Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
FiatUno4Portas
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
b3oysinc
Kuzenbo
Level 75
God Stats
4W - 4L
1,526 SR
Queue Stats
76W - 73L
1,270 Elo+
Party 1
Cu Chulainn
Cu Chulainn
marmar63
Cu Chulainn
Level 38
God Stats
4W - 4L
1,201 SR
Queue Stats
8W - 13L
1,086 Elo+
Party 1
Ravana
Ravana
mattysrockin
Ravana
Level 45
God Stats
1W - 5L
1,194 SR
Queue Stats
202W - 232L
1,421 Elo+
Solo
Team Averages
Level 68
1,384 SR
1,351 Elo+

VS

Team Averages
Level 53
1,462 SR
1,437 Elo+
Nike
Nike
Brukln d0dga
Nike
Level 155
God Stats
2W - 3L
1,430 SR
Queue Stats
45W - 55L
1,567 Elo+
Solo
Ymir
Ymir
Jasher0719
Ymir
Level 18
God Stats
12W - 12L
1,512 SR
Queue Stats
101W - 109L
1,252 Elo+
Solo
Bastet
Bastet
LeonGutZ
Bastet
Level 84
God Stats
16W - 10L
1,365 SR
Queue Stats
389W - 437L
1,365 Elo+
Solo
Guan Yu
Guan Yu
moca2012q8
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
sarjentiri
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 1 / 6
8,365
837
7,819
4,437
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 0 / 6
9,995
1,000
17,498
6,126
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
b3oysinc
Kuzenbo
14
2 / 1 / 2
7,634
763
2,748
7,290
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cu Chulainn
marmar63
Cu Chulainn
13
1 / 0 / 4
7,887
789
4,395
5,610
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
14
4 / 3 / 4
8,024
802
4,701
7,863
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
7,530
753
8,356
11,982
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 4
7,271
727
3,002
11,902
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
LeonGutZ
Bastet
13
0 / 1 / 3
7,020
702
6,719
8,785
2,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
moca2012q8
Guan Yu
9
0 / 1 / 0
6,010
601
0
895
425
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
sarjentiri
Olorun
12
0 / 8 / 3
6,431
643
857
9,302
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
5
5
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
6
4
L
4
3
1
1.5
W
7
0
6
10
L
1
3
4
1
L
Bastet
LeonGutZ
Bastet
0
1
3
1.5
W
Kuzenbo
b3oysinc
Kuzenbo
2
1
2
3
W
Cu Chulainn
marmar63
Cu Chulainn
1
0
4
3
W
Ravana
4
3
4
2
L
Guan Yu
moca2012q8
Guan Yu
0
1
0
0
L
Olorun
sarjentiri
Olorun
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,161
Damage
18,934
31,326
Taken
42,866
19,158
Mitigated
23,527
6,054
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,819
357
132
904
4,437
1,661
1,177
705
3,664
29,659
0
L
8,356
352
178
1,509
11,982
7,591
0
6,967
4,473
114
25,925
W
17,498
3,478
0
1,434
6,126
2,106
354
911
4,972
50,932
0
L
3,002
292
10
1,842
11,902
9,252
0
7,601
3,531
9,215
0
L
Bastet
LeonGutZ
Bastet
6,719
1,539
0
875
8,785
2,946
9
5,589
2,790
0
23,669
W
Kuzenbo
b3oysinc
Kuzenbo
2,748
1,254
109
813
7,290
7,207
1,300
829
6,371
13,257
0
W
Cu Chulainn
marmar63
Cu Chulainn
4,395
410
0
684
5,610
4,261
958
711
4,833
0
11,741
W
Ravana
4,701
1,147
233
1,745
7,863
3,923
1,770
817
6,839
0
11,718
L
Guan Yu
moca2012q8
Guan Yu
0
0
146
80
895
425
0
663
170
0
449
L
Olorun
sarjentiri
Olorun
857
817
50
612
9,302
3,313
0
5,563
3,405
3,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
34,262
221
Minions Killed
107
0
Camps Cleared
0
1,099,421
Distance Traveled
760,236
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,365
837
69
7
0
216,616
0
L
Nike
7,530
753
34
3
0
200,463
3
W
Zeus
9,995
1,000
91
9
0
216,648
2
L
Ymir
7,271
727
15
2
0
171,640
0
L
Bastet
7,020
702
50
5
0
238,304
1
W
Kuzenbo
7,634
763
22
2
0
214,293
0
W
Cu Chulainn
7,887
789
14
1
0
223,601
2
W
Ravana
8,024
802
25
3
0
228,263
7
L
Guan Yu
6,010
601
2
0
0
21,721
0
L
Olorun
6,431
643
6
1
0
128,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role