Player Matchup

Chaac
Chaac
OGzECHO
Chaac
Level 39
God Stats
8W - 4L
1,656 SR
Queue Stats
44W - 44L
1,554 Elo+
Party 1
Neith
Neith
PoLaK Sn1p3s U
Neith
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 60L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
SinisterZefSide
Cthulhu
Level 146
God Stats
2W - 1L
1,748 SR
Queue Stats
62W - 65L
1,430 Elo+
Solo
Fenrir
Fenrir
The Scotia
Fenrir
Level 158
God Stats
4W - 2L
1,734 SR
Queue Stats
131W - 99L
1,657 Elo+
Party 1
Thoth
Thoth
elmach
Thoth
Level 152
God Stats
2W - 2L
1,458 SR
Queue Stats
107W - 108L
1,584 Elo+
Solo
Team Averages
Level 115
1,619 SR
1,566 Elo+

VS

Team Averages
Level 89
1,571 SR
1,523 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Benı
Thoth
Level 158
God Stats
12W - 13L
1,856 SR
Queue Stats
66W - 80L
1,524 Elo+
Solo
Jormungandr
Jormungandr
KobRian
Jormungandr
Level 81
God Stats
2W - 3L
1,501 SR
Queue Stats
2W - 10L
1,442 Elo+
Party 2
Cerberus
Cerberus
motorpiks1
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,423 Elo+
Solo
Jing Wei
Jing Wei
xxxxxtxxxxx
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OGzECHO
Chaac
17
3 / 2 / 10
9,992
769
10,758
15,740
12,735
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 4
10,367
797
8,311
8,423
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 16
11,082
852
13,427
18,338
20,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
The Scotia
Fenrir
17
7 / 2 / 10
10,967
844
9,923
9,679
8,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
elmach
Thoth
20
8 / 1 / 8
11,598
892
17,085
11,361
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 6 / 2
8,747
673
8,271
13,262
4,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Benı
Thoth
17
3 / 5 / 2
10,113
778
9,839
8,406
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
KobRian
Jormungandr
14
1 / 5 / 3
8,530
656
10,871
13,679
13,363
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
motorpiks1
Cerberus
14
1 / 4 / 3
8,959
689
5,232
18,800
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
xxxxxtxxxxx
Jing Wei
16
3 / 7 / 1
9,290
715
9,129
13,346
4,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
27
Kills
9
9
Deaths
27
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
2
0.33
L
Thoth
Benı
Thoth
3
5
2
0.8
L
Jormungandr
KobRian
Jormungandr
1
5
3
0.5
W
Chaac
OGzECHO
Chaac
3
2
10
4
W
5
2
4
3.5
W
4
2
16
6
W
Fenrir
The Scotia
Fenrir
7
2
10
6
W
Thoth
elmach
Thoth
8
1
8
12
L
Cerberus
motorpiks1
Cerberus
1
4
3
0.63
L
Jing Wei
xxxxxtxxxxx
Jing Wei
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,504
Damage
43,342
63,541
Taken
67,493
49,806
Mitigated
43,505
17,776
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,271
1,741
0
248
13,262
4,941
0
5,023
8,083
0
26,311
L
Thoth
Benı
Thoth
9,839
300
0
442
8,406
3,525
0
4,167
4,115
42,041
0
L
Jormungandr
KobRian
Jormungandr
10,871
2,116
0
0
13,679
13,363
0
6,523
6,946
24,865
0
W
Chaac
OGzECHO
Chaac
10,758
1,075
0
2,589
15,740
12,735
1,998
7,303
8,233
0
19,319
W
8,311
4,128
0
4,067
8,423
3,371
2,116
5,314
2,825
0
38,867
W
13,427
619
1,277
6,709
18,338
20,720
665
5,126
13,092
37,589
0
W
Fenrir
The Scotia
Fenrir
9,923
2,023
0
1,286
9,679
8,043
997
2,802
6,783
0
26,899
W
Thoth
elmach
Thoth
17,085
333
123
1,725
11,361
4,937
938
4,503
6,666
60,595
0
L
Cerberus
motorpiks1
Cerberus
5,232
489
0
4,097
18,800
17,255
390
7,688
10,908
13,092
0
L
Jing Wei
xxxxxtxxxxx
Jing Wei
9,129
4,395
0
2,474
13,346
4,421
1,076
6,297
6,929
0
27,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,006
Gold Earned
45,639
274
Minions Killed
225
0
Camps Cleared
0
1,502,319
Distance Traveled
1,230,645
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,747
673
36
3
0
275,924
1
L
Thoth
10,113
778
98
8
0
240,275
2
L
Jormungandr
8,530
656
29
2
0
239,022
0
W
Chaac
9,992
769
32
2
0
289,147
2
W
Neith
10,367
797
64
5
0
263,674
0
W
Cthulhu
11,082
852
35
3
0
294,574
2
W
Fenrir
10,967
844
33
3
0
318,274
1
W
Thoth
11,598
892
110
8
0
336,650
5
L
Cerberus
8,959
689
14
1
0
253,873
0
L
Jing Wei
9,290
715
48
4
0
221,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role