Player Matchup

Olorun
Olorun
Dieka3998
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Giant Fish Lure
Aphrodite
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Zeus
Zeus
Lone Samurai950
Zeus
Level 17
God Stats
11W - 8L
1,605 SR
Queue Stats
15W - 12L
1,546 Elo+
Solo
Mercury
Mercury
ParaplegicPaul
Mercury
Level 29
God Stats
13W - 7L
1,456 SR
Queue Stats
99W - 72L
1,608 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thegrimhere2
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
83W - 80L
1,543 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,539 Elo+

VS

Team Averages
Level 39
1,469 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
Drayden8027
Morgan Le Fay
Level 22
God Stats
119W - 142L
1,317 SR
Queue Stats
126W - 156L
1,402 Elo+
Solo
Geb
Geb
LCWidner
Geb
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,391 Elo+
Solo
Anubis
Anubis
Princess111
Anubis
Level 46
God Stats
2W - 2L
1,625 SR
Queue Stats
2W - 2L
1,527 Elo+
Solo
Neith
Neith
Psy_lens
Neith
Level 29
God Stats
7W - 16L
1,230 SR
Queue Stats
9W - 21L
1,153 Elo+
Solo
Fenrir
Fenrir
mustakaapu420
Fenrir
Level 11
God Stats
2W - 1L
1,676 SR
Queue Stats
9W - 13L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dieka3998
Olorun
12
0 / 8 / 1
7,832
559
803
9,605
2,719
Aphrodite
Giant Fish Lure
Aphrodite
15
2 / 8 / 4
8,963
640
6,375
14,790
10,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 2
9,609
686
15,006
8,499
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 0 / 5
11,590
828
16,233
9,437
4,052
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
thegrimhere2
Morgan Le Fay
17
4 / 2 / 6
10,030
716
11,195
9,782
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drayden8027
Morgan Le Fay
19
8 / 3 / 6
11,131
795
12,591
13,290
6,039
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 3 / 8
9,401
672
7,779
12,830
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
18
4 / 3 / 5
10,481
749
6,570
8,104
4,001
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Psy_lens
Neith
17
7 / 2 / 4
10,487
749
7,110
10,779
4,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 9
9,840
703
6,489
21,230
17,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
16
Kills
21
22
Deaths
16
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
Dieka3998
Olorun
0
8
1
0.06
W
Morgan Le Fay
Drayden8027
Morgan Le Fay
8
3
6
3.67
L
Aphrodite
Giant Fish Lure
Aphrodite
2
8
4
0.5
W
0
3
8
1.33
L
1
4
2
0.5
L
9
0
5
11.5
W
Anubis
4
3
5
2.17
W
Neith
Psy_lens
Neith
7
2
4
4.5
W
2
5
9
1.3
L
Morgan Le Fay
thegrimhere2
Morgan Le Fay
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,612
Damage
40,539
52,113
Taken
66,233
26,197
Mitigated
44,794
10,812
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Dieka3998
Olorun
803
259
112
524
9,605
2,719
43
3,983
5,622
4,877
0
W
Morgan Le Fay
Drayden8027
Morgan Le Fay
12,591
1,811
74
2,656
13,290
6,039
1,091
7,140
5,712
41,707
0
L
Aphrodite
Giant Fish Lure
Aphrodite
6,375
1,474
2,240
4,542
14,790
10,004
286
8,853
5,937
18,692
0
W
7,779
837
470
2,648
12,830
12,762
127
6,542
5,717
17,243
0
L
15,006
632
441
360
8,499
4,837
0
4,400
4,099
41,604
0
L
16,233
9,605
0
1,059
9,437
4,052
1,031
3,935
5,502
0
55,459
W
Anubis
6,570
336
0
1,959
8,104
4,001
1,568
3,273
4,605
41,454
0
W
Neith
Psy_lens
Neith
7,110
3,047
581
2,752
10,779
4,229
898
8,293
1,978
0
27,675
W
6,489
918
33
4,745
21,230
17,763
663
5,953
14,842
0
18,884
L
Morgan Le Fay
thegrimhere2
Morgan Le Fay
11,195
1,705
0
1,534
9,782
4,585
26
5,769
4,013
27,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,024
Gold Earned
51,340
223
Minions Killed
232
0
Camps Cleared
0
1,300,686
Distance Traveled
1,279,015
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,832
559
4
0
0
180,769
0
W
Morgan Le Fay
11,131
795
52
4
0
273,431
0
L
Aphrodite
8,963
640
16
1
0
232,960
0
W
Geb
9,401
672
8
1
0
255,629
1
L
Zeus
9,609
686
68
5
0
236,013
0
L
Mercury
11,590
828
101
7
0
389,045
1
W
Anubis
10,481
749
88
6
0
258,569
2
W
Neith
10,487
749
51
4
0
224,304
2
W
Fenrir
9,840
703
33
2
0
267,082
2
L
Morgan Le Fay
10,030
716
34
2
0
261,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role