
L
Horus
6,889
383
32
2
0
358,805
3
L
Hera
7,768
432
91
5
0
297,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role