Player Matchup

Eset
Eset
ACES MURKIN
Eset
Level 81
God Stats
14W - 9L
1,633 SR
Queue Stats
322W - 357L
1,612 Elo+
Solo
Ymir
Ymir
ElMatador74130
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,650 Elo+
Solo
Charybdis
Charybdis
GoldBarker
Charybdis
Level 144
God Stats
2W - 2L
1,527 SR
Queue Stats
98W - 75L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MarsUltor9999
Tsukuyomi
Level 158
God Stats
1W - 5L
1,536 SR
Queue Stats
353W - 321L
1,640 Elo+
Solo
Horus
Horus
StealthyAsherz
Horus
Level 128
God Stats
10W - 2L
1,777 SR
Queue Stats
55W - 43L
1,587 Elo+
Party 1
Team Averages
Level 131
1,594 SR
1,630 Elo+

VS

Team Averages
Level 117
1,500 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
RatteBlut560287
Erlang Shen
Level 142
God Stats
8W - 6L
1,500 SR
Queue Stats
294W - 258L
1,594 Elo+
Solo
Susano
Susano
VanillaGorillaIV
Susano
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 57L
1,615 Elo+
Solo
Sol
Sol
Yaki_yu
Sol
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
6,905
628
4,132
4,494
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,569
597
5,127
11,088
8,251
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
GoldBarker
Charybdis
13
6 / 1 / 7
7,596
691
7,624
7,141
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
MarsUltor9999
Tsukuyomi
11
4 / 1 / 1
6,672
607
5,896
6,620
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 10
6,959
633
7,231
6,312
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 4 / 1
5,357
487
2,361
6,854
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
 
Ganesha
8
0 / 5 / 0
4,861
442
2,175
10,612
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
RatteBlut560287
Erlang Shen
12
2 / 1 / 0
6,514
592
7,988
9,425
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 2
5,224
475
3,770
7,391
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
8
1 / 5 / 0
5,520
502
6,263
8,355
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
19
Kills
3
3
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
1
0.13
L
Ganesha
 
Ganesha
0
5
0
0
W
4
0
4
6
W
1
1
1
1.5
W
Charybdis
GoldBarker
Charybdis
6
1
7
9.5
W
Tsukuyomi
MarsUltor9999
Tsukuyomi
4
1
1
4.5
L
Erlang Shen
RatteBlut560287
Erlang Shen
2
1
0
2
W
4
0
10
9
L
0
4
2
0.25
L
Sol
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,010
Damage
22,557
35,655
Taken
42,637
17,021
Mitigated
15,451
15,686
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,361
1,163
0
2,710
6,854
1,269
0
1,096
5,684
0
27,869
L
Ganesha
 
Ganesha
2,175
352
0
821
10,612
4,477
0
1,283
9,251
18,124
0
W
4,132
242
189
1,074
4,494
1,455
0
1,955
2,539
40,900
0
W
5,127
1,829
0
4,000
11,088
8,251
0
0
11,088
37,013
0
W
Charybdis
GoldBarker
Charybdis
7,624
3,099
0
3,269
7,141
2,386
2,991
2,098
5,043
0
54,819
W
Tsukuyomi
MarsUltor9999
Tsukuyomi
5,896
1,451
0
3,770
6,620
2,027
26
847
5,773
0
39,979
L
Erlang Shen
RatteBlut560287
Erlang Shen
7,988
4,110
0
5,208
9,425
6,271
0
4,751
4,674
0
40,896
W
7,231
4,046
459
2,925
6,312
2,902
217
2,739
3,451
0
15,761
L
3,770
625
0
419
7,391
1,572
0
610
6,757
0
23,974
L
Sol
6,263
2,391
0
2,689
8,355
1,862
46
1,157
7,012
25,946
3,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,701
Gold Earned
27,476
386
Minions Killed
273
0
Camps Cleared
0
1,052,486
Distance Traveled
1,007,744
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,357
487
64
6
0
206,027
2
L
Ganesha
4,861
442
16
1
0
195,731
1
W
Eset
6,905
628
89
8
0
219,141
0
W
Ymir
6,569
597
76
7
0
176,284
1
W
Charybdis
7,596
691
119
11
0
178,306
3
W
Tsukuyomi
6,672
607
82
7
0
254,147
2
L
Erlang Shen
6,514
592
86
8
0
203,296
1
W
Horus
6,959
633
20
2
0
224,608
1
L
Susano
5,224
475
48
4
0
207,275
0
L
Sol
5,520
502
59
5
0
195,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role