Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
daed man 707
Gilgamesh
Level 85
God Stats
17W - 12L
1,647 SR
Queue Stats
123W - 108L
1,635 Elo+
Party 1
Anubis
Anubis
xHadders
Anubis
Level 118
God Stats
14W - 6L
1,780 SR
Queue Stats
238W - 171L
1,635 Elo+
Party 1
Team Averages
Level 115
1,642 SR
1,590 Elo+

VS

Team Averages
Level 77
1,500 SR
1,439 Elo+
Janus
Janus
Barthahn
Janus
Level 88
God Stats
1W - 8L
1,500 SR
Queue Stats
311W - 349L
1,463 Elo+
Solo
Charybdis
Charybdis
Killicz
Charybdis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,310 Elo+
Solo
Bacchus
Bacchus
SiDz Novaa
Bacchus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 101L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
8 / 1 / 9
8,912
891
9,294
5,265
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
daed man 707
Gilgamesh
12
6 / 1 / 7
8,359
836
7,885
8,043
3,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
xHadders
Anubis
12
4 / 3 / 7
7,761
776
6,109
5,618
2,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Barthahn
Janus
11
3 / 7 / 2
7,438
744
4,690
9,625
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Killicz
Charybdis
9
0 / 9 / 3
5,928
593
2,813
8,801
2,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
SiDz Novaa
Bacchus
9
2 / 2 / 3
6,742
674
3,889
7,787
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
5
5
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
9
12.5
L
Janus
Barthahn
Janus
3
7
2
0.57
L
Charybdis
Killicz
Charybdis
0
9
3
0.17
L
Bacchus
SiDz Novaa
Bacchus
2
2
3
1.75
W
Gilgamesh
daed man 707
Gilgamesh
6
1
7
9.5
W
Anubis
xHadders
Anubis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,288
Damage
11,392
18,926
Taken
26,213
8,361
Mitigated
10,321
6,523
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,294
3,531
0
1,057
5,265
2,246
428
2,438
2,661
0
27,093
L
Janus
Barthahn
Janus
4,690
90
0
1,292
9,625
2,432
0
2,205
7,420
18,848
0
L
Charybdis
Killicz
Charybdis
2,813
1,450
21
665
8,801
2,240
0
2,546
6,255
0
12,423
L
Bacchus
SiDz Novaa
Bacchus
3,889
624
0
841
7,787
5,649
0
1,791
5,996
7,492
0
W
Gilgamesh
daed man 707
Gilgamesh
7,885
1,528
109
3,527
8,043
3,674
386
3,586
4,281
1,597
15,800
W
Anubis
xHadders
Anubis
6,109
83
0
1,830
5,618
2,441
766
2,754
2,775
27,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
20,108
112
Minions Killed
72
8
Camps Cleared
1
513,296
Distance Traveled
438,630
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,912
891
46
5
3
171,830
2
L
Janus
7,438
744
42
4
1
144,004
3
L
Charybdis
5,928
593
26
3
0
128,657
4
L
Bacchus
6,742
674
4
0
0
165,969
4
W
Gilgamesh
8,359
836
24
2
3
176,410
4
W
Anubis
7,761
776
42
4
2
165,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role